Searched defs:highPriority (Results 1 - 5 of 5) sorted by relevance
/frameworks/base/libs/hwui/ |
H A D | Snapshot.cpp | 220 float radius, bool highPriority) { 226 if (roundRectClipState && roundRectClipState->highPriority) { 233 state->highPriority = highPriority; 219 setClippingRoundRect(LinearAllocator& allocator, const Rect& bounds, float radius, bool highPriority) argument
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H A D | Snapshot.h | 58 bool highPriority; member in class:android::uirenderer::RoundRectClipState 174 float radius, bool highPriority);
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H A D | StatefulBaseRenderer.cpp | 213 const Rect& rect, float radius, bool highPriority) { 214 mSnapshot->setClippingRoundRect(allocator, rect, radius, highPriority); 212 setClippingRoundRect(LinearAllocator& allocator, const Rect& rect, float radius, bool highPriority) argument
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/frameworks/support/v4/java/android/support/v4/app/ |
H A D | NotificationCompat.java | 1085 * @param highPriority Passing true will cause this notification to be sent 1088 public Builder setFullScreenIntent(PendingIntent intent, boolean highPriority) { argument 1090 setFlag(FLAG_HIGH_PRIORITY, highPriority);
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/frameworks/base/core/java/android/app/ |
H A D | Notification.java | 2262 * @param highPriority Passing true will cause this notification to be sent 2267 public Builder setFullScreenIntent(PendingIntent intent, boolean highPriority) { argument 2269 setFlag(FLAG_HIGH_PRIORITY, highPriority);
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