Searched defs:pFragmentSource (Results 1 - 8 of 8) sorted by relevance

/frameworks/native/opengl/tests/gl2_jni/jni/
H A Dgl_code.cpp63 GLuint createProgram(const char* pVertexSource, const char* pFragmentSource) { argument
69 GLuint pixelShader = loadShader(GL_FRAGMENT_SHADER, pFragmentSource);
/frameworks/native/opengl/tests/gldual/jni/
H A Dgl_code.cpp63 GLuint createProgram(const char* pVertexSource, const char* pFragmentSource) { argument
69 GLuint pixelShader = loadShader(GL_FRAGMENT_SHADER, pFragmentSource);
/frameworks/native/libs/gui/tests/
H A DGLTest.cpp294 const char* pFragmentSource, GLuint* outPgm) {
303 ASSERT_NO_FATAL_FAILURE(loadShader(GL_FRAGMENT_SHADER, pFragmentSource,
293 createProgram(const char* pVertexSource, const char* pFragmentSource, GLuint* outPgm) argument
/frameworks/native/opengl/tests/gl2_basic/
H A Dgl2_basic.cpp102 GLuint createProgram(const char* pVertexSource, const char* pFragmentSource) { argument
108 GLuint pixelShader = loadShader(GL_FRAGMENT_SHADER, pFragmentSource);
/frameworks/native/opengl/tests/gl_perf/
H A Dfill_common.cpp65 GLuint createProgram(const char* pVertexSource, const char* pFragmentSource) { argument
71 GLuint pixelShader = loadShader(GL_FRAGMENT_SHADER, pFragmentSource);
/frameworks/native/opengl/tests/gl2_copyTexImage/
H A Dgl2_copyTexImage.cpp102 GLuint createProgram(const char* pVertexSource, const char* pFragmentSource) { argument
108 GLuint pixelShader = loadShader(GL_FRAGMENT_SHADER, pFragmentSource);
/frameworks/native/opengl/tests/gl2_yuvtex/
H A Dgl2_yuvtex.cpp118 GLuint createProgram(const char* pVertexSource, const char* pFragmentSource) { argument
124 GLuint pixelShader = loadShader(GL_FRAGMENT_SHADER, pFragmentSource);
/frameworks/av/media/libstagefright/tests/
H A DSurfaceMediaSource_test.cpp237 void createProgram(const char* pVertexSource, const char* pFragmentSource, argument
249 loadShader(GL_FRAGMENT_SHADER, pFragmentSource, &fragmentShader);

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