Searched defs:dx1 (Results 1 - 25 of 30) sorted by relevance

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/external/pdfium/core/src/fxge/agg/agg23/
H A Dagg_math_stroke.h48 FX_FLOAT dx1, FX_FLOAT dy1,
54 FX_FLOAT a1 = FXSYS_atan2(dy1, dx1);
62 out_vertices.add(coord_type(x + dx1, y + dy1));
93 FX_FLOAT dx1, FX_FLOAT dy1,
104 if(calc_intersection(v0.x + dx1, v0.y - dy1,
105 v1.x + dx1, v1.y - dy1,
116 FX_FLOAT x2 = v1.x + dx1;
118 if((FXSYS_Mul(x2 - v0.x, dy1) - FXSYS_Mul(v0.y - y2, dx1) < 0) !=
119 (FXSYS_Mul(x2 - v2.x, dy1) - FXSYS_Mul(v2.y - y2, dx1) < 0)) {
120 out_vertices.add(coord_type(v1.x + dx1, v
46 stroke_calc_arc(VertexConsumer& out_vertices, FX_FLOAT x, FX_FLOAT y, FX_FLOAT dx1, FX_FLOAT dy1, FX_FLOAT dx2, FX_FLOAT dy2, FX_FLOAT width, FX_FLOAT approximation_scale) argument
[all...]
/external/chromium_org/content/renderer/pepper/
H A Dpepper_graphics_2d_host_unittest.cc111 int dx1; member in struct:content::__anon7796
154 gfx::Point delta(tests[i].dx1, tests[i].dy1);
/external/chromium_org/third_party/mesa/src/src/gallium/state_trackers/vega/
H A Dvgu.c387 VGfloat dx1, VGfloat dy1,
398 dx1, dy1,
413 VGfloat dx1, VGfloat dy1,
428 dx1, dy1,
386 vguComputeWarpSquareToQuad(VGfloat dx0, VGfloat dy0, VGfloat dx1, VGfloat dy1, VGfloat dx2, VGfloat dy2, VGfloat dx3, VGfloat dy3, VGfloat * matrix) argument
412 vguComputeWarpQuadToQuad(VGfloat dx0, VGfloat dy0, VGfloat dx1, VGfloat dy1, VGfloat dx2, VGfloat dy2, VGfloat dx3, VGfloat dy3, VGfloat sx0, VGfloat sy0, VGfloat sx1, VGfloat sy1, VGfloat sx2, VGfloat sy2, VGfloat sx3, VGfloat sy3, VGfloat * matrix) argument
H A Dmatrix.h304 VGfloat dx1, VGfloat dy1,
309 VGfloat ax = dx0 - dx1 + dx2 - dx3;
315 dx1 - dx0, dy1 - dy0, 0,
316 dx2 - dx1, dy2 - dy1, 0,
320 VGfloat ax1 = dx1 - dx2;
336 a = dx1 - dx0 + g * dx1;
368 VGfloat dx1, VGfloat dy1,
379 if (!matrix_square_to_quad(dx0, dy0, dx1, dy1,
303 matrix_square_to_quad(VGfloat dx0, VGfloat dy0, VGfloat dx1, VGfloat dy1, VGfloat dx3, VGfloat dy3, VGfloat dx2, VGfloat dy2, struct matrix *mat) argument
367 matrix_quad_to_quad(VGfloat dx0, VGfloat dy0, VGfloat dx1, VGfloat dy1, VGfloat dx2, VGfloat dy2, VGfloat dx3, VGfloat dy3, VGfloat sx0, VGfloat sy0, VGfloat sx1, VGfloat sy1, VGfloat sx2, VGfloat sy2, VGfloat sx3, VGfloat sy3, struct matrix *mat) argument
/external/chromium_org/third_party/mesa/src/src/mesa/swrast/
H A Ds_aatriangle.c211 const GLfloat dx1 = v2[0] - v1[0]; local
218 ASSERT(dx0 * dy1 - dx1 * dy0 >= 0.0); /* area >= 0.0 */
