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/frameworks/native/opengl/tests/fillrate/
H A Dfillrate.cpp81 uint32_t* t32 = (uint32_t*)malloc(512*512*4); local
87 t32[x+y*512] = 0x10FFFFFF;
89 t32[x+y*512] = 0x20FF0000;
108 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 512, 512, 0, GL_RGBA, GL_UNSIGNED_BYTE, t32);

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