Searched defs:useQuickReject (Results 1 - 1 of 1) sorted by relevance

/frameworks/base/libs/hwui/
H A DDisplayListOp.h79 bool useQuickReject) = 0;
82 bool useQuickReject) = 0;
98 bool useQuickReject) {
108 bool useQuickReject) {
122 bool useQuickReject) {
123 if (mQuickRejected && CC_LIKELY(useQuickReject)) {
131 bool useQuickReject) {
132 if (mQuickRejected && CC_LIKELY(useQuickReject)) {
290 bool useQuickReject) {
316 bool useQuickReject) {
97 defer(DeferStateStruct& deferStruct, int saveCount, int level, bool useQuickReject) argument
107 replay(ReplayStateStruct& replayStruct, int saveCount, int level, bool useQuickReject) argument
121 defer(DeferStateStruct& deferStruct, int saveCount, int level, bool useQuickReject) argument
130 replay(ReplayStateStruct& replayStruct, int saveCount, int level, bool useQuickReject) argument
289 defer(DeferStateStruct& deferStruct, int saveCount, int level, bool useQuickReject) argument
315 defer(DeferStateStruct& deferStruct, int saveCount, int level, bool useQuickReject) argument
353 defer(DeferStateStruct& deferStruct, int saveCount, int level, bool useQuickReject) argument
526 defer(DeferStateStruct& deferStruct, int saveCount, int level, bool useQuickReject) argument
1479 defer(DeferStateStruct& deferStruct, int saveCount, int level, bool useQuickReject) argument
1486 replay(ReplayStateStruct& replayStruct, int saveCount, int level, bool useQuickReject) argument
[all...]

Completed in 41 milliseconds