Searched defs:outFence (Results 1 - 6 of 6) sorted by relevance
/frameworks/native/services/surfaceflinger/DisplayHardware/ |
H A D | FramebufferSurface.cpp | 86 status_t FramebufferSurface::nextBuffer(sp<GraphicBuffer>& outBuffer, sp<Fence>& outFence) { argument 119 outFence = item.mFence;
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H A D | VirtualDisplaySurface.cpp | 231 sp<Fence> outFence = mHwc.getLastRetireFence(mDisplayId); local 240 outFence), 250 mSource[SOURCE_SINK]->cancelBuffer(sslot, outFence); 403 sp<GraphicBuffer>* /* outBuffer */, sp<Fence>* /* outFence */) {
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/frameworks/native/include/gui/ |
H A D | IGraphicBufferProducer.h | 198 // equivalent to outBuffer from the requestBuffer call, and outFence is 203 // * BAD_VALUE - either outBuffer or outFence were NULL. 207 sp<Fence>* outFence) = 0; 286 bool* outAsync, sp<Fence>* outFence, 294 *outFence = fence; 284 deflate(int64_t* outTimestamp, bool* outIsAutoTimestamp, Rect* outCrop, int* outScalingMode, uint32_t* outTransform, bool* outAsync, sp<Fence>* outFence, uint32_t* outStickyTransform = NULL) const argument
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/frameworks/native/services/surfaceflinger/ |
H A D | MonitoredProducer.cpp | 73 sp<Fence>* outFence) { 74 return mProducer->detachNextBuffer(outBuffer, outFence); 72 detachNextBuffer(sp<GraphicBuffer>* outBuffer, sp<Fence>* outFence) argument
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/frameworks/native/libs/gui/ |
H A D | IGraphicBufferProducer.cpp | 129 sp<Fence>* outFence) { 133 } else if (outFence == NULL) { 134 ALOGE("detachNextBuffer: outFence must not be NULL"); 152 *outFence = new Fence; 153 reply.read(**outFence); 128 detachNextBuffer(sp<GraphicBuffer>* outBuffer, sp<Fence>* outFence) argument
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H A D | BufferQueueProducer.cpp | 252 sp<android::Fence> *outFence, bool async, 335 *outFence = mSlots[found].mFence; 422 sp<Fence>* outFence) { 428 } else if (outFence == NULL) { 429 BQ_LOGE("detachNextBuffer: outFence must not be NULL"); 460 *outFence = mSlots[found].mFence; 251 dequeueBuffer(int *outSlot, sp<android::Fence> *outFence, bool async, uint32_t width, uint32_t height, uint32_t format, uint32_t usage) argument 421 detachNextBuffer(sp<GraphicBuffer>* outBuffer, sp<Fence>* outFence) argument
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