Searched defs:unit (Results 51 - 75 of 405) sorted by relevance

1234567891011>>

/external/chromium_org/third_party/mesa/src/src/mesa/drivers/dri/i915/
H A Dintel_tex_validate.c36 intel_finalize_mipmap_tree(struct intel_context *intel, GLuint unit) argument
39 struct gl_texture_object *tObj = intel->ctx.Texture.Unit[unit]._Current;
41 struct gl_sampler_object *sampler = _mesa_get_samplerobj(ctx, unit);
/external/chromium_org/third_party/mesa/src/src/mesa/drivers/dri/i965/
H A Dbrw_wm_sampler_state.c83 int unit, int ss_index)
87 struct gl_texture_unit *texUnit = &ctx->Texture.Unit[unit];
156 * Sets the sampler state for a single unit based off of the sampler key
160 int unit,
166 struct gl_texture_unit *texUnit = &ctx->Texture.Unit[unit];
168 struct gl_sampler_object *gl_sampler = _mesa_get_samplerobj(ctx, unit);
271 * shadow comparison is enabled on each/any texture unit.
304 upload_default_color(brw, gl_sampler, unit, ss_index);
344 /* ARB programs use the texture unit number as the sampler index, so we
345 * need to find the highest unit use
82 upload_default_color(struct brw_context *brw, struct gl_sampler_object *sampler, int unit, int ss_index) argument
159 brw_update_sampler_state(struct brw_context *brw, int unit, int ss_index, struct brw_sampler_state *sampler) argument
359 const unsigned unit = (fs->SamplersUsed & (1 << s)) ? local
[all...]
H A Dintel_tex_validate.c36 intel_finalize_mipmap_tree(struct intel_context *intel, GLuint unit) argument
39 struct gl_texture_object *tObj = intel->ctx.Texture.Unit[unit]._Current;
41 struct gl_sampler_object *sampler = _mesa_get_samplerobj(ctx, unit);
/external/chromium_org/third_party/mesa/src/src/mesa/drivers/dri/intel/
H A Dintel_tex_validate.c36 intel_finalize_mipmap_tree(struct intel_context *intel, GLuint unit) argument
39 struct gl_texture_object *tObj = intel->ctx.Texture.Unit[unit]._Current;
41 struct gl_sampler_object *sampler = _mesa_get_samplerobj(ctx, unit);
/external/chromium_org/third_party/mesa/src/src/mesa/drivers/dri/nouveau/
H A Dnv10_state_tex.c42 struct gl_texture_unit *unit = &ctx->Texture.Unit[i]; local
46 if (nctx->fallback == HWTNL && (unit->TexGenEnabled & 1 << j)) {
47 struct gl_texgen *coord = get_texgen_coord(unit, j);
H A Dnv20_state_tex.c42 struct gl_texture_unit *unit = &ctx->Texture.Unit[i]; local
46 if (nctx->fallback == HWTNL && (unit->TexGenEnabled & 1 << j)) {
47 struct gl_texgen *coord = get_texgen_coord(unit, j);
/external/chromium_org/third_party/mesa/src/src/mesa/state_tracker/
H A Dst_atom_sampler.c216 GLuint unit; local
228 for (unit = 0; unit < max_units; unit++, samplers_used >>= 1) {
229 struct pipe_sampler_state *sampler = samplers + unit;
232 const GLuint texUnit = prog->SamplerUnits[unit];
236 *num_samplers = unit + 1;
238 cso_single_sampler(st->cso_context, shader_stage, unit, sampler);
240 else if (samplers_used != 0 || unit < old_max) {
241 cso_single_sampler(st->cso_context, shader_stage, unit, NUL
[all...]
/external/chromium_org/third_party/mesa/src/src/mesa/swrast/
H A Ds_texfetch.c1168 _mesa_update_fetch_functions(struct gl_context *ctx, GLuint unit) argument
1170 struct gl_texture_object *texObj = ctx->Texture.Unit[unit]._Current;
1178 samp = _mesa_get_samplerobj(ctx, unit);
/external/glide/library/src/main/java/com/bumptech/glide/volley/
H A DVolleyRequestFuture.java102 public T get(long timeout, TimeUnit unit) argument
104 return doGet(TimeUnit.MILLISECONDS.convert(timeout, unit));
/external/guava/guava/src/com/google/common/base/
H A DStopwatch.java150 * in the desired time unit, with any fraction rounded down.
