Searched defs:tmu (Results 1 - 4 of 4) sorted by relevance

/frameworks/native/opengl/libagl/
H A Darray.cpp146 memcpy(v, c->current.texture[c->arrays.tmu].v, sizeof(vec4_t));
436 const int tmu = c->arrays.activeTexture; local
441 case GL_TEXTURE_COORD_ARRAY: a = &c->arrays.texture[tmu]; break;
1203 am.tmu = i;
1319 const int tmu = c->arrays.activeTexture; local
1320 c->arrays.texture[tmu].init(size, type, stride, pointer,
H A Dprimitives.cpp492 int width = c->textures.tmu[i].texture->surface.width;
497 int height = c->textures.tmu[i].texture->surface.height;
704 const int w = c->textures.tmu[i].texture->surface.width;
705 const int h = c->textures.tmu[i].texture->surface.height;
721 const texture_t& tmu = c->rasterizer.state.texture[i]; local
722 if (!tmu.enable)
733 const GLenum min_filter = c->textures.tmu[i].texture->min_filter;
737 &c->textures.tmu[i].texture->mip(lod));
741 if (tmu.s_wrap == GGL_CLAMP) {
742 const int width = tmu
778 const texture_t& tmu = c->rasterizer.state.texture[i]; local
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H A Dtexture.cpp33 ogles_context_t* c, int tmu, GLuint texture, const sp<EGLTextureObject>& tex);
68 if (c->textures.tmu[i].texture)
69 c->textures.tmu[i].texture->decStrong(c);
76 texture_unit_t& u(c->textures.tmu[i]);
111 void invalidate_texture(ogles_context_t* c, int tmu, uint8_t flags = 0xFF) { argument
112 c->textures.tmu[tmu].dirty = flags;
127 texture_unit_t& u(c->textures.tmu[i]);
155 texture_unit_t& u(c->textures.tmu[i]);
312 const GLuint name = c->textures.tmu[activ
342 bindTextureTmu( ogles_context_t* c, int tmu, GLuint texture, const sp<EGLTextureObject>& tex) argument
776 const int tmu = 0; local
934 const int tmu = target-GL_TEXTURE0; local
949 const int tmu = target-GL_TEXTURE0; local
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H A Dcontext.h206 uint8_t tmu; member in struct:android::gl::array_machine_t
359 texture_unit_t tmu[GGL_TEXTURE_UNIT_COUNT]; member in struct:android::gl::texture_state_t
360 int active; // active tmu

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