Searched defs:swapSrcDst (Results 1 - 2 of 2) sorted by relevance
/frameworks/base/libs/hwui/ |
H A D | Program.h | 157 bool swapSrcDst; member in struct:android::uirenderer::ProgramDescription 199 swapSrcDst = false; 262 if (swapSrcDst) key |= PROGRAM_KEY_SWAP_SRC_DST;
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H A D | OpenGLRenderer.cpp | 1669 void OpenGLRenderer::setupDrawBlending(const Layer* layer, bool swapSrcDst) { argument 1677 chooseBlending(blend, mode, mDescription, swapSrcDst); 1680 void OpenGLRenderer::setupDrawBlending(const SkPaint* paint, bool blend, bool swapSrcDst) { 1688 chooseBlending(blend, mode, mDescription, swapSrcDst); 3300 bool swapSrcDst, bool ignoreTransform, GLuint vbo, 3312 setupDrawBlending(paint, blend, swapSrcDst); 3327 bool swapSrcDst, bool ignoreTransform, GLuint vbo, 3339 setupDrawBlending(paint, blend, swapSrcDst); 3382 ProgramDescription& description, bool swapSrcDst) { 3401 description.swapSrcDst 3297 drawTextureMesh(float left, float top, float right, float bottom, GLuint texture, const SkPaint* paint, bool blend, GLvoid* vertices, GLvoid* texCoords, GLenum drawMode, GLsizei elementsCount, bool swapSrcDst, bool ignoreTransform, GLuint vbo, ModelViewMode modelViewMode, bool dirty) argument 3324 drawIndexedTextureMesh(float left, float top, float right, float bottom, GLuint texture, const SkPaint* paint, bool blend, GLvoid* vertices, GLvoid* texCoords, GLenum drawMode, GLsizei elementsCount, bool swapSrcDst, bool ignoreTransform, GLuint vbo, ModelViewMode modelViewMode, bool dirty) argument 3381 chooseBlending(bool blend, SkXfermode::Mode mode, ProgramDescription& description, bool swapSrcDst) argument [all...] |
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