Searched defs:targetUniform (Results 1 - 1 of 1) sorted by relevance

/external/chromium_org/third_party/angle/src/libGLESv2/renderer/d3d/d3d9/
H A DRenderer9.cpp1712 gl::LinkedUniform *targetUniform = uniformArray[uniformIndex]; local
1714 if (targetUniform->dirty)
1716 GLfloat *f = (GLfloat*)targetUniform->data;
1717 GLint *i = (GLint*)targetUniform->data;
1719 switch (targetUniform->type)
1728 applyUniformnbv(targetUniform, i);
1737 applyUniformnfv(targetUniform, f);
1743 applyUniformniv(targetUniform, i);
1760 void Renderer9::applyUniformnfv(gl::LinkedUniform *targetUniform, const GLfloat *v) argument
1762 if (targetUniform
1773 applyUniformniv(gl::LinkedUniform *targetUniform, const GLint *v) argument
1789 applyUniformnbv(gl::LinkedUniform *targetUniform, const GLint *v) argument
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