Searched defs:infoLen (Results 1 - 18 of 18) sorted by relevance

/frameworks/native/opengl/tools/glgen/stubs/gles11/
H A DglGetProgramInfoLog.cpp5 GLint infoLen = 0; local
6 glGetProgramiv(shader, GL_INFO_LOG_LENGTH, &infoLen);
7 if (!infoLen) {
10 char* buf = (char*) malloc(infoLen);
15 glGetProgramInfoLog(shader, infoLen, NULL, buf);
H A DglGetProgramPipelineInfoLog.cpp5 GLint infoLen = 0; local
6 glGetProgramPipelineiv(shader, GL_INFO_LOG_LENGTH, &infoLen);
7 if (!infoLen) {
10 char* buf = (char*) malloc(infoLen);
15 glGetProgramPipelineInfoLog(shader, infoLen, NULL, buf);
H A DglGetShaderInfoLog.cpp5 GLint infoLen = 0; local
6 glGetShaderiv(shader, GL_INFO_LOG_LENGTH, &infoLen);
7 if (!infoLen) {
10 char* buf = (char*) malloc(infoLen);
15 glGetShaderInfoLog(shader, infoLen, NULL, buf);
/frameworks/native/services/surfaceflinger/RenderEngine/
H A DProgram.cpp43 GLint infoLen = 0; local
44 glGetProgramiv(programId, GL_INFO_LOG_LENGTH, &infoLen);
45 if (infoLen > 1) {
46 GLchar log[infoLen];
47 glGetProgramInfoLog(programId, infoLen, 0, &log[0]);
/frameworks/base/libs/hwui/
H A DProgram.cpp63 GLint infoLen = 0; local
64 glGetProgramiv(mProgramId, GL_INFO_LOG_LENGTH, &infoLen);
65 if (infoLen > 1) {
66 GLchar log[infoLen];
67 glGetProgramInfoLog(mProgramId, infoLen, 0, &log[0]);
/frameworks/native/opengl/tests/gl2_jni/jni/
H A Dgl_code.cpp45 GLint infoLen = 0; local
46 glGetShaderiv(shader, GL_INFO_LOG_LENGTH, &infoLen);
47 if (infoLen) {
48 char* buf = (char*) malloc(infoLen);
50 glGetShaderInfoLog(shader, infoLen, NULL, buf);
/frameworks/native/opengl/tests/gldual/jni/
H A Dgl_code.cpp45 GLint infoLen = 0; local
46 glGetShaderiv(shader, GL_INFO_LOG_LENGTH, &infoLen);
47 if (infoLen) {
48 char* buf = (char*) malloc(infoLen);
50 glGetShaderInfoLog(shader, infoLen, NULL, buf);
/frameworks/av/cmds/screenrecord/
H A DProgram.cpp152 GLint infoLen = 0; local
153 glGetShaderiv(shader, GL_INFO_LOG_LENGTH, &infoLen);
154 if (infoLen) {
155 char* buf = new char[infoLen];
157 glGetShaderInfoLog(shader, infoLen, NULL, buf);
/frameworks/native/cmds/flatland/
H A DGLHelper.cpp318 GLint infoLen = 0; local
319 glGetShaderiv(shader, GL_INFO_LOG_LENGTH, &infoLen);
320 if (infoLen) {
321 char* buf = new char[infoLen];
323 glGetShaderInfoLog(shader, infoLen, NULL, buf);
/frameworks/native/libs/gui/tests/
H A DGLTest.cpp265 GLint infoLen = 0; local
266 glGetShaderiv(shader, GL_INFO_LOG_LENGTH, &infoLen);
268 if (infoLen) {
269 char* buf = (char*) malloc(infoLen);
271 glGetShaderInfoLog(shader, infoLen, NULL, buf);
/frameworks/native/opengl/tests/gl2_basic/
H A Dgl2_basic.cpp84 GLint infoLen = 0; local
85 glGetShaderiv(shader, GL_INFO_LOG_LENGTH, &infoLen);
86 if (infoLen) {
87 char* buf = (char*) malloc(infoLen);
89 glGetShaderInfoLog(shader, infoLen, NULL, buf);
/frameworks/native/opengl/tests/gl_perf/
H A Dfill_common.cpp41 GLint infoLen = 0; local
42 glGetShaderiv(shader, GL_INFO_LOG_LENGTH, &infoLen);
43 if (infoLen) {
44 char* buf = (char*) malloc(infoLen);
46 glGetShaderInfoLog(shader, infoLen, NULL, buf);
/frameworks/native/opengl/tests/gl2_copyTexImage/
H A Dgl2_copyTexImage.cpp84 GLint infoLen = 0; local
85 glGetShaderiv(shader, GL_INFO_LOG_LENGTH, &infoLen);
86 if (infoLen) {
87 char* buf = (char*) malloc(infoLen);
89 glGetShaderInfoLog(shader, infoLen, NULL, buf);
/frameworks/native/opengl/tests/gl2_yuvtex/
H A Dgl2_yuvtex.cpp91 GLint infoLen = 0; local
92 glGetShaderiv(shader, GL_INFO_LOG_LENGTH, &infoLen);
93 if (infoLen) {
94 char* buf = (char*) malloc(infoLen);
96 glGetShaderInfoLog(shader, infoLen, NULL, buf);
/frameworks/rs/driver/
H A DrsdShader.cpp251 GLint infoLen = 0; local
252 RSD_CALL_GL(glGetShaderiv, mCurrentState->mShaderID, GL_INFO_LOG_LENGTH, &infoLen);
253 if (infoLen) {
254 char* buf = (char*) malloc(infoLen);
256 RSD_CALL_GL(glGetShaderInfoLog, mCurrentState->mShaderID, infoLen, NULL, buf);
/frameworks/av/media/libstagefright/tests/
H A DSurfaceMediaSource_test.cpp209 GLint infoLen = 0; local
210 glGetShaderiv(shader, GL_INFO_LOG_LENGTH, &infoLen);
212 if (infoLen) {
213 char* buf = (char*) malloc(infoLen);
215 glGetShaderInfoLog(shader, infoLen, NULL, buf);
/frameworks/base/core/jni/
H A Dandroid_opengl_GLES31.cpp2650 GLint infoLen = 0; local
2651 glGetProgramPipelineiv(shader, GL_INFO_LOG_LENGTH, &infoLen);
2652 if (!infoLen) {
2655 char* buf = (char*) malloc(infoLen);
2660 glGetProgramPipelineInfoLog(shader, infoLen, NULL, buf);
H A Dandroid_opengl_GLES20.cpp2780 GLint infoLen = 0; local
2781 glGetProgramiv(shader, GL_INFO_LOG_LENGTH, &infoLen);
2782 if (!infoLen) {
2785 char* buf = (char*) malloc(infoLen);
2790 glGetProgramInfoLog(shader, infoLen, NULL, buf);
2975 GLint infoLen = 0; local
2976 glGetShaderiv(shader, GL_INFO_LOG_LENGTH, &infoLen);
2977 if (!infoLen) {
2980 char* buf = (char*) malloc(infoLen);
2985 glGetShaderInfoLog(shader, infoLen, NUL
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