Searched defs:screenDensity (Results 1 - 5 of 5) sorted by relevance

/frameworks/base/core/jni/android/graphics/
H A DBitmapFactory.cpp249 const int screenDensity = env->GetIntField(options, gOptions_screenDensityFieldID); local
250 if (density != 0 && targetDensity != 0 && density != screenDensity) {
/frameworks/base/core/jni/
H A Dandroid_graphics_Canvas.cpp313 jint screenDensity, jint bitmapDensity) {
319 if (screenDensity != 0 && screenDensity != bitmapDensity) {
357 jlong paintHandle, jint screenDensity, jint bitmapDensity) {
362 if (screenDensity != 0 && screenDensity != bitmapDensity) {
311 drawBitmap(JNIEnv* env, jobject jcanvas, jlong canvasHandle, jlong bitmapHandle, jfloat left, jfloat top, jlong paintHandle, jint canvasDensity, jint screenDensity, jint bitmapDensity) argument
354 drawBitmapRect(JNIEnv* env, jobject, jlong canvasHandle, jlong bitmapHandle, float srcLeft, float srcTop, float srcRight, float srcBottom, float dstLeft, float dstTop, float dstRight, float dstBottom, jlong paintHandle, jint screenDensity, jint bitmapDensity) argument
/frameworks/base/tools/layoutlib/bridge/src/android/graphics/
H A DCanvas_Delegate.java724 int screenDensity,
745 long nativePaintOrZero, int screenDensity, int bitmapDensity) {
720 native_drawBitmap(Canvas thisCanvas, long nativeCanvas, long bitmap, float left, float top, long nativePaintOrZero, int canvasDensity, int screenDensity, int bitmapDensity) argument
742 native_drawBitmap(Canvas thisCanvas, long nativeCanvas, long bitmap, float srcLeft, float srcTop, float srcRight, float srcBottom, float dstLeft, float dstTop, float dstRight, float dstBottom, long nativePaintOrZero, int screenDensity, int bitmapDensity) argument
/frameworks/base/graphics/java/android/graphics/
H A DCanvas.java2054 int screenDensity,
2059 long nativePaintOrZero, int screenDensity, int bitmapDensity);
2050 native_drawBitmap(long nativeCanvas, long nativeBitmap, float left, float top, long nativePaintOrZero, int canvasDensity, int screenDensity, int bitmapDensity) argument
2056 native_drawBitmap(long nativeCanvas, long nativeBitmap, float srcLeft, float srcTop, float srcRight, float srcBottom, float dstLeft, float dstTop, float dstRight, float dstBottom, long nativePaintOrZero, int screenDensity, int bitmapDensity) argument
/frameworks/base/tools/aapt/
H A DCommand.cpp354 int32_t screenDensity = AaptXml::getIntegerAttribute(tree, local
356 if (screenSize > 0 && screenDensity > 0) {
361 printf("'%d/%d'", screenSize, screenDensity);

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