Searched defs:runningBehind (Results 1 - 1 of 1) sorted by relevance

/frameworks/base/libs/hwui/renderthread/
H A DCanvasContext.cpp176 int runningBehind = 0; local
181 NATIVE_WINDOW_CONSUMER_RUNNING_BEHIND, &runningBehind);
182 info.out.canDrawThisFrame = !runningBehind;

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