Searched defs:eglFence (Results 1 - 5 of 5) sorted by relevance

/frameworks/native/include/gui/
H A DGLConsumer.h250 EGLDisplay display, EGLSyncKHR eglFence);
253 const sp<GraphicBuffer> graphicBuffer, EGLSyncKHR eglFence) {
254 return releaseBufferLocked(slot, graphicBuffer, mEglDisplay, eglFence);
252 releaseBufferLocked(int slot, const sp<GraphicBuffer> graphicBuffer, EGLSyncKHR eglFence) argument
/frameworks/native/libs/gui/
H A DBufferQueueConsumer.cpp279 EGLSyncKHR eglFence) {
311 mSlots[slot].mEglFence = eglFence;
277 releaseBuffer(int slot, uint64_t frameNumber, const sp<Fence>& releaseFence, EGLDisplay eglDisplay, EGLSyncKHR eglFence) argument
H A DConsumerBase.cpp239 EGLDisplay display, EGLSyncKHR eglFence) {
250 display, eglFence, mSlots[slot].mFence);
237 releaseBufferLocked( int slot, const sp<GraphicBuffer> graphicBuffer, EGLDisplay display, EGLSyncKHR eglFence) argument
H A DBufferQueueProducer.cpp270 EGLSyncKHR eglFence = EGL_NO_SYNC_KHR; local
334 eglFence = mSlots[found].mEglFence;
367 if (eglFence != EGL_NO_SYNC_KHR) {
368 EGLint result = eglClientWaitSyncKHR(eglDisplay, eglFence, 0,
379 eglDestroySyncKHR(eglDisplay, eglFence);
H A DGLConsumer.cpp354 EGLDisplay display, EGLSyncKHR eglFence) {
360 buf, graphicBuffer, display, eglFence);
352 releaseBufferLocked(int buf, sp<GraphicBuffer> graphicBuffer, EGLDisplay display, EGLSyncKHR eglFence) argument

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