Searched defs:swapSrcDst (Results 1 - 2 of 2) sorted by relevance

/frameworks/base/libs/hwui/
H A DProgram.h157 bool swapSrcDst; member in struct:android::uirenderer::ProgramDescription
199 swapSrcDst = false;
262 if (swapSrcDst) key |= PROGRAM_KEY_SWAP_SRC_DST;
H A DOpenGLRenderer.cpp1669 void OpenGLRenderer::setupDrawBlending(const Layer* layer, bool swapSrcDst) { argument
1677 chooseBlending(blend, mode, mDescription, swapSrcDst);
1680 void OpenGLRenderer::setupDrawBlending(const SkPaint* paint, bool blend, bool swapSrcDst) {
1688 chooseBlending(blend, mode, mDescription, swapSrcDst);
3300 bool swapSrcDst, bool ignoreTransform, GLuint vbo,
3312 setupDrawBlending(paint, blend, swapSrcDst);
3327 bool swapSrcDst, bool ignoreTransform, GLuint vbo,
3339 setupDrawBlending(paint, blend, swapSrcDst);
3382 ProgramDescription& description, bool swapSrcDst) {
3401 description.swapSrcDst
3297 drawTextureMesh(float left, float top, float right, float bottom, GLuint texture, const SkPaint* paint, bool blend, GLvoid* vertices, GLvoid* texCoords, GLenum drawMode, GLsizei elementsCount, bool swapSrcDst, bool ignoreTransform, GLuint vbo, ModelViewMode modelViewMode, bool dirty) argument
3324 drawIndexedTextureMesh(float left, float top, float right, float bottom, GLuint texture, const SkPaint* paint, bool blend, GLvoid* vertices, GLvoid* texCoords, GLenum drawMode, GLsizei elementsCount, bool swapSrcDst, bool ignoreTransform, GLuint vbo, ModelViewMode modelViewMode, bool dirty) argument
3381 chooseBlending(bool blend, SkXfermode::Mode mode, ProgramDescription& description, bool swapSrcDst) argument
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