/frameworks/native/opengl/tools/glgen/stubs/gles11/ |
H A D | glDispatchComputeIndirect.java | 1 // C function void glDispatchComputeIndirect ( GLintptr indirect ); 3 public static native void glDispatchComputeIndirect(long indirect); argument
|
H A D | glDispatchComputeIndirect.cpp | 1 /* void glDispatchComputeIndirect ( GLintptr indirect ) */ 2 static void android_glDispatchComputeIndirect(JNIEnv *_env, jobject, jlong indirect) { argument 3 // 'indirect' is a byte offset, not a pointer. GL checks for negative and too-large values. 7 if (sizeof(GLintptr) != sizeof(jlong) && (indirect < LONG_MIN || indirect > LONG_MAX)) { 8 jniThrowException(_env, "java/lang/IllegalArgumentException", "indirect offset too large"); 11 glDispatchComputeIndirect((GLintptr)indirect);
|
H A D | glDrawArraysIndirect.cpp | 1 /* void glDrawArraysIndirect ( GLenum mode, const void *indirect ) */ 2 static void android_glDrawArraysIndirect(JNIEnv *_env, jobject, int mode, jlong indirect) { argument 3 // In OpenGL ES, 'indirect' is a byte offset into a buffer, not a raw pointer. 6 if (sizeof(void*) != sizeof(jlong) && indirect > UINTPTR_MAX) { 7 jniThrowException(_env, "java/lang/IllegalArgumentException", "indirect offset too large"); 10 glDrawArraysIndirect(mode, (const void*)indirect);
|
H A D | glDrawArraysIndirect.java | 1 // C function void glDrawArraysIndirect ( GLenum mode, const void *indirect ); 3 public static native void glDrawArraysIndirect(int mode, long indirect); argument
|
H A D | glDrawElementsIndirect.java | 1 // C function glDrawElementsIndirect ( GLenum mode, GLenum type, const void *indirect ); 3 public static native void glDrawElementsIndirect(int mode, int type, long indirect); argument
|
H A D | glDrawElementsIndirect.cpp | 1 /* void glDrawElementsIndirect ( GLenum mode, GLenum type, const void *indirect ) */ 2 static void android_glDrawElementsIndirect(JNIEnv *_env, jobject, jint mode, jint type, jlong indirect) { argument 3 // In OpenGL ES, 'indirect' is a byte offset into a buffer, not a raw pointer. 6 if (sizeof(void*) != sizeof(jlong) && indirect > UINTPTR_MAX) { 7 jniThrowException(_env, "java/lang/IllegalArgumentException", "indirect offset too large"); 10 glDrawElementsIndirect(mode, type, (const void*)indirect);
|
/frameworks/base/core/jni/ |
H A D | android_opengl_GLES31.cpp | 336 /* void glDispatchComputeIndirect ( GLintptr indirect ) */ 337 static void android_glDispatchComputeIndirect(JNIEnv *_env, jobject, jlong indirect) { argument 338 // 'indirect' is a byte offset, not a pointer. GL checks for negative and too-large values. 342 if (sizeof(GLintptr) != sizeof(jlong) && (indirect < LONG_MIN || indirect > LONG_MAX)) { 343 jniThrowException(_env, "java/lang/IllegalArgumentException", "indirect offset too large"); 346 glDispatchComputeIndirect((GLintptr)indirect); 349 /* void glDrawArraysIndirect ( GLenum mode, const void *indirect ) */ 350 static void android_glDrawArraysIndirect(JNIEnv *_env, jobject, int mode, jlong indirect) { argument 351 // In OpenGL ES, 'indirect' i 362 android_glDrawElementsIndirect(JNIEnv *_env, jobject, jint mode, jint type, jlong indirect) argument [all...] |
/frameworks/base/opengl/java/android/opengl/ |
H A D | GLES31.java | 210 // C function void glDispatchComputeIndirect ( GLintptr indirect ); 212 public static native void glDispatchComputeIndirect(long indirect); argument 214 // C function void glDrawArraysIndirect ( GLenum mode, const void *indirect ); 216 public static native void glDrawArraysIndirect(int mode, long indirect); argument 218 // C function glDrawElementsIndirect ( GLenum mode, GLenum type, const void *indirect ); 220 public static native void glDrawElementsIndirect(int mode, int type, long indirect); argument
|
/frameworks/native/opengl/libs/GLES_trace/src/ |
H A D | gltrace_api.cpp | 10385 void GLTrace_glDispatchComputeIndirect(GLintptr indirect) { argument 10391 // copy argument indirect 10395 arg_indirect->add_intvalue(indirect); 10400 glContext->hooks->gl.glDispatchComputeIndirect(indirect); 10413 void GLTrace_glDrawArraysIndirect(GLenum mode, const void * indirect) { argument 10425 // copy argument indirect 10429 arg_indirect->add_int64value((uintptr_t)indirect); 10434 glContext->hooks->gl.glDrawArraysIndirect(mode, indirect); 10439 (void *) indirect, 10448 void GLTrace_glDrawElementsIndirect(GLenum mode, GLenum type, const void * indirect) { argument [all...] |