Searched defs:red (Results 1 - 8 of 8) sorted by relevance

/development/samples/ApiDemos/src/com/example/android/apis/graphics/kube/
H A DGLColor.java21 public final int red; field in class:GLColor
26 public GLColor(int red, int green, int blue, int alpha) { argument
27 this.red = red;
33 public GLColor(int red, int green, int blue) { argument
34 this.red = red;
44 return (red == color.red &&
/development/ndk/platforms/android-8/samples/bitmap-plasma/jni/
H A Dplasma.c140 static uint16_t make565(int red, int green, int blue) argument
142 return (uint16_t)( ((red << 8) & 0xf800) |
/development/ndk/platforms/android-9/samples/native-plasma/jni/
H A Dplasma.c145 static uint16_t make565(int red, int green, int blue) argument
147 return (uint16_t)( ((red << 8) & 0xf800) |
/development/ndk/platforms/android-L/include/linux/
H A Domapfb.h199 struct fb_bitfield red; member in struct:omapfb_ovl_colormode
H A Dfb.h264 struct fb_bitfield red; member in struct:fb_var_screeninfo
295 __u16 *red; member in struct:fb_cmap
H A Domap3isp.h352 __u8 red; member in struct:omap3isp_prev_blkadj
386 __u32 red[OMAP3ISP_PREV_GAMMA_TBL_SIZE]; member in struct:omap3isp_prev_gtables
/development/ndk/platforms/android-3/include/linux/
H A Dfb.h216 struct fb_bitfield red; member in struct:fb_var_screeninfo
246 __u16 *red; member in struct:fb_cmap
/development/samples/ApiDemos/src/com/example/android/apis/graphics/spritetext/
H A DMatrixTrackingGL.java105 public void glClearColor(float red, float green, float blue, float alpha) { argument
106 mgl.glClearColor(red, green, blue, alpha);
109 public void glClearColorx(int red, int green, int blue, int alpha) { argument
110 mgl.glClearColorx(red, green, blue, alpha);
129 public void glColor4f(float red, float green, float blue, float alpha) { argument
130 mgl.glColor4f(red, green, blue, alpha);
133 public void glColor4x(int red, int green, int blue, int alpha) { argument
134 mgl.glColor4x(red, green, blue, alpha);
137 public void glColorMask(boolean red, boolean green, boolean blue, argument
139 mgl.glColorMask(red, gree
765 glColor4ub(byte red, byte green, byte blue, byte alpha) argument
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