Searched defs:memory (Results 1 - 4 of 4) sorted by relevance

/frameworks/compile/mclinker/lib/MC/
H A DInputBuilder.cpp133 MemoryArea *memory = m_pMemFactory->produce(pInput.path(), pMode, pPerm); local
134 pInput.setMemArea(memory);
140 MemoryArea *memory = m_pMemFactory->produce(pMemBuffer, pSize); local
141 pInput.setMemArea(memory);
/frameworks/native/libs/binder/
H A DMemoryDealer.cpp220 // might kick out the memory region that's allocated and/or written
241 sp<IMemory> memory; local
244 memory = new Allocation(this, heap(), offset, size);
246 return memory;
269 // align all the memory blocks on a cache-line boundary
/frameworks/av/services/soundtrigger/
H A DSoundTriggerHwService.cpp469 SoundTriggerHwService::CallbackEvent::CallbackEvent(event_type type, sp<IMemory> memory, argument
471 : mType(type), mMemory(memory), mModule(module)
/frameworks/base/core/jni/
H A Dandroid_hardware_SoundTrigger.cpp495 sp<IMemory> memory; local
570 memory = memoryDealer->allocate(offset + size);
571 if (memory == 0 || memory->pointer() == NULL) {
576 nSoundModel = (struct sound_trigger_sound_model *)memory->pointer();
635 status = module->loadSoundModel(memory, &handle);
699 sp<IMemory> memory = memoryDealer->allocate(totalSize); local
700 if (memory == 0 || memory->pointer() == NULL) {
704 memcpy((char *)memory
[all...]

Completed in 133 milliseconds