Searched defs:resume (Results 1 - 25 of 40) sorted by relevance

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/frameworks/av/media/libmediaplayerservice/
H A DRemoteDisplay.cpp51 status_t RemoteDisplay::resume() { function in class:android::RemoteDisplay
52 return mSource->resume();
/frameworks/av/media/libmedia/
H A DIRemoteDisplay.cpp45 virtual status_t resume() { function in class:android::BpRemoteDisplay
85 reply->writeInt32(resume());
H A DSoundPool.cpp340 void SoundPool::resume(int channelID) function in class:android::SoundPool
342 ALOGV("resume(%d)", channelID);
346 channel->resume();
832 void SoundChannel::resume() function in class:android::SoundChannel
836 ALOGV("resume track");
847 ALOGV("resume track");
/frameworks/av/services/audioflinger/
H A DAudioWatchdog.cpp47 // ignore previous timestamp after resume()
49 // force an immediate log on first underrun after resume()
114 resume();
123 void AudioWatchdog::resume() function in class:android::AudioWatchdog
/frameworks/av/media/libstagefright/wifi-display/source/
H A DMediaPuller.cpp79 void MediaPuller::resume() { function in class:android::MediaPuller
/frameworks/base/rs/java/android/renderscript/
H A DRSSurfaceView.java123 * recreate the OpenGL display and resume the rendering
127 public void resume() { method in class:RSSurfaceView
129 mRS.resume();
H A DRSTextureView.java131 * recreate the OpenGL display and resume the rendering
135 public void resume() { method in class:RSTextureView
137 mRS.resume();
H A DRenderScriptGL.java272 public void resume() { method in class:RenderScriptGL
/frameworks/av/media/libstagefright/timedtext/
H A DTimedTextPlayer.cpp66 void TimedTextPlayer::resume() { function in class:android::TimedTextPlayer
/frameworks/av/media/libstagefright/webm/
H A DWebmFrameThread.h39 virtual status_t resume() { return OK; } function in class:android::WebmFrameThread
137 status_t resume();
H A DWebmFrameThread.cpp298 status_t WebmFrameMediaSourceThread::resume() { function in class:android::WebmFrameMediaSourceThread
358 // adjust time-stamps after pause/resume
/frameworks/base/media/java/android/media/
H A DRemoteDisplay.java96 public void resume() { method in class:RemoteDisplay
H A DSoundPool.java326 * is paused, this will resume playback. If the stream was not
331 public final void resume(int streamID) { method in class:SoundPool
332 mImpl.resume(streamID);
492 public void resume(int streamID); method in interface:SoundPool.SoundPoolDelegate
625 public native final void resume(int streamID); method in class:SoundPool.SoundPoolImpl
755 public final void resume(int streamID) { } method in class:SoundPool.SoundPoolStub
/frameworks/base/tests/RenderScriptTests/ModelViewer/src/com/android/modelviewer/
H A DSimpleModelView.java72 public void resume() { method in class:SimpleModelView
/frameworks/wilhelm/src/itf/
H A DIDynamicInterfaceManagement.c261 // currently being resumed (will not auto-cancel an asynchronous resume)
279 // Parameter self is the DynamicInterface, and MPH specifies which interface to resume.
312 VoidHook resume = MPH_init_table[MPH].mResume; local
313 if (NULL != resume) {
314 (*resume)(thisItf);
389 // Engine was destroyed during resume, or insufficient memory,
412 VoidHook resume = MPH_init_table[MPH].mResume; local
413 if (NULL != resume) {
414 (*resume)(thisItf);
H A DIObject.c176 AsyncHook resume = clazz->mResume; local
186 if (NULL != resume) {
188 // Note that the mutex is locked on entry to and exit from the resume hook,
190 result = (*resume)(thiz, SL_BOOLEAN_TRUE);
255 // Engine was destroyed during resume, or insufficient memory
263 AsyncHook resume = clazz->mResume; local
264 // Note that the mutex is locked on entry to and exit from the resume hook,
266 result = (NULL != resume) ? (*resume)(thiz, SL_BOOLEAN_FALSE) : SL_RESULT_SUCCESS;
/frameworks/av/media/libmediaplayerservice/nuplayer/
H A DNuPlayerSource.h73 virtual void resume() {} function in struct:android::NuPlayer::Source
H A DRTSPSource.cpp140 void NuPlayer::RTSPSource::resume() { function in class:android::NuPlayer::RTSPSource
141 mHandler->resume();
/frameworks/base/core/java/android/animation/
H A DAnimator.java35 * The set of listeners to be sent pause/resume events through the life
100 * animations can be resumed by calling {@link #resume()}.
102 * @see #resume()
123 * which the animation was started. Calls to resume() on an animator that is
130 public void resume() { method in class:Animator
150 * @see #resume()
475 * animation is {@link #pause() paused} or {@link #resume() resumed}.
493 * @see #resume()
H A DAnimatorSet.java492 public void resume() { method in class:AnimatorSet
494 super.resume();
497 mDelayAnim.resume();
500 node.animation.resume();
/frameworks/base/core/jni/
H A Dandroid_media_RemoteDisplay.cpp125 void resume() { function in class:android::NativeRemoteDisplay
126 mDisplay->resume();
168 wrapper->resume();
/frameworks/av/media/libstagefright/
H A DAudioPlayer.cpp289 status_t AudioPlayer::resume() { function in class:android::AudioPlayer
H A DMediaCodecSource.cpp47 void resume();
147 void MediaCodecSource::Puller::resume() { function in class:android::MediaCodecSource::Puller
514 void MediaCodecSource::resume(int64_t skipFramesBeforeUs) { function in class:android::MediaCodecSource
603 resume();
606 mPuller->resume();
620 resume(startTimeUs);
/frameworks/base/core/java/android/transition/
H A DTransitionSet.java492 public void resume(View sceneRoot) { method in class:TransitionSet
493 super.resume(sceneRoot);
496 mTransitions.get(i).resume(sceneRoot);
/frameworks/base/core/java/android/view/
H A DRenderNodeAnimator.java276 public void resume() { method in class:RenderNodeAnimator

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