/development/ndk/platforms/android-18/samples/gles3jni/src/com/android/gles3jni/ |
H A D | GLES3JNIView.java | 47 public void onDrawFrame(GL10 gl) { argument 51 public void onSurfaceChanged(GL10 gl, int width, int height) { argument 55 public void onSurfaceCreated(GL10 gl, EGLConfig config) { argument
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/development/samples/ApiDemos/src/com/example/android/apis/graphics/ |
H A D | Cube.java | 64 // Buffers to be passed to gl*Pointer() functions 89 public void draw(GL10 gl) argument 91 gl.glFrontFace(GL10.GL_CW); 92 gl.glVertexPointer(3, GL10.GL_FIXED, 0, mVertexBuffer); 93 gl.glColorPointer(4, GL10.GL_FIXED, 0, mColorBuffer); 94 gl.glDrawElements(GL10.GL_TRIANGLES, 36, GL10.GL_UNSIGNED_BYTE, mIndexBuffer);
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H A D | CubeRenderer.java | 34 public void onDrawFrame(GL10 gl) { argument 41 gl.glClear(GL10.GL_COLOR_BUFFER_BIT | GL10.GL_DEPTH_BUFFER_BIT); 47 gl.glMatrixMode(GL10.GL_MODELVIEW); 48 gl.glLoadIdentity(); 49 gl.glTranslatef(0, 0, -3.0f); 50 gl.glRotatef(mAngle, 0, 1, 0); 51 gl.glRotatef(mAngle*0.25f, 1, 0, 0); 53 gl.glEnableClientState(GL10.GL_VERTEX_ARRAY); 54 gl.glEnableClientState(GL10.GL_COLOR_ARRAY); 56 mCube.draw(gl); 66 onSurfaceChanged(GL10 gl, int width, int height) argument 81 onSurfaceCreated(GL10 gl, EGLConfig config) argument [all...] |
H A D | CompressedTextureActivity.java | 90 public void load(GL10 gl) { argument 112 public void load(GL10 gl) { argument
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H A D | TriangleRenderer.java | 46 public void onSurfaceCreated(GL10 gl, EGLConfig config) { argument 52 gl.glDisable(GL10.GL_DITHER); 58 gl.glHint(GL10.GL_PERSPECTIVE_CORRECTION_HINT, 61 gl.glClearColor(.5f, .5f, .5f, 1); 62 gl.glShadeModel(GL10.GL_SMOOTH); 63 gl.glEnable(GL10.GL_DEPTH_TEST); 64 gl.glEnable(GL10.GL_TEXTURE_2D); 72 gl.glGenTextures(1, textures, 0); 75 gl.glBindTexture(GL10.GL_TEXTURE_2D, mTextureID); 77 gl 108 onDrawFrame(GL10 gl) argument 154 onSurfaceChanged(GL10 gl, int w, int h) argument 227 draw(GL10 gl) argument [all...] |
H A D | FrameBufferObjectActivity.java | 60 public void onDrawFrame(GL10 gl) { argument 61 checkGLError(gl); 63 GL11ExtensionPack gl11ep = (GL11ExtensionPack) gl; 65 drawOffscreenImage(gl, mSurfaceWidth, mSurfaceHeight); 68 drawOffscreenImage(gl, mFramebufferWidth, mFramebufferHeight); 70 drawOnscreen(gl, mSurfaceWidth, mSurfaceHeight); 75 gl.glClearColor(1,0,0,0); 76 gl.glClear(GL10.GL_COLOR_BUFFER_BIT | GL10.GL_DEPTH_BUFFER_BIT); 80 public void onSurfaceChanged(GL10 gl, int width, int height) { argument 81 checkGLError(gl); 87 onSurfaceCreated(GL10 gl, EGLConfig config) argument 98 drawOnscreen(GL10 gl, int width, int height) argument 136 drawOffscreenImage(GL10 gl, int width, int height) argument 174 createTargetTexture(GL10 gl, int width, int height) argument 194 createFrameBuffer(GL10 gl, int width, int height, int targetTextureId) argument 226 checkIfContextSupportsFrameBufferObject(GL10 gl) argument 237 checkIfContextSupportsExtension(GL10 gl, String extension) argument 249 checkGLError(GL gl) argument [all...] |
