Searched defs:fs (Results 1 - 16 of 16) sorted by relevance

/frameworks/compile/mclinker/include/mcld/Support/
H A DPathCache.h19 namespace fs { namespace in namespace:mcld::sys
23 mcld::sys::fs::Path,
29 } // namespace of fs
H A DRealPath.h16 namespace fs { namespace in namespace:mcld::sys
42 } // namespace of fs
52 struct less<mcld::sys::fs::RealPath> : public binary_function<
53 mcld::sys::fs::RealPath,
54 mcld::sys::fs::RealPath,
57 bool operator() (const mcld::sys::fs::RealPath& pX,
58 const mcld::sys::fs::RealPath& pY) const {
H A DDirectory.h22 namespace fs { namespace in namespace:mcld::sys
33 friend mcld::sys::fs::PathCache::entry_type* detail::bring_one_into_cache(DirIterator& pIter);
86 mcld::sys::fs::Path m_Path;
91 mcld::sys::fs::PathCache m_Cache;
107 friend mcld::sys::fs::PathCache::entry_type* detail::bring_one_into_cache(DirIterator& pIter);
110 typedef mcld::sys::fs::PathCache DirCache;
147 } // namespace of fs
H A DPath.h9 // This file declares the mcld::sys::fs::Path. It follows TR2/boost
26 namespace fs { namespace in namespace:mcld::sys
152 } // namespace of fs
162 struct less<mcld::sys::fs::Path> : public binary_function<mcld::sys::fs::Path,
163 mcld::sys::fs::Path,
166 bool operator() (const mcld::sys::fs::Path& pX,const mcld::sys::fs::Path& pY) const {
H A DFileSystem.h9 // This file declares the mcld::sys::fs:: namespace. It follows TR2/boost
26 namespace fs { namespace in namespace:mcld::sys
93 mcld::sys::fs::PathCache::entry_type* bring_one_into_cache(DirIterator& pIter);
108 } // namespace of fs
/frameworks/compile/mclinker/unittests/
H A DDirIteratorTest.h16 namespace fs { namespace in namespace:mcld::sys
46 mcld::sys::fs::Directory *m_pDir;
/frameworks/av/media/libeffects/lvm/lib/Eq/src/
H A DLVEQNB_Control.c134 /* Double precision if (fc <= fs/110) */
135 /* Double precision if (fs/110 < fc < fs/85) & (Q>3) */
146 LVM_UINT32 fs = (LVM_UINT32)LVEQNB_SampleRateTab[(LVM_UINT16)pParams->SampleRate]; /* Sample rate */ local
166 if ((fc << 15) <= (LOW_FREQ * fs))
169 * fc <= fs/110
173 else if (((fc << 15) <= (HIGH_FREQ * fs)) && (QFactor > 300))
176 * (fs/110 < fc < fs/85) & (Q>3)
185 if (fc > (fs >>
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/frameworks/native/services/surfaceflinger/RenderEngine/
H A DProgramCache.cpp155 Formatter fs; local
157 fs << "#extension GL_OES_EGL_image_external : require";
161 fs << "precision mediump float;";
164 fs << "uniform samplerExternalOES sampler;"
167 fs << "uniform sampler2D sampler;"
170 fs << "uniform vec4 color;";
173 fs << "uniform float alphaPlane;";
176 fs << "uniform mat4 colorMatrix;";
178 fs << "void main(void) {" << indent;
180 fs << "gl_FragColo
221 String8 fs = generateFragmentShader(needs); local
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/frameworks/av/cmds/screenrecord/
H A DProgram.cpp114 GLuint vs, fs; local
121 err = compileShader(GL_FRAGMENT_SHADER, fragmentShader, &fs);
128 err = linkShaderProgram(vs, fs, &program);
130 glDeleteShader(fs);
169 status_t Program::linkShaderProgram(GLuint vs, GLuint fs, GLuint* outPgm) { argument
