Searched defs:needed (Results 1 - 14 of 14) sorted by relevance

/frameworks/base/tests/AccessoryDisplay/common/src/com/android/accessorydisplay/common/
H A DBufferPool.java38 public ByteBuffer acquire(int needed) { argument
43 return grow(mBuffers[mAvailable], needed);
48 return ByteBuffer.allocate(chooseCapacity(mInitialBufferSize, needed));
67 public ByteBuffer grow(ByteBuffer buffer, int needed) { argument
69 if (capacity < needed) {
71 capacity = chooseCapacity(capacity, needed);
79 private int chooseCapacity(int capacity, int needed) { argument
80 while (capacity < needed) {
84 if (needed > mMaxBufferSize) {
85 throw new IllegalArgumentException("Requested size " + needed
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/frameworks/native/services/surfaceflinger/EventLog/
H A DEventLog.cpp71 const size_t needed = 1 + sizeof(count); local
72 if (mPos + needed > STORAGE_MAX_SIZE) {
78 mPos += needed;
83 const size_t needed = 1; local
84 if (mPos + needed > STORAGE_MAX_SIZE) {
89 mPos += needed;
94 const size_t needed = 1 + sizeof(value); local
95 if (mPos + needed > STORAGE_MAX_SIZE) {
101 mPos += needed;
106 const size_t needed local
119 const size_t needed = 1 + sizeof(int32_t) + stringLen; local
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/frameworks/compile/libbcc/bcinfo/Wrap/
H A Dbitcode_wrapperer.cpp140 size_t needed = buffer_.size() - buffer_size_; local
143 int actually_read = infile_->Read(&buffer_[buffer_size_], needed);
149 needed -= actually_read;
/frameworks/native/opengl/tools/glgen/stubs/gles11/
H A Dcommon.cpp138 int needed = 1; local
144 needed = 2;
152 needed = 4;
156 glGetIntegerv(GL_NUM_COMPRESSED_TEXTURE_FORMATS, &needed);
160 glGetIntegerv(GL_NUM_SHADER_BINARY_FORMATS, &needed);
173 needed = 2;
178 needed = 3;
189 needed = 4;
195 needed = 16;
199 glGetIntegerv(GL_NUM_COMPRESSED_TEXTURE_FORMATS, &needed);
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/frameworks/base/core/jni/
H A Dandroid_opengl_GLES10Ext.cpp160 int needed = 1; local
166 needed = 2;
174 needed = 4;
178 glGetIntegerv(GL_NUM_COMPRESSED_TEXTURE_FORMATS, &needed);
182 glGetIntegerv(GL_NUM_SHADER_BINARY_FORMATS, &needed);
195 needed = 2;
200 needed = 3;
211 needed = 4;
217 needed = 16;
221 glGetIntegerv(GL_NUM_COMPRESSED_TEXTURE_FORMATS, &needed);
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H A Dandroid_opengl_GLES11.cpp160 int needed = 1; local
166 needed = 2;
174 needed = 4;
178 glGetIntegerv(GL_NUM_COMPRESSED_TEXTURE_FORMATS, &needed);
182 glGetIntegerv(GL_NUM_SHADER_BINARY_FORMATS, &needed);
195 needed = 2;
200 needed = 3;
211 needed = 4;
217 needed = 16;
221 glGetIntegerv(GL_NUM_COMPRESSED_TEXTURE_FORMATS, &needed);
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H A Dandroid_opengl_GLES31.cpp158 int needed = 1; local
164 needed = 2;
172 needed = 4;
176 glGetIntegerv(GL_NUM_COMPRESSED_TEXTURE_FORMATS, &needed);
180 glGetIntegerv(GL_NUM_SHADER_BINARY_FORMATS, &needed);
193 needed = 2;
198 needed = 3;
209 needed = 4;
215 needed = 16;
219 glGetIntegerv(GL_NUM_COMPRESSED_TEXTURE_FORMATS, &needed);
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H A Dandroid_opengl_GLES31Ext.cpp159 int needed = 1; local
165 needed = 2;
173 needed = 4;
