Searched defs:s0 (Results 1 - 3 of 3) sorted by relevance
/frameworks/native/opengl/libagl/ |
H A D | primitives.cpp | 695 int32_t s0, int32_t t0, int32_t s1, int32_t t1, int32_t s2, int32_t t2) 707 int32_t texelArea = abs( gglMulx(s1-s0, t2-t0, shift) - 708 gglMulx(s2-s0, t1-t0, shift) )*w*h; 726 int32_t s0 = v0->texture[i].S; local 735 int lod = compute_lod(c, i, s0, t0, s1, t1, s2, t2); 743 s0 *= width; 753 itt[6] = -lerp.iteratorsScale(itt+0, s0, s1, s2); 783 int32_t s0 = v0->texture[i].S; local 792 int lod = compute_lod(c, i, s0, t0, s1, t1, s2, t2); 800 s0 * 694 compute_lod(ogles_context_t* c, int i, int32_t s0, int32_t t0, int32_t s1, int32_t t1, int32_t s2, int32_t t2) argument [all...] |
H A D | texture.cpp | 727 int32_t s0 = Ucr - gglMulx(dsdx, x); // s0 = Ucr - x * dsdx local 729 texcoords[0] = s0; 804 const GLint s0 = Ucr - x; local 809 if ((uint32_t(s0+x+w) > tw) || (uint32_t(t0+y+h) > th)) { 818 c->rasterizer.procs.texCoord2i(c, s0, t0);
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/frameworks/native/services/surfaceflinger/ |
H A D | Layer.cpp | 1372 uint32_t w0=0, h0=0, s0=0, f0=0; local 1376 s0 = buf0->getStride(); 1383 mFormat, w0, h0, s0,f0,
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