Searched defs:releaseFence (Results 1 - 8 of 8) sorted by relevance

/frameworks/native/include/gui/
H A DBufferQueueConsumer.h71 const sp<Fence>& releaseFence, EGLDisplay display,
154 const sp<Fence>& releaseFence) {
155 return releaseBuffer(buf, frameNumber, releaseFence, display, fence);
152 releaseBuffer(int buf, uint64_t frameNumber, EGLDisplay display, EGLSyncKHR fence, const sp<Fence>& releaseFence) argument
/frameworks/av/services/camera/libcameraservice/device3/
H A DCamera3IOStreamBase.cpp141 int releaseFence,
153 buffer.release_fence = releaseFence;
225 sp<Fence> releaseFence; local
227 &releaseFence);
232 if (releaseFence != 0) {
233 mCombinedFence = Fence::merge(mName, mCombinedFence, releaseFence);
138 handoutBufferLocked(camera3_stream_buffer &buffer, buffer_handle_t *handle, int acquireFence, int releaseFence, camera3_buffer_status_t status, bool output) argument
H A DCamera3InputStream.cpp84 /*releaseFence*/-1, CAMERA3_BUFFER_STATUS_OK, /*output*/false);
145 sp<Fence> releaseFence = new Fence(buffer.release_fence); local
146 res = mConsumer->releaseBuffer(bufferItem, releaseFence);
152 *releaseFenceOut = releaseFence;
H A DCamera3OutputStream.cpp124 /*releaseFence*/-1, CAMERA3_BUFFER_STATUS_OK, /*output*/true);
156 sp<Fence> releaseFence; local
171 releaseFence = new Fence(buffer.acquire_fence);
180 releaseFence = new Fence(buffer.release_fence);
183 int anwReleaseFence = releaseFence->dup();
229 *releaseFenceOut = releaseFence;
H A DCamera3ZslStream.cpp179 /*releaseFence*/-1, CAMERA3_BUFFER_STATUS_OK, /*output*/false);
249 sp<Fence> releaseFence = new Fence(releaseFenceFd); local
250 bufferItem->getBufferItem().mFence = releaseFence;
253 *releaseFenceOut = releaseFence;
/frameworks/native/libs/gui/
H A DBufferItemConsumer.cpp87 const sp<Fence>& releaseFence) {
92 err = addReleaseFenceLocked(item.mBuf, item.mGraphicBuffer, releaseFence);
86 releaseBuffer(const BufferItem &item, const sp<Fence>& releaseFence) argument
H A DBufferQueueConsumer.cpp278 const sp<Fence>& releaseFence, EGLDisplay eglDisplay,
284 releaseFence == NULL) {
312 mSlots[slot].mFence = releaseFence;
277 releaseBuffer(int slot, uint64_t frameNumber, const sp<Fence>& releaseFence, EGLDisplay eglDisplay, EGLSyncKHR eglFence) argument
H A DIGraphicBufferConsumer.cpp260 const sp<Fence>& releaseFence) {
265 data.write(*releaseFence);
457 sp<Fence> releaseFence = new Fence(); local
458 status_t err = data.read(*releaseFence);
461 EGL_NO_DISPLAY, EGL_NO_SYNC_KHR, releaseFence);
258 releaseBuffer(int buf, uint64_t frameNumber, EGLDisplay display __attribute__((unused)), EGLSyncKHR fence __attribute__((unused)), const sp<Fence>& releaseFence) argument

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