177 glAttachShader(program, fs);
/frameworks/av/media/libeffects/lvm/lib/SpectrumAnalyzer/src/
H A DLVPSA_Control.c262 /* Double precision if (fc <= fs/110) */
263 /* Double precision if (fs/110 < fc < fs/85) & (Q>3) */
273 LVM_UINT32 fs = (LVM_UINT32)LVPSA_SampleRateTab[(LVM_UINT16)pParams->Fs]; /* Sample rate */ local
290 if ((LOW_FREQ * fs) >= (fc << 15))
293 * fc <= fs/110
299 if (((LOW_FREQ * fs) < (fc << 15)) && ((fc << 15) < (HIGH_FREQ * fs)) && (QFactor > 300))
302 * (fs/110 < fc < fs/8
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/frameworks/av/media/libstagefright/codecs/avc/common/src/
H A Ddpb.cpp35 dpb->fs[num_fs] = NULL;
82 /* fs is an array pointers to AVCDecPicture */
83 dpb->fs[num_fs] = (AVCFrameStore*) avcHandle->CBAVC_Malloc(userData, sizeof(AVCFrameStore), 101/*DEFAULT_ATTR*/);
84 if (dpb->fs[num_fs] == NULL)
90 dpb->fs[num_fs]->base_dpb = dpb->decoded_picture_buffer + dpb->used_size;
92 dpb->fs[num_fs]->IsReference = 0;
93 dpb->fs[num_fs]->IsLongTerm = 0;
94 dpb->fs[num_fs]->IsOutputted = 3;
95 dpb->fs[num_fs]->frame.RefIdx = refIdx++; /* this value will remain unchanged through out the encoding session */
96 dpb->fs[num_f
694 AVCFrameStore *fs = dpb->fs[idx]; local
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/frameworks/native/cmds/flatland/
H A DGLHelper.cpp375 static bool linkShaderProgram(GLuint vs, GLuint fs, GLuint* outPgm) { argument
383 glAttachShader(program, fs);
411 GLuint vs, fs; local
420 shaderDescs[i].fragmentShader, &fs);
426 result = linkShaderProgram(vs, fs, &mShaderPrograms[i]);
428 glDeleteShader(fs);
/frameworks/av/services/audioflinger/
H A DAudioResamplerDyn.cpp240 double fs = (fcr + tbw/2)/c.mL; local
243 testFir(buf, c.mL, c.mHalfNumCoefs, fp, fs, /*passSteps*/ 1000, /*stopSteps*/ 100000,
246 printf("stopband(%lf, %lf): %.8lf %.3lf\n", fs, 0.5, stopMax, stopRipple);
H A DAudioResamplerFirGen.h559 * is the designed polyphase bank value / L). Likewise for fs.
568 * @param fp is the passband normalized frequency, 0 < fp < fs < 0.5.
570 * @param fs is the stopband normalized frequency, 0 < fp < fs < 0.5.
594 double fp, double fs, int passSteps, int stopSteps,
603 testFir(coef, L, halfNumCoef, fs, 0.5, stopSteps, fmin, fmax);
593 testFir(const T* coef, int L, int halfNumCoef, double fp, double fs, int passSteps, int stopSteps, double &passMin, double &passMax, double &passRipple, double &stopMax, double &stopRipple) argument
/frameworks/av/media/libstagefright/codecs/aacenc/src/
H A Dtns.c95 Word32 fs, /*!< Sampling frequency in Hertz */
103 shift = norm_l(fs);
104 lineNumber = (extract_l(fixmul((bandStartOffset[numOfBands] << 2),Div_32(freq << shift,fs << shift))) + 1) >> 1;
106 /* freq > fs/2 */
94 FreqToBandWithRounding(Word32 freq, Word32 fs, Word16 numOfBands, const Word16 *bandStartOffset) argument
/frameworks/av/media/libstagefright/codecs/avc/common/include/
H A Davcint_common.h557 struct tagFrameStore *fs[MAX_FS]; /* list of frame stored, actual buffer */ member in struct:tagDecPicBuffer
558 int num_fs; /* size of fs */

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