Searched defs:sweepAngle (Results 1 - 14 of 14) sorted by relevance

/frameworks/base/graphics/java/android/graphics/drawable/shapes/
H A DArcShape.java37 * @param sweepAngle the sweep angle (in degrees). Anything equal to or
40 public ArcShape(float startAngle, float sweepAngle) { argument
42 mSweep = sweepAngle;
/frameworks/base/libs/hwui/
H A DPathCache.cpp597 float startAngle, float sweepAngle, bool useCenter, const SkPaint* paint) {
602 entry.shape.arc.mSweepAngle = sweepAngle;
614 path.arcTo(r, startAngle, sweepAngle, !useCenter);
596 getArc(float width, float height, float startAngle, float sweepAngle, bool useCenter, const SkPaint* paint) argument
H A DDisplayListRenderer.cpp323 float startAngle, float sweepAngle, bool useCenter, const SkPaint* paint) {
324 if (fabs(sweepAngle) >= 360.0f) {
330 startAngle, sweepAngle, useCenter, paint));
322 drawArc(float left, float top, float right, float bottom, float startAngle, float sweepAngle, bool useCenter, const SkPaint* paint) argument
H A DDisplayListOp.h1196 float startAngle, float sweepAngle, bool useCenter, const SkPaint* paint)
1198 mStartAngle(startAngle), mSweepAngle(sweepAngle), mUseCenter(useCenter) {}
1195 DrawArcOp(float left, float top, float right, float bottom, float startAngle, float sweepAngle, bool useCenter, const SkPaint* paint) argument
H A DOpenGLRenderer.cpp2548 float startAngle, float sweepAngle, bool useCenter, const SkPaint* p) {
2555 // TODO: support fills (accounting for concavity if useCenter && sweepAngle > 180)
2559 startAngle, sweepAngle, useCenter, p);
2572 path.arcTo(rect, startAngle, sweepAngle, !useCenter);
2547 drawArc(float left, float top, float right, float bottom, float startAngle, float sweepAngle, bool useCenter, const SkPaint* p) argument
/frameworks/base/core/jni/android/graphics/
H A DPath.cpp156 jfloat right, jfloat bottom, jfloat startAngle, jfloat sweepAngle,
160 obj->arcTo(oval, startAngle, sweepAngle, forceMoveTo);
190 jfloat right, jfloat bottom, jfloat startAngle, jfloat sweepAngle) {
193 obj->addArc(oval, startAngle, sweepAngle);
155 arcTo(JNIEnv* env, jobject clazz, jlong objHandle, jfloat left, jfloat top, jfloat right, jfloat bottom, jfloat startAngle, jfloat sweepAngle, jboolean forceMoveTo) argument
189 addArc(JNIEnv* env, jobject clazz, jlong objHandle, jfloat left, jfloat top, jfloat right, jfloat bottom, jfloat startAngle, jfloat sweepAngle) argument
H A DSkiaCanvas.cpp105 float startAngle, float sweepAngle, bool useCenter, const SkPaint& paint);
536 float startAngle, float sweepAngle, bool useCenter, const SkPaint& paint) {
538 mCanvas->drawArc(arc, startAngle, sweepAngle, useCenter, paint);
535 drawArc(float left, float top, float right, float bottom, float startAngle, float sweepAngle, bool useCenter, const SkPaint& paint) argument
/frameworks/base/graphics/java/android/graphics/
H A DPath.java432 * @param sweepAngle Sweep angle (in degrees) measured clockwise, treated
436 public void arcTo(RectF oval, float startAngle, float sweepAngle, argument
438 arcTo(oval.left, oval.top, oval.right, oval.bottom, startAngle, sweepAngle, forceMoveTo);
450 * @param sweepAngle Sweep angle (in degrees) measured clockwise
452 public void arcTo(RectF oval, float startAngle, float sweepAngle) { argument
453 arcTo(oval.left, oval.top, oval.right, oval.bottom, startAngle, sweepAngle, false);
464 * @param sweepAngle Sweep angle (in degrees) measured clockwise, treated
469 float sweepAngle, boolean forceMoveTo) {
471 native_arcTo(mNativePath, left, top, right, bottom, startAngle, sweepAngle, forceMoveTo);
573 * @param sweepAngle Swee
468 arcTo(float left, float top, float right, float bottom, float startAngle, float sweepAngle, boolean forceMoveTo) argument
575 addArc(RectF oval, float startAngle, float sweepAngle) argument
585 addArc(float left, float top, float right, float bottom, float startAngle, float sweepAngle) argument
804 native_arcTo(long nPath, float left, float top, float right, float bottom, float startAngle, float sweepAngle, boolean forceMoveTo) argument
813 native_addArc(long nPath, float left, float top, float right, float bottom, float startAngle, float sweepAngle) argument
[all...]
