Searched defs:quadCount (Results 1 - 2 of 2) sorted by relevance
/frameworks/base/tests/RenderScriptTests/PerfTest/src/com/android/perftest/ |
H A D | FillTest.java | 63 void addTest(int index, int testId, int blend, int quadCount) { argument 76 dataItem.quadCount = quadCount; 91 addTest(index++, 1 /*testId*/, 0 /*blend*/, 10 /*quadCount*/); 92 addTest(index++, 0 /*testId*/, 0 /*blend*/, 10 /*quadCount*/); 93 addTest(index++, 1 /*testId*/, 1 /*blend*/, 10 /*quadCount*/); 94 addTest(index++, 0 /*testId*/, 1 /*blend*/, 10 /*quadCount*/); 95 addTest(index++, 2 /*testId*/, 1 /*blend*/, 3 /*quadCount*/); 96 addTest(index++, 2 /*testId*/, 1 /*blend*/, 1 /*quadCount*/);
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/frameworks/base/libs/hwui/ |
H A D | Patch.cpp | 119 uint32_t quadCount = 0; local 145 width, bitmapWidth, quadCount); 157 width, bitmapWidth, quadCount); 173 float width, float bitmapWidth, uint32_t& quadCount) { 196 generateQuad(vertex, x1, y1, x2, y2, u1, v1, u2, v2, quadCount); 207 generateQuad(vertex, x1, y1, x2, y2, u1, v1, 1.0f, v2, quadCount); 212 float u1, float v1, float u2, float v2, uint32_t& quadCount) { 213 const uint32_t oldQuadCount = quadCount; 214 quadCount++; 171 generateRow(const int32_t* xDivs, uint32_t xCount, TextureVertex*& vertex, float y1, float y2, float v1, float v2, float stretchX, float rescaleX, float width, float bitmapWidth, uint32_t& quadCount) argument 211 generateQuad(TextureVertex*& vertex, float x1, float y1, float x2, float y2, float u1, float v1, float u2, float v2, uint32_t& quadCount) argument
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