H A D | android_opengl_GLES20.cpp | 4517 (JNIEnv *_env, jobject _this, jint location, jint count, jfloatArray v_ref, jint offset) { 4525 if (!v_ref) { 4537 _remaining = _env->GetArrayLength(v_ref) - offset; 4545 _env->GetPrimitiveArrayCritical(v_ref, (jboolean *)0); 4556 _env->ReleasePrimitiveArrayCritical(v_ref, v_base, 4615 (JNIEnv *_env, jobject _this, jint location, jint count, jintArray v_ref, jint offset) { 4623 if (!v_ref) { 4635 _remaining = _env->GetArrayLength(v_ref) - offset; 4643 _env->GetPrimitiveArrayCritical(v_ref, (jboolean *)0); 4654 _env->ReleasePrimitiveArrayCritical(v_ref, v_bas 4516 android_glUniform1fv__II_3FI(JNIEnv *_env, jobject _this, jint location, jint count, jfloatArray v_ref, jint offset) argument 4614 android_glUniform1iv__II_3II(JNIEnv *_env, jobject _this, jint location, jint count, jintArray v_ref, jint offset) argument 4713 android_glUniform2fv__II_3FI(JNIEnv *_env, jobject _this, jint location, jint count, jfloatArray v_ref, jint offset) argument 4812 android_glUniform2iv__II_3II(JNIEnv *_env, jobject _this, jint location, jint count, jintArray v_ref, jint offset) argument 4912 android_glUniform3fv__II_3FI(JNIEnv *_env, jobject _this, jint location, jint count, jfloatArray v_ref, jint offset) argument 5012 android_glUniform3iv__II_3II(JNIEnv *_env, jobject _this, jint location, jint count, jintArray v_ref, jint offset) argument 5113 android_glUniform4fv__II_3FI(JNIEnv *_env, jobject _this, jint location, jint count, jfloatArray v_ref, jint offset) argument 5214 android_glUniform4iv__II_3II(JNIEnv *_env, jobject _this, jint location, jint count, jintArray v_ref, jint offset) argument [all...] |