Searched defs:renderNode (Results 1 - 13 of 13) sorted by relevance

/frameworks/base/tools/layoutlib/bridge/src/android/view/
H A DRenderNode_Delegate.java50 /*package*/ static void nDestroyRenderNode(long renderNode) { argument
51 sManager.removeJavaReferenceFor(renderNode);
55 /*package*/ static boolean nSetElevation(long renderNode, float lift) { argument
56 RenderNode_Delegate delegate = sManager.getDelegate(renderNode);
65 /*package*/ static float nGetElevation(long renderNode) { argument
66 RenderNode_Delegate delegate = sManager.getDelegate(renderNode);
/frameworks/base/core/java/android/view/
H A DHardwareCanvas.java64 * @param renderNode The RenderNode to replay.
66 public void drawRenderNode(RenderNode renderNode) { argument
67 drawRenderNode(renderNode, null, RenderNode.FLAG_CLIP_CHILDREN);
73 * @param renderNode The RenderNode to replay.
83 public abstract int drawRenderNode(RenderNode renderNode, Rect dirty, int flags); argument
H A DGLES20Canvas.java232 public int drawRenderNode(RenderNode renderNode, Rect dirty, int flags) { argument
233 return nDrawRenderNode(mRenderer, renderNode.getNativeDisplayList(), dirty, flags);
236 private static native int nDrawRenderNode(long renderer, long renderNode, argument
H A DRenderNode.java832 private static native void nDestroyRenderNode(long renderNode); argument
833 private static native void nSetDisplayListData(long renderNode, long newData); argument
837 private static native void nGetTransformMatrix(long renderNode, long nativeMatrix); argument
838 private static native void nGetInverseTransformMatrix(long renderNode, long nativeMatrix); argument
839 private static native boolean nHasIdentityMatrix(long renderNode); argument
843 private static native boolean nOffsetTopAndBottom(long renderNode, int offset); argument
844 private static native boolean nOffsetLeftAndRight(long renderNode, int offset); argument
845 private static native boolean nSetLeftTopRightBottom(long renderNode, int left, int top, argument
847 private static native boolean nSetBottom(long renderNode, int bottom); argument
848 private static native boolean nSetRight(long renderNode, in argument
849 nSetTop(long renderNode, int top) argument
850 nSetLeft(long renderNode, int left) argument
851 nSetCameraDistance(long renderNode, float distance) argument
852 nSetPivotY(long renderNode, float pivotY) argument
853 nSetPivotX(long renderNode, float pivotX) argument
854 nSetLayerType(long renderNode, int layerType) argument
855 nSetLayerPaint(long renderNode, long paint) argument
856 nSetClipToBounds(long renderNode, boolean clipToBounds) argument
857 nSetClipBounds(long renderNode, int left, int top, int right, int bottom) argument
859 nSetClipBoundsEmpty(long renderNode) argument
860 nSetProjectBackwards(long renderNode, boolean shouldProject) argument
861 nSetProjectionReceiver(long renderNode, boolean shouldRecieve) argument
862 nSetOutlineRoundRect(long renderNode, int left, int top, int right, int bottom, float radius, float alpha) argument
864 nSetOutlineConvexPath(long renderNode, long nativePath, float alpha) argument
866 nSetOutlineEmpty(long renderNode) argument
867 nSetOutlineNone(long renderNode) argument
868 nHasShadow(long renderNode) argument
869 nSetClipToOutline(long renderNode, boolean clipToOutline) argument
870 nSetRevealClip(long renderNode, boolean shouldClip, float x, float y, float radius) argument
872 nSetAlpha(long renderNode, float alpha) argument
873 nSetHasOverlappingRendering(long renderNode, boolean hasOverlappingRendering) argument
875 nSetElevation(long renderNode, float lift) argument
876 nSetTranslationX(long renderNode, float translationX) argument