H A D | StaticTriangleRenderer.java | 57 void load(GL10 gl); argument 74 public void onSurfaceCreated(GL10 gl, EGLConfig config) { argument 118 mTextureLoader.load(gl); 121 public void onDrawFrame(GL10 gl) { argument 147 GLU.gluLookAt(gl, 0, 0, -5, 0f, 0f, 0f, 0f, 1.0f, 0.0f); 164 mTriangle.draw(gl); 167 public void onSurfaceChanged(GL10 gl, int w, int h) { argument 188 public void load(GL10 gl) { argument 210 // Buffers to be passed to gl*Pointer() functions 259 public void draw(GL10 gl) { argument [all...] |
H A D | TouchRotateActivity.java | 111 public void onDrawFrame(GL10 gl) { argument 118 gl.glClear(GL10.GL_COLOR_BUFFER_BIT | GL10.GL_DEPTH_BUFFER_BIT); 124 gl.glMatrixMode(GL10.GL_MODELVIEW); 125 gl.glLoadIdentity(); 126 gl.glTranslatef(0, 0, -3.0f); 127 gl.glRotatef(mAngleX, 0, 1, 0); 128 gl.glRotatef(mAngleY, 1, 0, 0); 130 gl.glEnableClientState(GL10.GL_VERTEX_ARRAY); 131 gl.glEnableClientState(GL10.GL_COLOR_ARRAY); 133 mCube.draw(gl); 136 onSurfaceChanged(GL10 gl, int width, int height) argument 151 onSurfaceCreated(GL10 gl, EGLConfig config) argument [all...] |
H A D | CubeMapActivity.java | 57 public void onDrawFrame(GL10 gl) { argument 58 checkGLError(gl); 60 gl.glClearColor(0,0,1,0); 64 gl.glClearColor(1,0,0,0); 66 gl.glClear(GL10.GL_COLOR_BUFFER_BIT | GL10.GL_DEPTH_BUFFER_BIT); 67 gl.glEnable(GL10.GL_DEPTH_TEST); 68 gl.glMatrixMode(GL10.GL_MODELVIEW); 69 gl.glLoadIdentity(); 71 GLU.gluLookAt(gl, 0, 0, -5, 0f, 0f, 0f, 0f, 1.0f, 0.0f); 72 gl 107 onSurfaceChanged(GL10 gl, int width, int height) argument 117 onSurfaceCreated(GL10 gl, EGLConfig config) argument 134 generateCubeMap(GL10 gl, int[] resourceIds) argument 165 generateTorusGrid(GL gl, int uSteps, int vSteps, float majorRadius, float minorRadius) argument 196 checkIfContextSupportsCubeMap(GL10 gl) argument 207 checkIfContextSupportsExtension(GL10 gl, String extension) argument 336 createBufferObjects(GL gl) argument 361 draw(GL10 gl) argument 383 checkGLError(GL gl) argument [all...] |
H A D | MatrixPaletteRenderer.java | 181 public void createBufferObjects(GL gl) { argument 184 GL11 gl11 = (GL11) gl; 204 public void draw(GL10 gl) { argument 205 GL11 gl11 = (GL11) gl; 206 GL11Ext gl11Ext = (GL11Ext) gl; 208 gl.glEnableClientState(GL10.GL_VERTEX_ARRAY); 214 gl.glEnableClientState(GL11Ext.GL_MATRIX_INDEX_ARRAY_OES); 215 gl.glEnableClientState(GL11Ext.GL_WEIGHT_ARRAY_OES); 222 gl.glDisableClientState(GL10.GL_VERTEX_ARRAY); 223 gl 234 onSurfaceCreated(GL10 gl, EGLConfig config) argument 298 onDrawFrame(GL10 gl) argument 368 onSurfaceChanged(GL10 gl, int w, int h) argument 383 generateWeightedGrid(GL gl) argument [all...] |
/development/samples/ApiDemos/src/com/example/android/apis/graphics/spritetext/ |
H A D | MatrixGrabber.java | 30 * @param gl 32 public void getCurrentState(GL10 gl) { argument 33 getCurrentProjection(gl); 34 getCurrentModelView(gl); 40 * @param gl 42 public void getCurrentModelView(GL10 gl) { argument 43 getMatrix(gl, GL10.GL_MODELVIEW, mModelView); 49 * @param gl 51 public void getCurrentProjection(GL10 gl) { argument 52 getMatrix(gl, GL1 55 getMatrix(GL10 gl, int mode, float[] mat) argument [all...] |