237 cross = (dx1 * (sy - v1[1]) - dy1 * (sx - v1[0]));
239 cross = dx1 + dy1;
/external/mesa3d/src/gallium/state_trackers/vega/
H A Dvgu.c387 VGfloat dx1, VGfloat dy1,
398 dx1, dy1,
413 VGfloat dx1, VGfloat dy1,
428 dx1, dy1,
386 vguComputeWarpSquareToQuad(VGfloat dx0, VGfloat dy0, VGfloat dx1, VGfloat dy1, VGfloat dx2, VGfloat dy2, VGfloat dx3, VGfloat dy3, VGfloat * matrix) argument
412 vguComputeWarpQuadToQuad(VGfloat dx0, VGfloat dy0, VGfloat dx1, VGfloat dy1, VGfloat dx2, VGfloat dy2, VGfloat dx3, VGfloat dy3, VGfloat sx0, VGfloat sy0, VGfloat sx1, VGfloat sy1, VGfloat sx2, VGfloat sy2, VGfloat sx3, VGfloat sy3, VGfloat * matrix) argument
H A Dmatrix.h304 VGfloat dx1, VGfloat dy1,
309 VGfloat ax = dx0 - dx1 + dx2 - dx3;
315 dx1 - dx0, dy1 - dy0, 0,
316 dx2 - dx1, dy2 - dy1, 0,
320 VGfloat ax1 = dx1 - dx2;
336 a = dx1 - dx0 + g * dx1;
368 VGfloat dx1, VGfloat dy1,
379 if (!matrix_square_to_quad(dx0, dy0, dx1, dy1,
303 matrix_square_to_quad(VGfloat dx0, VGfloat dy0, VGfloat dx1, VGfloat dy1, VGfloat dx3, VGfloat dy3, VGfloat dx2, VGfloat dy2, struct matrix *mat) argument
367 matrix_quad_to_quad(VGfloat dx0, VGfloat dy0, VGfloat dx1, VGfloat dy1, VGfloat dx2, VGfloat dy2, VGfloat dx3, VGfloat dy3, VGfloat sx0, VGfloat sy0, VGfloat sx1, VGfloat sy1, VGfloat sx2, VGfloat sy2, VGfloat sx3, VGfloat sy3, struct matrix *mat) argument
/external/mesa3d/src/mesa/swrast/
H A Ds_aatriangle.c211 const GLfloat dx1 = v2[0] - v1[0]; local
218 ASSERT(dx0 * dy1 - dx1 * dy0 >= 0.0); /* area >= 0.0 */
237 cross = (dx1 * (sy - v1[1]) - dy1 * (sx - v1[0]));
239 cross = dx1 + dy1;
/external/opencv/cvaux/src/
H A Dcvface.cpp187 long dx1 = LeftEyeRect.x + LeftEyeRect.width/2 - MouthRect.x; local
193 (double)(dx1*dx1)/((double)MouthRect.width*MouthRect.width) +
/external/opencv/cv/src/
H A Dcvapprox.cpp209 int dx1, dy1, dx2, dy2; local
217 dx1 = array[i1].pt.x - pt0.x;
222 if( (dx1 | dy1) == 0 || (dx2 | dy2) == 0 )
225 temp_num = dx1 * dx2 + dy1 * dy2;
228 sqrt( ((double)dx1 * dx1 + (double)dy1 * dy1) *
H A Dcvgeometry.cpp114 icvIntersectLines( double x1, double dx1, double y1, double dy1, argument
117 double d = dx1 * dy2 - dx2 * dy1;
122 *t2 = ((x2 - x1) * dy1 - (y2 - y1) * dx1) / d;
295 double dx, dy, dx1, dy1, dx2, dy2, dist_num, dist_denom = 1; local
309 dx1 = pt.x - v0.x; dy1 = pt.y - v0.y;
312 if( dx1*dx + dy1*dy <= 0 )
313 dist_num = dx1*dx1 + dy1*dy1;
318 dist_num = (dy1*dx - dx1*dy);
336 dist_num = dy1*dx - dx1*d
[all...]
