Searched defs:fragShader (Results 1 - 6 of 6) sorted by relevance
/external/chromium_org/third_party/angle/tests/angle_tests/ |
H A D | UniformTest.cpp | 21 const std::string &fragShader = local 27 mProgram = CompileProgram(vertexShader, fragShader);
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/external/deqp/modules/egl/ |
H A D | teglPreservingSwapTests.cpp | 141 glw::GLuint fragShader = (glw::GLuint)-1; local 146 fragShader = m_gl.createShader(GL_FRAGMENT_SHADER); 153 m_gl.shaderSource(fragShader, 1, &fragmentShaderSource, DE_NULL); 157 m_gl.compileShader(fragShader); 161 m_gl.attachShader(m_glProgram, fragShader); 167 m_gl.deleteShader(fragShader); 168 fragShader = (glw::GLuint)-1; 186 if (fragShader != (glw::GLuint)-1) 187 m_gl.deleteShader(fragShader);
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/external/deqp/modules/gles2/functional/ |
H A D | es2fShaderApiTests.cpp | 309 void logVertexFragmentProgram (TestLog& log, glu::RenderContext& renderCtx, glu::Program& program, glu::Shader& vertShader, glu::Shader& fragShader) argument 311 DE_ASSERT(vertShader.getType() == glu::SHADERTYPE_VERTEX && fragShader.getType() == glu::SHADERTYPE_FRAGMENT); 316 logShader(log, renderCtx, fragShader); 409 const GLuint fragShader = glCreateShader(GL_FRAGMENT_SHADER); local 412 TCU_CHECK(fragShader != 0); 417 glShaderSource(fragShader, 1, &fragSource, 0); 418 glCompileShader(fragShader); 423 m_fragShader = fragShader; 788 glu::Shader& fragShader = shaders.createShader(glu::SHADERTYPE_FRAGMENT); local 791 fragShader [all...] |
/external/deqp/modules/gles3/functional/ |
H A D | es3fShaderApiTests.cpp | 363 void logVertexFragmentProgram (TestLog& log, glu::RenderContext& renderCtx, glu::Program& program, glu::Shader& vertShader, glu::Shader& fragShader) argument 365 DE_ASSERT(vertShader.getType() == glu::SHADERTYPE_VERTEX && fragShader.getType() == glu::SHADERTYPE_FRAGMENT); 370 logShader(log, renderCtx, fragShader); 463 const GLuint fragShader = glCreateShader(GL_FRAGMENT_SHADER); local 466 TCU_CHECK(fragShader != 0); 471 glShaderSource(fragShader, 1, &fragSource, 0); 472 glCompileShader(fragShader); 477 m_fragShader = fragShader; 848 glu::Shader& fragShader = shaders.createShader(glu::SHADERTYPE_FRAGMENT); local 851 fragShader 1422 glu::Shader& fragShader = shaders.createShader(glu::SHADERTYPE_FRAGMENT); local [all...] |
/external/deqp/modules/gles3/performance/ |
H A D | es3pDepthTests.cpp | 476 inline ObjectData quadWith (const string& fragShader, float depth) argument 478 return ObjectData(glu::makeVtxFragSources(getBaseVertexShader(), fragShader), getFullscreenQuad(depth));
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/external/deqp/modules/glshared/ |
H A D | glsLifetimeTests.cpp | 119 CheckedProgram (const RenderContext& renderCtx, GLuint vtxShader, GLuint fragShader) argument 123 attachShader(fragShader); 848 CheckedShader fragShader (getRenderContext(), 851 vtxShader.getShader(), fragShader.getShader());
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