Searched defs:memory (Results 1 - 4 of 4) sorted by relevance
/frameworks/compile/mclinker/lib/MC/ |
H A D | InputBuilder.cpp | 133 MemoryArea *memory = m_pMemFactory->produce(pInput.path(), pMode, pPerm); local 134 pInput.setMemArea(memory); 140 MemoryArea *memory = m_pMemFactory->produce(pMemBuffer, pSize); local 141 pInput.setMemArea(memory);
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/frameworks/native/libs/binder/ |
H A D | MemoryDealer.cpp | 220 // might kick out the memory region that's allocated and/or written 241 sp<IMemory> memory; local 244 memory = new Allocation(this, heap(), offset, size); 246 return memory; 269 // align all the memory blocks on a cache-line boundary
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/frameworks/av/services/soundtrigger/ |
H A D | SoundTriggerHwService.cpp | 469 SoundTriggerHwService::CallbackEvent::CallbackEvent(event_type type, sp<IMemory> memory, argument 471 : mType(type), mMemory(memory), mModule(module)
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/frameworks/base/core/jni/ |
H A D | android_hardware_SoundTrigger.cpp | 495 sp<IMemory> memory; local 570 memory = memoryDealer->allocate(offset + size); 571 if (memory == 0 || memory->pointer() == NULL) { 576 nSoundModel = (struct sound_trigger_sound_model *)memory->pointer(); 635 status = module->loadSoundModel(memory, &handle); 699 sp<IMemory> memory = memoryDealer->allocate(totalSize); local 700 if (memory == 0 || memory->pointer() == NULL) { 704 memcpy((char *)memory [all...] |
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