H A D | Grid.java | 115 public void draw(GL10 gl, boolean useTexture) { argument 116 gl.glEnableClientState(GL10.GL_VERTEX_ARRAY); 117 gl.glVertexPointer(3, GL10.GL_FLOAT, 0, mVertexBuffer); 120 gl.glEnableClientState(GL10.GL_TEXTURE_COORD_ARRAY); 121 gl.glTexCoordPointer(2, GL10.GL_FLOAT, 0, mTexCoordBuffer); 122 gl.glEnable(GL10.GL_TEXTURE_2D); 124 gl.glDisableClientState(GL10.GL_TEXTURE_COORD_ARRAY); 125 gl.glDisable(GL10.GL_TEXTURE_2D); 128 gl.glDrawElements(GL10.GL_TRIANGLES, mIndexCount, 130 gl [all...] |
H A D | NumericSprite.java | 29 public void initialize(GL10 gl, Paint paint) { argument 34 mLabelMaker.initialize(gl); 35 mLabelMaker.beginAdding(gl); 38 mLabelId[i] = mLabelMaker.add(gl, digit, paint); 41 mLabelMaker.endAdding(gl); 44 public void shutdown(GL10 gl) { argument 45 mLabelMaker.shutdown(gl); 67 public void draw(GL10 gl, float x, float y, argument 70 mLabelMaker.beginDrawing(gl, viewWidth, viewHeight); 74 mLabelMaker.draw(gl, [all...] |
H A D | Projector.java | 59 * @param gl 61 public void getCurrentProjection(GL10 gl) { argument 62 mGrabber.getCurrentProjection(gl); 69 * @param gl 71 public void getCurrentModelView(GL10 gl) { argument 72 mGrabber.getCurrentModelView(gl);
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/development/samples/OpenGL/HelloOpenGLES10/src/com/example/android/opengl/ |
H A D | Square.java | 71 * @param gl - The OpenGL ES context in which to draw this shape. 73 public void draw(GL10 gl) { argument 75 gl.glEnableClientState(GL10.GL_VERTEX_ARRAY); 78 gl.glColor4f( // set color 81 gl.glVertexPointer( // point to vertex data: 84 gl.glDrawElements( // draw shape: 91 gl.glDisableClientState(GL10.GL_VERTEX_ARRAY);
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H A D | Triangle.java | 64 * @param gl - The OpenGL ES context in which to draw this shape. 66 public void draw(GL10 gl) { argument 68 gl.glEnableClientState(GL10.GL_VERTEX_ARRAY); 71 gl.glColor4f( // set color: 74 gl.glVertexPointer( // point to vertex data: 77 gl.glDrawArrays( // draw shape: 83 gl.glDisableClientState(GL10.GL_VERTEX_ARRAY);
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H A D | MyGLRenderer.java | 40 public void onSurfaceCreated(GL10 gl, EGLConfig config) { argument 42 gl.glClearColor(0.0f, 0.0f, 0.0f, 1.0f); 49 public void onDrawFrame(GL10 gl) { argument 52 gl.glClear(GL10.GL_COLOR_BUFFER_BIT | GL10.GL_DEPTH_BUFFER_BIT); 55 gl.glMatrixMode(GL10.GL_MODELVIEW); 56 gl.glLoadIdentity(); // reset the matrix to its default state 59 GLU.gluLookAt(gl, 0, 0, -3, 0f, 0f, 0f, 0f, 1.0f, 0.0f); 62 mSquare.draw(gl); 71 gl.glRotatef(mAngle, 0.0f, 0.0f, 1.0f); 74 mTriangle.draw(gl); 78 onSurfaceChanged(GL10 gl, int width, int height) argument [all...] |
/development/samples/ApiDemos/src/com/example/android/apis/graphics/kube/ |
H A D | GLWorld.java | 72 public void draw(GL10 gl) argument 78 gl.glFrontFace(GL10.GL_CW); 79 gl.glShadeModel(GL10.GL_FLAT); 80 gl.glVertexPointer(3, GL10.GL_FIXED, 0, mVertexBuffer); 81 gl.glColorPointer(4, GL10.GL_FIXED, 0, mColorBuffer); 82 gl.glDrawElements(GL10.GL_TRIANGLES, mIndexCount, GL10.GL_UNSIGNED_SHORT, mIndexBuffer);