180 * appropriate unit and using the specified number of significant figures.
188 TimeUnit unit = chooseUnit(nanos);
189 double value = (double) nanos / NANOSECONDS.convert(1, unit);
193 value, abbreviate(unit));
209 private static String abbreviate(TimeUnit unit) { argument
210 switch (unit) {
/external/guava/guava/src/com/google/common/util/concurrent/
H A DAbstractService.java247 public State get(long timeout, TimeUnit unit) argument
250 return super.get(timeout, unit);
H A DForwardingExecutorService.java48 public boolean awaitTermination(long timeout, TimeUnit unit) argument
50 return delegate().awaitTermination(timeout, unit);
61 Collection<? extends Callable<T>> tasks, long timeout, TimeUnit unit)
63 return delegate().invokeAll(tasks, timeout, unit);
74 Collection<? extends Callable<T>> tasks, long timeout, TimeUnit unit)
76 return delegate().invokeAny(tasks, timeout, unit);
60 invokeAll( Collection<? extends Callable<T>> tasks, long timeout, TimeUnit unit) argument
73 invokeAny( Collection<? extends Callable<T>> tasks, long timeout, TimeUnit unit) argument
/external/guava/guava-tests/test/com/google/common/util/concurrent/
H A DInterruptionUtil.java75 static void requestInterruptIn(final long time, final TimeUnit unit) { argument
81 unit.sleep(time);
118 Thread thread, long timeout, TimeUnit unit) {
121 long remainingNanos = unit.toNanos(timeout);
117 joinUninterruptibly( Thread thread, long timeout, TimeUnit unit) argument
/external/libnl/lib/route/sch/
H A Dfifo.c94 char *unit; local
97 r = nl_cancel_down_bytes(fifo->qf_limit, &unit);
98 nl_dump(p, " limit %.1f%s", r, unit);
/external/lldb/include/lldb/Core/
H A DTimer.h124 const char *unit = NULL; local
128 unit = "ns";
133 unit = "us";
138 unit = "ms";
143 unit = "sec";
146 int result = printf ("%3.2f %s: ", elapsed_value, unit);
/external/mesa3d/src/gallium/drivers/i915/
H A Di915_state_sampler.c62 uint unit,
83 uint unit,
141 state[1] |= (unit << SS3_TEXTUREMAP_INDEX_SHIFT);
146 uint unit; local
151 for (unit = 0; unit < i915->num_fragment_sampler_views && unit < i915->num_samplers;
152 unit++) {
153 /* determine unit enable/disable by looking for a bound texture */
155 if (i915->fragment_sampler_views[unit]) {
82 update_sampler(struct i915_context *i915, uint unit, const struct i915_sampler_state *sampler, const struct i915_texture *tex, unsigned state[3]) argument
294 update_map(struct i915_context *i915, uint unit, const struct i915_texture *tex, const struct i915_sampler_state *sampler, const struct pipe_sampler_view* view, uint state[2]) argument
346 uint unit; local
[all...]
/external/mesa3d/src/gallium/drivers/nv30/
H A Dnv30_fragtex.c42 unsigned unit = ffs(dirty) - 1; local
43 struct nv30_sampler_view *sv = (void *)nv30->fragprog.textures[unit];
44 struct nv30_sampler_state *ss = nv30->fragprog.samplers[unit];
46 PUSH_RESET(push, BUFCTX_FRAGTEX(unit));
90 BEGIN_NV04(push, NV40_3D(TEX_SIZE1(unit)), 1);
126 BEGIN_NV04(push, NV30_3D(TEX_OFFSET(unit)), 8);
127 PUSH_MTHDl(push, NV30_3D(TEX_OFFSET(unit)), BUFCTX_FRAGTEX(unit),
129 PUSH_MTHDs(push, NV30_3D(TEX_FORMAT(unit)), BUFCTX_FRAGTEX(unit),
[all...]