H A DCanvas.java1202 * @param sweepAngle Sweep angle (in degrees) measured clockwise
1207 public void drawArc(@NonNull RectF oval, float startAngle, float sweepAngle, boolean useCenter, argument
1209 drawArc(oval.left, oval.top, oval.right, oval.bottom, startAngle, sweepAngle, useCenter,
1229 * @param sweepAngle Sweep angle (in degrees) measured clockwise
1235 float sweepAngle, boolean useCenter, @NonNull Paint paint) {
1236 native_drawArc(mNativeCanvasWrapper, left, top, right, bottom, startAngle, sweepAngle,
1234 drawArc(float left, float top, float right, float bottom, float startAngle, float sweepAngle, boolean useCenter, @NonNull Paint paint) argument
/frameworks/base/tools/layoutlib/bridge/src/android/graphics/
H A DPath_Delegate.java302 float startAngle, float sweepAngle, boolean forceMoveTo) {
308 pathDelegate.arcTo(left, top, right, bottom, startAngle, sweepAngle, forceMoveTo);
358 float bottom, float startAngle, float sweepAngle) {
367 -startAngle, -sweepAngle, Arc2D.OPEN), false);
723 * @param sweepAngle Sweep angle (in degrees) measured clockwise, treated
728 float sweepAngle,
731 -sweepAngle, Arc2D.OPEN);
300 native_arcTo(long nPath, float left, float top, float right, float bottom, float startAngle, float sweepAngle, boolean forceMoveTo) argument
357 native_addArc(long nPath, float left, float top, float right, float bottom, float startAngle, float sweepAngle) argument
727 arcTo(float left, float top, float right, float bottom, float startAngle, float sweepAngle, boolean forceMoveTo) argument
/frameworks/support/v4/java/android/support/v4/widget/
H A DMaterialProgressDrawable.java464 float sweepAngle = endAngle - startAngle;
467 c.drawArc(arcBounds, startAngle, sweepAngle, false, mPaint);
469 drawTriangle(c, startAngle, sweepAngle, bounds);
479 private void drawTriangle(Canvas c, float startAngle, float sweepAngle, Rect bounds) { argument
506 c.rotate(startAngle + sweepAngle - ARROW_OFFSET_ANGLE, bounds.exactCenterX(),
/frameworks/base/core/java/android/view/
H A DGLES20Canvas.java542 float startAngle, float sweepAngle, boolean useCenter, Paint paint) {
544 startAngle, sweepAngle, useCenter, paint.mNativePaint);
548 float right, float bottom, float startAngle, float sweepAngle,
541 drawArc(float left, float top, float right, float bottom, float startAngle, float sweepAngle, boolean useCenter, Paint paint) argument
547 nDrawArc(long renderer, float left, float top, float right, float bottom, float startAngle, float sweepAngle, boolean useCenter, long paint) argument
/frameworks/base/core/jni/
H A Dandroid_graphics_Canvas.cpp267 jfloat right, jfloat bottom, jfloat startAngle, jfloat sweepAngle,
270 get_canvas(canvasHandle)->drawArc(left, top, right, bottom, startAngle, sweepAngle,
266 drawArc(JNIEnv* env, jobject, jlong canvasHandle, jfloat left, jfloat top, jfloat right, jfloat bottom, jfloat startAngle, jfloat sweepAngle, jboolean useCenter, jlong paintHandle) argument
H A Dandroid_view_GLES20Canvas.cpp512 jfloat startAngle, jfloat sweepAngle, jboolean useCenter, jlong paintPtr) {
515 renderer->drawArc(left, top, right, bottom, startAngle, sweepAngle, useCenter, paint);
510 android_view_GLES20Canvas_drawArc(JNIEnv* env, jobject clazz, jlong rendererPtr, jfloat left, jfloat top, jfloat right, jfloat bottom, jfloat startAngle, jfloat sweepAngle, jboolean useCenter, jlong paintPtr) argument

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