Searched defs:currentVertex (Results 1 - 2 of 2) sorted by relevance

/frameworks/base/libs/hwui/
H A DAmbientShadow.cpp73 Vector2 currentVertex = { vertices[current].x, vertices[current].y }; local
76 return ShadowTessellator::calculateNormal(currentVertex, nextVertex);
/frameworks/native/opengl/tests/angeles/
H A Ddemo.c211 long currentVertex, currentQuad; local
221 currentVertex = 0;
286 for (i = currentVertex * 3;
287 i < (currentVertex + 6) * 3;
294 for (i = currentVertex * 4;
295 i < (currentVertex + 6) * 4;
309 result->vertexArray[currentVertex * 3] = FIXED(pa.x);
310 result->vertexArray[currentVertex * 3 + 1] = FIXED(pa.y);
311 result->vertexArray[currentVertex * 3 + 2] = FIXED(pa.z);
312 ++currentVertex;
354 long currentVertex, currentQuad; local
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