Searched defs:getInputChannelName (Results 1 - 3 of 3) sorted by relevance
/frameworks/base/core/jni/ |
H A D | android_view_InputEventReceiver.cpp | 81 const char* getInputChannelName() { function in class:android::NativeInputEventReceiver 96 ALOGD("channel '%s' ~ Initializing input event receiver.", getInputChannelName()); 112 ALOGD("channel '%s' ~ Disposing input event receiver.", getInputChannelName()); 120 ALOGD("channel '%s' ~ Finished input event.", getInputChannelName()); 128 "Enqueued for later.", getInputChannelName()); 140 getInputChannelName(), status); 164 "events=0x%x", getInputChannelName(), events); 186 getInputChannelName(), i, mFinishQueue.size()); 192 getInputChannelName(), status); 205 getInputChannelName(), mFinishQueu [all...] |
H A D | android_view_InputEventSender.cpp | 70 const char* getInputChannelName() { function in class:android::NativeInputEventSender 86 ALOGD("channel '%s' ~ Initializing input event sender.", getInputChannelName()); 103 ALOGD("channel '%s' ~ Disposing input event sender.", getInputChannelName()); 111 ALOGD("channel '%s' ~ Sending key event, seq=%u.", getInputChannelName(), seq); 121 getInputChannelName(), status); 130 ALOGD("channel '%s' ~ Sending motion event, seq=%u.", getInputChannelName(), seq); 146 getInputChannelName(), status); 161 "events=0x%x", getInputChannelName(), events); 168 "events=0x%x", getInputChannelName(), events); 180 ALOGD("channel '%s' ~ Receiving finished signals.", getInputChannelName()); [all...] |
/frameworks/native/services/inputflinger/ |
H A D | InputDispatcher.h | 821 inline const char* getInputChannelName() const { return inputChannel->getName().string(); } function in class:android::InputDispatcher::Connection
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