Searched defs:m_sampler (Results 1 - 6 of 6) sorted by relevance
/external/deqp/framework/randomshaders/ |
H A D | rsgSamplers.hpp | 39 , m_sampler () 45 , m_sampler (sampler) 51 return m_texture->sample(m_sampler, s, t, lod); 56 tcu::Sampler m_sampler; member in class:rsg::Sampler2D 64 , m_sampler () 70 , m_sampler (sampler) 76 return m_texture->sample(m_sampler, s, t, r, lod); 81 tcu::Sampler m_sampler; member in class:rsg::SamplerCube
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H A D | rsgExpression.hpp | 277 const Variable* m_sampler; member in class:rsg::TexLookup
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/external/deqp/modules/gles3/functional/ |
H A D | es3fSamplerStateQueryTests.cpp | 201 , m_sampler (0) 210 glGenSamplers(1, &m_sampler); 215 glDeleteTextures(1, &m_sampler); 220 GLuint m_sampler; member in class:deqp::gles3::Functional::__anon20043::SamplerCase 235 m_verifier->verifyInteger(m_testCtx, m_sampler, m_valueName, GL_REPEAT); 242 glSamplerParameteri(m_sampler, m_valueName, wrapValues[ndx]); 245 m_verifier->verifyInteger(m_testCtx, m_sampler, m_valueName, wrapValues[ndx]); 253 glSamplerParameterf(m_sampler, m_valueName, (GLfloat)wrapValues[ndx]); 256 m_verifier->verifyInteger(m_testCtx, m_sampler, m_valueName, wrapValues[ndx]); 275 m_verifier->verifyInteger(m_testCtx, m_sampler, GL_TEXTURE_MAG_FILTE [all...] |
/external/deqp/modules/glshared/ |
H A D | glsShaderRenderCase.hpp | 101 const tcu::Sampler& getSampler (void) const { return m_sampler; } 109 tcu::Sampler m_sampler; member in class:deqp::gls::TextureBinding
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/external/deqp/framework/opengl/simplereference/ |
H A D | sglrReferenceContext.hpp | 100 const tcu::Sampler& getSampler (void) const { return m_sampler; } 101 tcu::Sampler& getSampler (void) { return m_sampler; } 108 tcu::Sampler m_sampler; member in class:sglr::rc::Texture
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/external/deqp/modules/gles31/functional/ |
H A D | es31fGeometryShaderTests.cpp | 1204 const sglr::UniformSlot& m_sampler; member in class:deqp::gles31::Functional::__anon20266::VaryingOutputCountShader 1227 , m_sampler (getUniformByName("u_sampler")) 1285 const tcu::Vec4 texColor = m_sampler.sampler.tex2D->sample(texCoord.x(), texCoord.y(), 0.0f);
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