Searched defs:mTexName (Results 1 - 4 of 4) sorted by relevance
/frameworks/native/libs/gui/tests/ | ||
H A D | TextureRenderer.h | 36 GLuint mTexName; member in class:android::TextureRenderer |
/frameworks/native/services/surfaceflinger/RenderEngine/ | ||
H A D | RenderEngine.h | 84 uint32_t mTexName, mFbName; member in class:android::RenderEngine::BindImageAsFramebuffer |
/frameworks/native/include/gui/ | ||
H A D | GLConsumer.h | 264 // Binds mTexName and the current buffer to mTexTarget. Uses 403 // mTexName is the name of the OpenGL texture to which streamed images will 406 uint32_t mTexName; member in class:android::GLConsumer |
/frameworks/native/cmds/flatland/ | ||
H A D | Main.cpp | 300 &mGLConsumer, &mSurface, &mTexName); 358 return mComposer->compose(mTexName, mGLConsumer); 368 GLuint mTexName; member in class:Layer |
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