877 nSetTranslationY(long renderNode, float translationY) argument
878 nSetTranslationZ(long renderNode, float translationZ) argument
879 nSetRotation(long renderNode, float rotation) argument
880 nSetRotationX(long renderNode, float rotationX) argument
881 nSetRotationY(long renderNode, float rotationY) argument
882 nSetScaleX(long renderNode, float scaleX) argument
883 nSetScaleY(long renderNode, float scaleY) argument
884 nSetStaticMatrix(long renderNode, long nativeMatrix) argument
885 nSetAnimationMatrix(long renderNode, long animationMatrix) argument
887 nHasOverlappingRendering(long renderNode) argument
888 nGetClipToOutline(long renderNode) argument
889 nGetAlpha(long renderNode) argument
890 nGetCameraDistance(long renderNode) argument
891 nGetScaleX(long renderNode) argument
892 nGetScaleY(long renderNode) argument
893 nGetElevation(long renderNode) argument
894 nGetTranslationX(long renderNode) argument
895 nGetTranslationY(long renderNode) argument
896 nGetTranslationZ(long renderNode) argument
897 nGetRotation(long renderNode) argument
898 nGetRotationX(long renderNode) argument
899 nGetRotationY(long renderNode) argument
900 nIsPivotExplicitlySet(long renderNode) argument
901 nGetPivotX(long renderNode) argument
902 nGetPivotY(long renderNode) argument
903 nOutput(long renderNode) argument
904 nGetDebugSize(long renderNode) argument
910 nAddAnimator(long renderNode, long animatorPtr) argument
911 nEndAllAnimators(long renderNode) argument
[all...]
H A DView.java14112 final RenderNode renderNode = mRenderNode;
14119 || !renderNode.isValid()
14123 if (renderNode.isValid()
14140 final HardwareCanvas canvas = renderNode.start(width, height);
14171 renderNode.end(canvas);
14172 setDisplayListProperties(renderNode);
14803 void setDisplayListProperties(RenderNode renderNode) { argument
14804 if (renderNode != null) {
14805 renderNode.setHasOverlappingRendering(hasOverlappingRendering());
14807 renderNode
15433 setBackgroundRenderNodeProperties(RenderNode renderNode) argument
15446 getDrawableRenderNode(Drawable drawable, RenderNode renderNode) argument
[all...]
/frameworks/base/libs/hwui/
H A DDamageAccumulator.cpp37 const RenderNode* renderNode; member in union:android::uirenderer::DirtyStack::__anon965
61 currentFrame->renderNode->applyViewPropertyTransforms(*outMatrix);
93 mHead->renderNode = transform;
158 && frame->renderNode->hasProjectionReceiver()) {
170 mapRect(frame->renderNode->properties(), *rect, rect);
183 const RenderProperties& props = frame->renderNode->properties();
H A DLayer.cpp33 (renderNode.get() != NULL) ? renderNode->getName() : "", \
58 renderNode = NULL;
182 void Layer::updateDeferred(RenderNode* renderNode, int left, int top, int right, int bottom) { argument
184 this->renderNode = renderNode;
262 renderNode->computeOrdering();
263 renderNode->defer(deferredState, 0);
269 renderNode = NULL;
281 renderer->startMark((renderNode
[all...]
H A DLayer.h110 void updateDeferred(RenderNode* renderNode, int left, int top, int right, int bottom);
329 sp<RenderNode> renderNode; member in class:android::uirenderer::Layer
H A DDisplayListRenderer.cpp181 status_t DisplayListRenderer::drawRenderNode(RenderNode* renderNode, Rect& dirty, int32_t flags) { argument
182 LOG_ALWAYS_FATAL_IF(!renderNode, "missing rendernode");
186 DrawRenderNodeOp* op = new (alloc()) DrawRenderNodeOp(renderNode, flags, *currentTransform());
524 if (op->renderNode()->stagingProperties().isProjectionReceiver()) {
H A DDisplayListOp.h1475 DrawRenderNodeOp(RenderNode* renderNode, int flags, const mat4& transformFromParent) argument
1476 : DrawBoundedOp(0, 0, renderNode->getWidth(), renderNode->getHeight(), 0),
