Searched defs:levelHeight (Results 1 - 6 of 6) sorted by relevance

/external/chromium_org/third_party/mesa/src/src/mesa/main/
H A Dtexstorage.c134 GLint level, levelWidth = width, levelHeight = height, levelDepth = depth; local
160 levelWidth, levelHeight, levelDepth,
164 next_mipmap_level_size(target, &levelWidth, &levelHeight, &levelDepth);
168 assert(levelHeight > 0);
/external/mesa3d/src/mesa/main/
H A Dtexstorage.c134 GLint level, levelWidth = width, levelHeight = height, levelDepth = depth; local
160 levelWidth, levelHeight, levelDepth,
164 next_mipmap_level_size(target, &levelWidth, &levelHeight, &levelDepth);
168 assert(levelHeight > 0);
/external/replicaisland/src/com/replica/replicaisland/
H A DLevelBuilder.java47 public GameObject buildBackground(int backgroundImage, int levelWidth, int levelHeight) { argument
105 final float scrollSpeedY = Math.min((float)(height - params.gameHeight) / (levelHeight - params.gameHeight), 1.0f);
/external/deqp/modules/gles31/functional/
H A Des31fStencilTexturingTests.cpp949 const int levelHeight = height>>levelNdx; local
953 TextureLevel uploadLevel (glu::mapGLInternalFormat(m_format), levelWidth, levelHeight); local
954 TextureLevel readLevel (TextureFormat(TextureFormat::RGBA, TextureFormat::UNSIGNED_INT32), levelWidth, levelHeight); local
955 TextureLevel stencilOnlyLevel (TextureFormat(TextureFormat::S, TextureFormat::UNSIGNED_INT8), levelWidth, levelHeight); local
971 gl.renderbufferStorage(GL_RENDERBUFFER, GL_R32UI, levelWidth, levelHeight);
977 blitStencilToColor2D(renderCtx, *depthStencilTex, levelWidth, levelHeight);
/external/deqp/modules/gles2/functional/
H A Des2fTextureMipmapTests.cpp851 const int levelHeight = de::max(1, m_height >> levelNdx); local
852 const RandomViewport viewport (m_renderCtx.getRenderTarget(), levelWidth, levelHeight, deStringHash(getName()) + levelNdx);
999 const int levelHeight = de::max(1, m_size >> levelNdx); local
1003 const RandomViewport viewport (m_renderCtx.getRenderTarget(), levelWidth*3, levelHeight*2, deStringHash(getName()) ^ deInt32Hash(levelNdx + faceNdx));
1008 gl.viewport(viewport.x, viewport.y, levelWidth, levelHeight);
/external/deqp/modules/gles3/functional/
H A Des3fTextureMipmapTests.cpp890 const int levelHeight = de::max(1, m_height >> levelNdx); local
891 const RandomViewport viewport (m_renderCtx.getRenderTarget(), levelWidth, levelHeight, deStringHash(getName()) + levelNdx);
1039 const int levelHeight = de::max(1, m_size >> levelNdx); local
1043 const RandomViewport viewport (m_renderCtx.getRenderTarget(), levelWidth*3, levelHeight*2, deStringHash(getName()) ^ deInt32Hash(levelNdx + faceNdx));
1048 gl.viewport(viewport.x, viewport.y, levelWidth, levelHeight);

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