Searched defs:mCurrentTransformMatrix (Results 1 - 1 of 1) sorted by relevance

/frameworks/native/include/gui/
H A DGLConsumer.h339 // to compute this matrix and stores it in mCurrentTransformMatrix.
383 // mCurrentTransformMatrix is the transform matrix for the current texture.
386 float mCurrentTransformMatrix[16]; member in class:android::GLConsumer

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