1477 mRenderNode(renderNode), mFlags(flags), mTransformFromParent(transformFromParent) {}
1507 RenderNode* renderNode() { return mRenderNode; } function in class:android::uirenderer::DrawRenderNodeOp
H A DOpenGLRenderer.cpp459 && layer->renderNode.get() && layer->renderNode->isRenderable()) {
1901 status_t OpenGLRenderer::drawRenderNode(RenderNode* renderNode, Rect& dirty, int32_t replayFlags) { argument
1905 if (renderNode && renderNode->isRenderable()) {
1907 renderNode->computeOrdering();
1911 renderNode->replay(replayStruct, 0);
1920 renderNode->defer(deferStruct, 0);
/frameworks/base/core/jni/
H A Dandroid_view_RenderNode.cpp53 RenderNode* renderNode = reinterpret_cast<RenderNode*>(renderNodePtr); local
54 renderNode->output();
59 RenderNode* renderNode = reinterpret_cast<RenderNode*>(renderNodePtr); local
60 return renderNode->getDebugSize();
64 RenderNode* renderNode = new RenderNode(); local
65 renderNode->incStrong(0);
68 renderNode->setName(textArray);
71 return reinterpret_cast<jlong>(renderNode);
76 RenderNode* renderNode = reinterpret_cast<RenderNode*>(renderNodePtr); local
77 renderNode
82 RenderNode* renderNode = reinterpret_cast<RenderNode*>(renderNodePtr); local
144 RenderNode* renderNode = reinterpret_cast<RenderNode*>(renderNodePtr); local
153 RenderNode* renderNode = reinterpret_cast<RenderNode*>(renderNodePtr); local
162 RenderNode* renderNode = reinterpret_cast<RenderNode*>(renderNodePtr); local
170 RenderNode* renderNode = reinterpret_cast<RenderNode*>(renderNodePtr); local
178 RenderNode* renderNode = reinterpret_cast<RenderNode*>(renderNodePtr); local
184 RenderNode* renderNode = reinterpret_cast<RenderNode*>(renderNodePtr); local
193 RenderNode* renderNode = reinterpret_cast<RenderNode*>(renderNodePtr); local
294 RenderNode* renderNode = reinterpret_cast<RenderNode*>(renderNodePtr); local
318 RenderNode* renderNode = reinterpret_cast<RenderNode*>(renderNodePtr); local
324 RenderNode* renderNode = reinterpret_cast<RenderNode*>(renderNodePtr); local
330 RenderNode* renderNode = reinterpret_cast<RenderNode*>(renderNodePtr); local
336 RenderNode* renderNode = reinterpret_cast<RenderNode*>(renderNodePtr); local
342 RenderNode* renderNode = reinterpret_cast<RenderNode*>(renderNodePtr); local
348 RenderNode* renderNode = reinterpret_cast<RenderNode*>(renderNodePtr); local
354 RenderNode* renderNode = reinterpret_cast<RenderNode*>(renderNodePtr); local
360 RenderNode* renderNode = reinterpret_cast<RenderNode*>(renderNodePtr); local
366 RenderNode* renderNode = reinterpret_cast<RenderNode*>(renderNodePtr); local
372 RenderNode* renderNode = reinterpret_cast<RenderNode*>(renderNodePtr); local
378 RenderNode* renderNode = reinterpret_cast<RenderNode*>(renderNodePtr); local
384 RenderNode* renderNode = reinterpret_cast<RenderNode*>(renderNodePtr); local
390 RenderNode* renderNode = reinterpret_cast<RenderNode*>(renderNodePtr); local
396 RenderNode* renderNode = reinterpret_cast<RenderNode*>(renderNodePtr); local
402 RenderNode* renderNode = reinterpret_cast<RenderNode*>(renderNodePtr); local
413 RenderNode* renderNode = reinterpret_cast<RenderNode*>(renderNodePtr); local
441 RenderNode* renderNode = reinterpret_cast<RenderNode*>(renderNodePtr); local
448 RenderNode* renderNode = reinterpret_cast<RenderNode*>(renderNodePtr); local
459 RenderNode* renderNode = reinterpret_cast<RenderNode*>(renderNodePtr); local
466 RenderNode* renderNode = reinterpret_cast<RenderNode*>(renderNodePtr); local
[all...]
H A Dandroid_view_GLES20Canvas.cpp801 RenderNode* renderNode = reinterpret_cast<RenderNode*>(renderNodePtr); local
803 status_t status = renderer->drawRenderNode(renderNode, bounds, flags);

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