/external/mesa3d/src/gallium/drivers/svga/
H A Dsvga_tgsi_decl_sm30.c295 unsigned unit = index - 1; local
297 emit->inverted_texcoords |= (1 << unit);
300 emit->ps_true_texcoord[unit] = emit->input_map[idx];
303 emit->ps_inverted_texcoord[unit] =
307 emit->ps_inverted_texcoord_input[unit] = idx;
310 emit->input_map[idx] = emit->ps_inverted_texcoord[unit];
330 if (emit->unit == PIPE_SHADER_FRAGMENT &&
528 assert (emit->unit == PIPE_SHADER_FRAGMENT);
533 if (emit->unit == PIPE_SHADER_VERTEX)
540 if (emit->unit
[all...]
/external/mesa3d/src/mesa/drivers/dri/i915/
H A Dintel_tex_validate.c36 intel_finalize_mipmap_tree(struct intel_context *intel, GLuint unit) argument
39 struct gl_texture_object *tObj = intel->ctx.Texture.Unit[unit]._Current;
41 struct gl_sampler_object *sampler = _mesa_get_samplerobj(ctx, unit);
/external/mesa3d/src/mesa/drivers/dri/i965/
H A Dbrw_wm_sampler_state.c83 int unit, int ss_index)
87 struct gl_texture_unit *texUnit = &ctx->Texture.Unit[unit];
156 * Sets the sampler state for a single unit based off of the sampler key
160 int unit,
166 struct gl_texture_unit *texUnit = &ctx->Texture.Unit[unit];
168 struct gl_sampler_object *gl_sampler = _mesa_get_samplerobj(ctx, unit);
271 * shadow comparison is enabled on each/any texture unit.
304 upload_default_color(brw, gl_sampler, unit, ss_index);
344 /* ARB programs use the texture unit number as the sampler index, so we
345 * need to find the highest unit use
82 upload_default_color(struct brw_context *brw, struct gl_sampler_object *sampler, int unit, int ss_index) argument
159 brw_update_sampler_state(struct brw_context *brw, int unit, int ss_index, struct brw_sampler_state *sampler) argument
359 const unsigned unit = (fs->SamplersUsed & (1 << s)) ? local
[all...]
H A Dintel_tex_validate.c36 intel_finalize_mipmap_tree(struct intel_context *intel, GLuint unit) argument
39 struct gl_texture_object *tObj = intel->ctx.Texture.Unit[unit]._Current;
41 struct gl_sampler_object *sampler = _mesa_get_samplerobj(ctx, unit);
/external/mesa3d/src/mesa/drivers/dri/intel/
H A Dintel_tex_validate.c36 intel_finalize_mipmap_tree(struct intel_context *intel, GLuint unit) argument
39 struct gl_texture_object *tObj = intel->ctx.Texture.Unit[unit]._Current;
41 struct gl_sampler_object *sampler = _mesa_get_samplerobj(ctx, unit);
/external/mesa3d/src/mesa/drivers/dri/nouveau/
H A Dnv10_state_tex.c42 struct gl_texture_unit *unit = &ctx->Texture.Unit[i]; local
46 if (nctx->fallback == HWTNL && (unit->TexGenEnabled & 1 << j)) {
47 struct gl_texgen *coord = get_texgen_coord(unit, j);
H A Dnv20_state_tex.c42 struct gl_texture_unit *unit = &ctx->Texture.Unit[i]; local
46 if (nctx->fallback == HWTNL && (unit->TexGenEnabled & 1 << j)) {
47 struct gl_texgen *coord = get_texgen_coord(unit, j);
/external/mesa3d/src/mesa/state_tracker/
H A Dst_atom_sampler.c216 GLuint unit; local
228 for (unit = 0; unit < max_units; unit++, samplers_used >>= 1) {
229 struct pipe_sampler_state *sampler = samplers + unit;
232 const GLuint texUnit = prog->SamplerUnits[unit];
236 *num_samplers = unit + 1;
238 cso_single_sampler(st->cso_context, shader_stage, unit, sampler);
240 else if (samplers_used != 0 || unit < old_max) {
241 cso_single_sampler(st->cso_context, shader_stage, unit, NUL
[all...]

Completed in 585 milliseconds

1234567891011>>