Searched defs:useQuickReject (Results 1 - 1 of 1) sorted by relevance
/frameworks/base/libs/hwui/ |
H A D | DisplayListOp.h | 79 bool useQuickReject) = 0; 82 bool useQuickReject) = 0; 98 bool useQuickReject) { 108 bool useQuickReject) { 122 bool useQuickReject) { 123 if (mQuickRejected && CC_LIKELY(useQuickReject)) { 131 bool useQuickReject) { 132 if (mQuickRejected && CC_LIKELY(useQuickReject)) { 290 bool useQuickReject) { 316 bool useQuickReject) { 97 defer(DeferStateStruct& deferStruct, int saveCount, int level, bool useQuickReject) argument 107 replay(ReplayStateStruct& replayStruct, int saveCount, int level, bool useQuickReject) argument 121 defer(DeferStateStruct& deferStruct, int saveCount, int level, bool useQuickReject) argument 130 replay(ReplayStateStruct& replayStruct, int saveCount, int level, bool useQuickReject) argument 289 defer(DeferStateStruct& deferStruct, int saveCount, int level, bool useQuickReject) argument 315 defer(DeferStateStruct& deferStruct, int saveCount, int level, bool useQuickReject) argument 353 defer(DeferStateStruct& deferStruct, int saveCount, int level, bool useQuickReject) argument 526 defer(DeferStateStruct& deferStruct, int saveCount, int level, bool useQuickReject) argument 1479 defer(DeferStateStruct& deferStruct, int saveCount, int level, bool useQuickReject) argument 1486 replay(ReplayStateStruct& replayStruct, int saveCount, int level, bool useQuickReject) argument [all...] |
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