Searched defs:value_base (Results 1 - 4 of 4) sorted by relevance

/frameworks/base/core/jni/
H A Dandroid_opengl_EGL14.cpp483 EGLint *value_base = (EGLint *) 0; local
506 value_base = (EGLint *)
508 value = value_base + offset;
518 if (value_base) {
519 _env->ReleasePrimitiveArrayCritical(value_ref, value_base,
782 EGLint *value_base = (EGLint *) 0; local
805 value_base = (EGLint *)
807 value = value_base + offset;
817 if (value_base) {
818 _env->ReleasePrimitiveArrayCritical(value_ref, value_base,
1139 EGLint *value_base = (EGLint *) 0; local
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H A Dandroid_opengl_GLES31.cpp1156 GLint *value_base = (GLint *) 0; local
1173 value_base = (GLint *)
1175 value = value_base + offset;
1185 if (value_base) {
1186 _env->ReleasePrimitiveArrayCritical(value_ref, value_base,
1226 GLint *value_base = (GLint *) 0; local
1243 value_base = (GLint *)
1245 value = value_base + offset;
1255 if (value_base) {
1256 _env->ReleasePrimitiveArrayCritical(value_ref, value_base,
1296 GLint *value_base = (GLint *) 0; local
1366 GLint *value_base = (GLint *) 0; local
1436 GLuint *value_base = (GLuint *) 0; local
1506 GLuint *value_base = (GLuint *) 0; local
1576 GLuint *value_base = (GLuint *) 0; local
1646 GLuint *value_base = (GLuint *) 0; local
1716 GLfloat *value_base = (GLfloat *) 0; local
1786 GLfloat *value_base = (GLfloat *) 0; local
1856 GLfloat *value_base = (GLfloat *) 0; local
1926 GLfloat *value_base = (GLfloat *) 0; local
1996 GLfloat *value_base = (GLfloat *) 0; local
2068 GLfloat *value_base = (GLfloat *) 0; local
2140 GLfloat *value_base = (GLfloat *) 0; local
2212 GLfloat *value_base = (GLfloat *) 0; local
2284 GLfloat *value_base = (GLfloat *) 0; local
2356 GLfloat *value_base = (GLfloat *) 0; local
2428 GLfloat *value_base = (GLfloat *) 0; local
2500 GLfloat *value_base = (GLfloat *) 0; local
2572 GLfloat *value_base = (GLfloat *) 0; local
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H A Dandroid_opengl_GLES20.cpp5307 GLfloat *value_base = (GLfloat *) 0; local
5330 value_base = (GLfloat *)
5332 value = value_base + offset;
5342 if (value_base) {
5343 _env->ReleasePrimitiveArrayCritical(value_ref, value_base,
5397 GLfloat *value_base = (GLfloat *) 0; local
5420 value_base = (GLfloat *)
5422 value = value_base + offset;
5432 if (value_base) {
5433 _env->ReleasePrimitiveArrayCritical(value_ref, value_base,
5487 GLfloat *value_base = (GLfloat *) 0; local
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H A Dandroid_opengl_GLES30.cpp985 GLfloat *value_base = (GLfloat *) 0; local
1002 value_base = (GLfloat *)
1004 value = value_base + offset;
1014 if (value_base) {
1015 _env->ReleasePrimitiveArrayCritical(value_ref, value_base,
1055 GLfloat *value_base = (GLfloat *) 0; local
1072 value_base = (GLfloat *)
1074 value = value_base + offset;
1084 if (value_base) {
1085 _env->ReleasePrimitiveArrayCritical(value_ref, value_base,
1125 GLfloat *value_base = (GLfloat *) 0; local
1195 GLfloat *value_base = (GLfloat *) 0; local
1265 GLfloat *value_base = (GLfloat *) 0; local
1335 GLfloat *value_base = (GLfloat *) 0; local
2590 GLuint *value_base = (GLuint *) 0; local
2658 GLuint *value_base = (GLuint *) 0; local
2726 GLuint *value_base = (GLuint *) 0; local
2794 GLuint *value_base = (GLuint *) 0; local
2862 GLint *value_base = (GLint *) 0; local
2930 GLuint *value_base = (GLuint *) 0; local
2998 GLfloat *value_base = (GLfloat *) 0; local
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