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H A D | KubeRenderer.java | 39 public void onDrawFrame(GL10 gl) { argument 52 gl.glClearColor(0.5f,0.5f,0.5f,1); 53 gl.glClear(GL10.GL_COLOR_BUFFER_BIT | GL10.GL_DEPTH_BUFFER_BIT); 59 gl.glMatrixMode(GL10.GL_MODELVIEW); 60 gl.glLoadIdentity(); 61 gl.glTranslatef(0, 0, -3.0f); 62 gl.glScalef(0.5f, 0.5f, 0.5f); 63 gl.glRotatef(mAngle, 0, 1, 0); 64 gl.glRotatef(mAngle*0.25f, 1, 0, 0); 66 gl 76 onSurfaceChanged(GL10 gl, int width, int height) argument 99 onSurfaceCreated(GL10 gl, EGLConfig config) argument [all...] |
/development/ndk/platforms/android-4/samples/san-angeles/src/com/example/SanAngeles/ |
H A D | DemoActivity.java | 115 public void onSurfaceCreated(GL10 gl, EGLConfig config) { argument 119 public void onSurfaceChanged(GL10 gl, int w, int h) { argument 120 //gl.glViewport(0, 0, w, h); 124 public void onDrawFrame(GL10 gl) { argument
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/development/samples/ApiDemos/src/com/example/android/apis/os/ |
H A D | RotationVectorDemo.java | 122 public void onDrawFrame(GL10 gl) { argument 124 gl.glClear(GL10.GL_COLOR_BUFFER_BIT); 127 gl.glMatrixMode(GL10.GL_MODELVIEW); 128 gl.glLoadIdentity(); 129 gl.glTranslatef(0, 0, -3.0f); 130 gl.glMultMatrixf(mRotationMatrix, 0); 133 gl.glEnableClientState(GL10.GL_VERTEX_ARRAY); 134 gl.glEnableClientState(GL10.GL_COLOR_ARRAY); 136 mCube.draw(gl); 139 public void onSurfaceChanged(GL10 gl, in argument 149 onSurfaceCreated(GL10 gl, EGLConfig config) argument 203 draw(GL10 gl) argument [all...] |
/development/samples/Compass/src/com/example/android/compass/ |
H A D | CompassActivity.java | 92 public void onDrawFrame(GL10 gl) { argument 99 gl.glClear(GL10.GL_COLOR_BUFFER_BIT | GL10.GL_DEPTH_BUFFER_BIT); 105 gl.glMatrixMode(GL10.GL_MODELVIEW); 106 gl.glLoadIdentity(); 107 gl.glTranslatef(0, 0, -2); 117 gl.glMultMatrixf(mR, 0); 119 //gl.glMultMatrixf(mI, 0); 121 gl.glVertexPointer(3, GL_FLOAT, 0, mVertexBuffer); 122 gl.glColorPointer(4, GL_FLOAT, 0, mColorBuffer); 123 gl 126 onSurfaceChanged(GL10 gl, int width, int height) argument 141 onSurfaceCreated(GL10 gl, EGLConfig config) argument [all...] |
/development/samples/HelloEffects/src/com/example/android/mediafx/ |
H A D | HelloEffects.java | 256 public void onDrawFrame(GL10 gl) { argument 273 public void onSurfaceChanged(GL10 gl, int width, int height) { argument 280 public void onSurfaceCreated(GL10 gl, EGLConfig config) { argument
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/development/apps/OBJViewer/com/android/objviewer/ |
H A D | OBJViewer.java | 144 private void init(GL10 gl) { argument 149 gl.glEnable(gl.GL_DEPTH_TEST); 151 gl.glDisable(gl.GL_SCISSOR_TEST); 154 gl.glEnable(gl.GL_DITHER); 156 gl.glShadeModel(gl.GL_SMOOTH); 158 gl [all...] |
/development/ndk/platforms/android-5/samples/hello-gl2/src/com/android/gl2jni/ |
H A D | GL2JNIView.java | 327 public void onDrawFrame(GL10 gl) { argument 331 public void onSurfaceChanged(GL10 gl, int width, int height) { argument 335 public void onSurfaceCreated(GL10 gl, EGLConfig config) { argument
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