Searched defs:modelViewMode (Results 1 - 1 of 1) sorted by relevance

/frameworks/base/libs/hwui/
H A DOpenGLRenderer.cpp3301 ModelViewMode modelViewMode, bool dirty) {
3315 setupDrawModelView(modelViewMode, false, left, top, right, bottom, ignoreTransform);
3328 ModelViewMode modelViewMode, bool dirty) {
3342 setupDrawModelView(modelViewMode, false, left, top, right, bottom, ignoreTransform);
3354 bool ignoreTransform, ModelViewMode modelViewMode, bool dirty) {
3371 setupDrawModelView(modelViewMode, false, left, top, right, bottom, ignoreTransform);
3297 drawTextureMesh(float left, float top, float right, float bottom, GLuint texture, const SkPaint* paint, bool blend, GLvoid* vertices, GLvoid* texCoords, GLenum drawMode, GLsizei elementsCount, bool swapSrcDst, bool ignoreTransform, GLuint vbo, ModelViewMode modelViewMode, bool dirty) argument
3324 drawIndexedTextureMesh(float left, float top, float right, float bottom, GLuint texture, const SkPaint* paint, bool blend, GLvoid* vertices, GLvoid* texCoords, GLenum drawMode, GLsizei elementsCount, bool swapSrcDst, bool ignoreTransform, GLuint vbo, ModelViewMode modelViewMode, bool dirty) argument
3351 drawAlpha8TextureMesh(float left, float top, float right, float bottom, GLuint texture, const SkPaint* paint, GLvoid* vertices, GLvoid* texCoords, GLenum drawMode, GLsizei elementsCount, bool ignoreTransform, ModelViewMode modelViewMode, bool dirty) argument

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