177 glGetIntegerv(GL_NUM_COMPRESSED_TEXTURE_FORMATS, &needed);
181 glGetIntegerv(GL_NUM_SHADER_BINARY_FORMATS, &needed);
194 needed = 2;
199 needed = 3;
210 needed = 4;
216 needed = 16;
220 glGetIntegerv(GL_NUM_COMPRESSED_TEXTURE_FORMATS, &needed);
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H A Dandroid_opengl_GLES10.cpp160 int needed = 1; local
166 needed = 2;
174 needed = 4;
178 glGetIntegerv(GL_NUM_COMPRESSED_TEXTURE_FORMATS, &needed);
182 glGetIntegerv(GL_NUM_SHADER_BINARY_FORMATS, &needed);
195 needed = 2;
200 needed = 3;
211 needed = 4;
217 needed = 16;
221 glGetIntegerv(GL_NUM_COMPRESSED_TEXTURE_FORMATS, &needed);
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H A Dandroid_opengl_GLES11Ext.cpp160 int needed = 1; local
166 needed = 2;
174 needed = 4;
178 glGetIntegerv(GL_NUM_COMPRESSED_TEXTURE_FORMATS, &needed);
182 glGetIntegerv(GL_NUM_SHADER_BINARY_FORMATS, &needed);
195 needed = 2;
200 needed = 3;
211 needed = 4;
217 needed = 16;
221 glGetIntegerv(GL_NUM_COMPRESSED_TEXTURE_FORMATS, &needed);
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H A Dandroid_opengl_GLES20.cpp160 int needed = 1; local
166 needed = 2;
174 needed = 4;
178 glGetIntegerv(GL_NUM_COMPRESSED_TEXTURE_FORMATS, &needed);
182 glGetIntegerv(GL_NUM_SHADER_BINARY_FORMATS, &needed);
195 needed = 2;
200 needed = 3;
211 needed = 4;
217 needed = 16;
221 glGetIntegerv(GL_NUM_COMPRESSED_TEXTURE_FORMATS, &needed);
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H A Dandroid_opengl_GLES30.cpp160 int needed = 1; local
166 needed = 2;
174 needed = 4;
178 glGetIntegerv(GL_NUM_COMPRESSED_TEXTURE_FORMATS, &needed);
182 glGetIntegerv(GL_NUM_SHADER_BINARY_FORMATS, &needed);
195 needed = 2;
200 needed = 3;
211 needed = 4;
217 needed = 16;
221 glGetIntegerv(GL_NUM_COMPRESSED_TEXTURE_FORMATS, &needed);
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/frameworks/base/tools/aidl/
H A Dgenerate_java_rpc.cpp419 bool needed; member in class:ListenerClass
427 needed(false)
449 bool needed; member in class:EndpointBaseClass
457 needed(false)
502 bool needed; member in class:ResultDispatcherClass
516 needed(false)
718 resultsDispatcherClass->needed = true;
846 listenerClass->needed = true;
991 if (results->needed) {
994 if (listener->needed) {
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/frameworks/base/services/core/java/com/android/server/am/
H A DActivityManagerService.java4151 * If needed, remove oldest existing entries in recents that are for the same kind
6837 * when only uid-based security is needed.)
7101 * needed (for example targetPkg already has permission to access the URI).
7305 String targetPkg, Intent intent, int mode, NeededUriGrants needed, int targetUserId) {
7331 if (needed != null) {
7332 targetUid = needed.targetUid;
7352 if (needed == null) {
7353 needed = new NeededUriGrants(targetPkg, targetUid, mode);
7355 needed.add(grantUri);
7366 if (needed
7304 checkGrantUriPermissionFromIntentLocked(int callingUid, String targetPkg, Intent intent, int mode, NeededUriGrants needed, int targetUserId) argument
7390 grantUriPermissionUncheckedFromIntentLocked(NeededUriGrants needed, UriPermissionOwner owner) argument
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