Searched defs:lw (Results 1 - 1 of 1) sorted by relevance

/art/runtime/mirror/
H A Dobject.cc157 LockWord lw = current_this->GetLockWord(false); local
158 switch (lw.GetState()) {
164 if (const_cast<Object*>(this)->CasLockWordWeakRelaxed(lw, hash_word)) {
175 Monitor::InflateThinLocked(self, h_this, lw, GenerateIdentityHashCode());
182 Monitor* monitor = lw.FatLockMonitor();
187 return lw.GetHashCode();
190 LOG(FATAL) << "Invalid state during hashcode " << lw.GetState();

Completed in 56 milliseconds