Searched defs:shadowTriangleStrip (Results 1 - 1 of 1) sorted by relevance

/frameworks/base/libs/hwui/
H A DSpotShadow.cpp410 * @param shadowTriangleStrip return an (x,y,alpha) triangle strip representing the shadow. Return
415 VertexBuffer& shadowTriangleStrip) {
616 shadowTriangleStrip, outlineCentroid);
871 const Vector3* poly, int polyLength, VertexBuffer& shadowTriangleStrip,
953 shadowTriangleStrip.alloc<AlphaVertex>(totalVertexCount);
955 shadowTriangleStrip.allocIndices<uint16_t>(totalIndexCount);
1024 shadowTriangleStrip.updateVertexCount(vertexBufferIndex);
1025 shadowTriangleStrip.updateIndexCount(indexBufferIndex);
1029 shadowTriangleStrip.setMode(VertexBuffer::kIndices);
1030 shadowTriangleStrip
413 createSpotShadow(bool isCasterOpaque, const Vector3& lightCenter, float lightSize, const Vector3* poly, int polyLength, const Vector3& polyCentroid, VertexBuffer& shadowTriangleStrip) argument
869 generateTriangleStrip(bool isCasterOpaque, float shadowStrengthScale, Vector2* penumbra, int penumbraLength, Vector2* umbra, int umbraLength, const Vector3* poly, int polyLength, VertexBuffer& shadowTriangleStrip, const Vector2& centroid) argument
[all...]

Completed in 72 milliseconds