Searched defs:value_base (Results 1 - 4 of 4) sorted by relevance
/frameworks/base/core/jni/ |
H A D | android_opengl_EGL14.cpp | 483 EGLint *value_base = (EGLint *) 0; local 506 value_base = (EGLint *) 508 value = value_base + offset; 518 if (value_base) { 519 _env->ReleasePrimitiveArrayCritical(value_ref, value_base, 782 EGLint *value_base = (EGLint *) 0; local 805 value_base = (EGLint *) 807 value = value_base + offset; 817 if (value_base) { 818 _env->ReleasePrimitiveArrayCritical(value_ref, value_base, 1139 EGLint *value_base = (EGLint *) 0; local [all...] |
H A D | android_opengl_GLES31.cpp | 1156 GLint *value_base = (GLint *) 0; local 1173 value_base = (GLint *) 1175 value = value_base + offset; 1185 if (value_base) { 1186 _env->ReleasePrimitiveArrayCritical(value_ref, value_base, 1226 GLint *value_base = (GLint *) 0; local 1243 value_base = (GLint *) 1245 value = value_base + offset; 1255 if (value_base) { 1256 _env->ReleasePrimitiveArrayCritical(value_ref, value_base, 1296 GLint *value_base = (GLint *) 0; local 1366 GLint *value_base = (GLint *) 0; local 1436 GLuint *value_base = (GLuint *) 0; local 1506 GLuint *value_base = (GLuint *) 0; local 1576 GLuint *value_base = (GLuint *) 0; local 1646 GLuint *value_base = (GLuint *) 0; local 1716 GLfloat *value_base = (GLfloat *) 0; local 1786 GLfloat *value_base = (GLfloat *) 0; local 1856 GLfloat *value_base = (GLfloat *) 0; local 1926 GLfloat *value_base = (GLfloat *) 0; local 1996 GLfloat *value_base = (GLfloat *) 0; local 2068 GLfloat *value_base = (GLfloat *) 0; local 2140 GLfloat *value_base = (GLfloat *) 0; local 2212 GLfloat *value_base = (GLfloat *) 0; local 2284 GLfloat *value_base = (GLfloat *) 0; local 2356 GLfloat *value_base = (GLfloat *) 0; local 2428 GLfloat *value_base = (GLfloat *) 0; local 2500 GLfloat *value_base = (GLfloat *) 0; local 2572 GLfloat *value_base = (GLfloat *) 0; local [all...] |
H A D | android_opengl_GLES20.cpp | 5307 GLfloat *value_base = (GLfloat *) 0; local 5330 value_base = (GLfloat *) 5332 value = value_base + offset; 5342 if (value_base) { 5343 _env->ReleasePrimitiveArrayCritical(value_ref, value_base, 5397 GLfloat *value_base = (GLfloat *) 0; local 5420 value_base = (GLfloat *) 5422 value = value_base + offset; 5432 if (value_base) { 5433 _env->ReleasePrimitiveArrayCritical(value_ref, value_base, 5487 GLfloat *value_base = (GLfloat *) 0; local [all...] |
H A D | android_opengl_GLES30.cpp | 985 GLfloat *value_base = (GLfloat *) 0; local 1002 value_base = (GLfloat *) 1004 value = value_base + offset; 1014 if (value_base) { 1015 _env->ReleasePrimitiveArrayCritical(value_ref, value_base, 1055 GLfloat *value_base = (GLfloat *) 0; local 1072 value_base = (GLfloat *) 1074 value = value_base + offset; 1084 if (value_base) { 1085 _env->ReleasePrimitiveArrayCritical(value_ref, value_base, 1125 GLfloat *value_base = (GLfloat *) 0; local 1195 GLfloat *value_base = (GLfloat *) 0; local 1265 GLfloat *value_base = (GLfloat *) 0; local 1335 GLfloat *value_base = (GLfloat *) 0; local 2590 GLuint *value_base = (GLuint *) 0; local 2658 GLuint *value_base = (GLuint *) 0; local 2726 GLuint *value_base = (GLuint *) 0; local 2794 GLuint *value_base = (GLuint *) 0; local 2862 GLint *value_base = (GLint *) 0; local 2930 GLuint *value_base = (GLuint *) 0; local 2998 GLfloat *value_base = (GLfloat *) 0; local [all...] |
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