Searched defs:dalvik_cache_exists (Results 1 - 4 of 4) sorted by last modified time

/art/runtime/native/
H A Ddalvik_system_DexFile.cc517 bool dalvik_cache_exists = false; local
519 GetDalvikCache(instruction_set, false, &cache_dir, &have_android_data, &dalvik_cache_exists,
523 if (dalvik_cache_exists) {
/art/runtime/
H A Dutils.cc1205 bool* have_android_data, bool* dalvik_cache_exists, bool* is_global_cache) {
1211 *dalvik_cache_exists = false;
1219 *dalvik_cache_exists = OS::DirectoryExists(dalvik_cache->c_str());
1221 if (create_if_absent && !*dalvik_cache_exists && !*is_global_cache) {
1223 *dalvik_cache_exists = ((mkdir(dalvik_cache_root.c_str(), 0700) == 0 || errno == EEXIST) &&
1204 GetDalvikCache(const char* subdir, const bool create_if_absent, std::string* dalvik_cache, bool* have_android_data, bool* dalvik_cache_exists, bool* is_global_cache) argument
/art/patchoat/
H A Dpatchoat.cc81 bool dalvik_cache_exists = false; local
85 &have_android_data, &dalvik_cache_exists, &is_global_cache); local
88 if (have_android_data && dalvik_cache_exists) {
/art/runtime/gc/space/
H A Dimage_space.cc203 bool* dalvik_cache_exists,
217 *dalvik_cache_exists = false;
220 &have_android_data, dalvik_cache_exists, is_global_cache); local
222 if (have_android_data && *dalvik_cache_exists) {
323 bool dalvik_cache_exists = false; local
326 &cache_filename, &dalvik_cache_exists, &has_cache, &is_global_cache)) {
445 bool dalvik_cache_exists = false; local
448 &has_system, &cache_filename, &dalvik_cache_exists,
463 if (!dalvik_cache_exists) {
574 } else if (!dalvik_cache_exists) {
198 FindImageFilename(const char* image_location, const InstructionSet image_isa, std::string* system_filename, bool* has_system, std::string* cache_filename, bool* dalvik_cache_exists, bool* has_cache, bool* is_global_cache) argument
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