Searched defs:quadCount (Results 1 - 2 of 2) sorted by relevance

/frameworks/base/tests/RenderScriptTests/PerfTest/src/com/android/perftest/
H A DFillTest.java63 void addTest(int index, int testId, int blend, int quadCount) { argument
76 dataItem.quadCount = quadCount;
91 addTest(index++, 1 /*testId*/, 0 /*blend*/, 10 /*quadCount*/);
92 addTest(index++, 0 /*testId*/, 0 /*blend*/, 10 /*quadCount*/);
93 addTest(index++, 1 /*testId*/, 1 /*blend*/, 10 /*quadCount*/);
94 addTest(index++, 0 /*testId*/, 1 /*blend*/, 10 /*quadCount*/);
95 addTest(index++, 2 /*testId*/, 1 /*blend*/, 3 /*quadCount*/);
96 addTest(index++, 2 /*testId*/, 1 /*blend*/, 1 /*quadCount*/);
/frameworks/base/libs/hwui/
H A DPatch.cpp119 uint32_t quadCount = 0; local
145 width, bitmapWidth, quadCount);
157 width, bitmapWidth, quadCount);
173 float width, float bitmapWidth, uint32_t& quadCount) {
196 generateQuad(vertex, x1, y1, x2, y2, u1, v1, u2, v2, quadCount);
207 generateQuad(vertex, x1, y1, x2, y2, u1, v1, 1.0f, v2, quadCount);
212 float u1, float v1, float u2, float v2, uint32_t& quadCount) {
213 const uint32_t oldQuadCount = quadCount;
214 quadCount++;
171 generateRow(const int32_t* xDivs, uint32_t xCount, TextureVertex*& vertex, float y1, float y2, float v1, float v2, float stretchX, float rescaleX, float width, float bitmapWidth, uint32_t& quadCount) argument
211 generateQuad(TextureVertex*& vertex, float x1, float y1, float x2, float y2, float u1, float v1, float u2, float v2, uint32_t& quadCount) argument

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