H A Dcvshapedescr.cpp142 double dx1 = pt1.y - pt0.y; local
149 if( icvIntersectLines( x1, dx1, y1, dy1, x2, dx2, y2, dy2, &t ) >= 0 )
H A Dcvsurf.cpp86 int dx1 = src[k][0]*newSize/oldSize; local
90 dst[k].p0 = dy1*widthStep + dx1;
91 dst[k].p1 = dy2*widthStep + dx1;
94 dst[k].w = src[k][4]/((float)(dx2-dx1)*(dy2-dy1));
H A Dcvfundam.cpp407 double dx1 = ptr[j].x - ptr[i].x; local
413 if( fabs(dx2*dy1 - dy2*dx1) < FLT_EPSILON*(fabs(dx1) + fabs(dy1) + fabs(dx2) + fabs(dy2)))
/external/qemu/hw/input/
H A Dps2.c285 int dx1, dy1, dz1; local
287 dx1 = s->mouse_dx;
291 if (dx1 > 127)
292 dx1 = 127;
293 else if (dx1 < -127)
294 dx1 = -127;
299 b = 0x08 | ((dx1 < 0) << 4) | ((dy1 < 0) << 5) | (s->mouse_buttons & 0x07);
301 ps2_queue(&s->common, dx1 & 0xff);
325 s->mouse_dx -= dx1;
/external/chromium_org/cc/animation/
H A Dtransform_operations_unittest.cc247 SkMScalar dx1 = 1; local
261 operations_from.AppendTranslate(dx1, dy1, dz1);
270 translate_from.Translate3d(dx1, dy1, dz1);
335 SkMScalar dx1 = 1; local
349 operations_from.AppendTranslate(dx1, dy1, dz1);
357 from.Translate3d(dx1, dy1, dz1);
/external/pdfium/core/src/fxcodec/lcms2/lcms2-2.6/src/
H A Dcmsintrp.c344 dx0, dx1, local
368 dx1 = LERP(fx, d01, d11);
370 dxy = LERP(fy, dx0, dx1);
397 dx0, dx1, local
426 dx1 = LERP(rx, d01, d11);
428 dxy = LERP(ry, dx0, dx1);
/external/proguard/src/proguard/gui/splash/
H A DOverrideGraphics2D.java294 public boolean drawImage(Image img, int dx1, int dy1, int dx2, int dy2, int sx1, int sy1, int sx2, int sy2, Color bgcolor, ImageObserver observer) argument
296 return graphics.drawImage(img, dx1, dy1, dx2, dy2, sx1, sy1, sx2, sy2, bgcolor, observer);
299 public boolean drawImage(Image img, int dx1, int dy1, int dx2, int dy2, int sx1, int sy1, int sx2, int sy2, ImageObserver observer) argument
301 return graphics.drawImage(img, dx1, dy1, dx2, dy2, sx1, sy1, sx2, sy2, observer);
/external/chromium_org/third_party/freetype/src/smooth/
H A Dftgrays.c1067 TPos dx1, dy1, dx2, dy2; local
1112 dx1 = arc[1].x - arc[0].x;
1114 s = FT_ABS( dy * dx1 - dx * dy1 );
1130 if ( dx1 * ( dx1 - dx ) + dy1 * ( dy1 - dy ) > 0 ||
/external/chromium_org/third_party/skia/experimental/Intersection/
H A DEdgeWalker.cpp330 SkScalar dx1 = line[1].fX - line[0].fX; local
334 return dx1 * dy2 == dx2 * dy1;
/external/freetype/src/smooth/
H A Dftgrays.c1089 TPos dx1, dy1, dx2, dy2; local
1134 dx1 = arc[1].x - arc[0].x;
1136 s = FT_ABS( dy * dx1 - dx * dy1 );
1152 if ( dx1 * ( dx1 - dx ) + dy1 * ( dy1 - dy ) > 0 ||
/external/pdfium/core/src/fxge/fx_freetype/fxft2.5.01/src/smooth/
H A Dftgrays.c1079 TPos dx1, dy1, dx2, dy2; local
1124 dx1 = arc[1].x - arc[0].x;
1126 s = FT_ABS( dy * dx1 - dx * dy1 );
1142 if ( dx1 * ( dx1 - dx ) + dy1 * ( dy1 - dy ) > 0 ||
/external/skia/experimental/Intersection/
H A DEdgeWalker.cpp330 SkScalar dx1 = line[1].fX - line[0].fX; local
334 return dx1 * dy2 == dx2 * dy1;
/external/skia/src/core/
H A DSkPath.cpp758 void SkPath::rConicTo(SkScalar dx1, SkScalar dy1, SkScalar dx2, SkScalar dy2, argument
763 this->conicTo(pt.fX + dx1, pt.fY + dy1, pt.fX + dx2, pt.fY + dy2, w);
/external/chromium_org/third_party/skia/src/core/
H A DSkPath.cpp760 void SkPath::rConicTo(SkScalar dx1, SkScalar dy1, SkScalar dx2, SkScalar dy2, argument
765 this->conicTo(pt.fX + dx1, pt.fY + dy1, pt.fX + dx2, pt.fY + dy2, w);

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