Searched defs:s0 (Results 1 - 3 of 3) sorted by relevance

/frameworks/native/opengl/libagl/
H A Dprimitives.cpp695 int32_t s0, int32_t t0, int32_t s1, int32_t t1, int32_t s2, int32_t t2)
707 int32_t texelArea = abs( gglMulx(s1-s0, t2-t0, shift) -
708 gglMulx(s2-s0, t1-t0, shift) )*w*h;
726 int32_t s0 = v0->texture[i].S; local
735 int lod = compute_lod(c, i, s0, t0, s1, t1, s2, t2);
743 s0 *= width;
753 itt[6] = -lerp.iteratorsScale(itt+0, s0, s1, s2);
783 int32_t s0 = v0->texture[i].S; local
792 int lod = compute_lod(c, i, s0, t0, s1, t1, s2, t2);
800 s0 *
694 compute_lod(ogles_context_t* c, int i, int32_t s0, int32_t t0, int32_t s1, int32_t t1, int32_t s2, int32_t t2) argument
[all...]
H A Dtexture.cpp727 int32_t s0 = Ucr - gglMulx(dsdx, x); // s0 = Ucr - x * dsdx local
729 texcoords[0] = s0;
804 const GLint s0 = Ucr - x; local
809 if ((uint32_t(s0+x+w) > tw) || (uint32_t(t0+y+h) > th)) {
818 c->rasterizer.procs.texCoord2i(c, s0, t0);
/frameworks/native/services/surfaceflinger/
H A DLayer.cpp1372 uint32_t w0=0, h0=0, s0=0, f0=0; local
1376 s0 = buf0->getStride();
1383 mFormat, w0, h0, s0,f0,

Completed in 256 milliseconds