Searched defs:verts (Results 1 - 5 of 5) sorted by relevance

/frameworks/base/core/java/android/view/
H A DGLES20Canvas.java681 public void drawBitmapMesh(Bitmap bitmap, int meshWidth, int meshHeight, float[] verts, argument
693 checkRange(verts.length, vertOffset, count * 2);
701 verts, vertOffset, colors, colorOffset, nativePaint);
705 int meshWidth, int meshHeight, float[] verts, int vertOffset,
994 public void drawVertices(VertexMode mode, int vertexCount, float[] verts, int vertOffset, argument
704 nDrawBitmapMesh(long renderer, long bitmap, int meshWidth, int meshHeight, float[] verts, int vertOffset, int[] colors, int colorOffset, long paint) argument
/frameworks/base/core/jni/android/graphics/
H A DSkiaCanvas.cpp108 const float* verts, const float* tex, const int* colors,
546 const float* verts, const float* texs, const int* colors,
552 mCanvas->drawVertices(vertexMode, ptCount, (SkPoint*)verts, (SkPoint*)texs,
545 drawVertices(SkCanvas::VertexMode vertexMode, int vertexCount, const float* verts, const float* texs, const int* colors, const uint16_t* indices, int indexCount, const SkPaint& paint) argument
/frameworks/base/core/jni/
H A Dandroid_graphics_Canvas.cpp293 const float* verts = vertA.ptr() + vertIndex; local
307 get_canvas(canvasHandle)->drawVertices(mode, vertexCount, verts, texs, colors,
/frameworks/base/tools/layoutlib/bridge/src/android/graphics/
H A DCanvas_Delegate.java825 int meshWidth, int meshHeight, float[] verts, int vertOffset, int[] colors,
834 float[] verts, int vertOffset,
824 nativeDrawBitmapMesh(long nCanvas, long nBitmap, int meshWidth, int meshHeight, float[] verts, int vertOffset, int[] colors, int colorOffset, long nPaint) argument
833 nativeDrawVertices(long nCanvas, int mode, int n, float[] verts, int vertOffset, float[] texs, int texOffset, int[] colors, int colorOffset, short[] indices, int indexOffset, int indexCount, long nPaint) argument
/frameworks/base/graphics/java/android/graphics/
H A DCanvas.java1528 * meshHeight+1 vertices down. The verts array is accessed in row-major
1538 * @param verts Array of x,y pairs, specifying where the mesh should be
1542 * @param vertOffset Number of verts elements to skip before drawing
1552 @NonNull float[] verts, int vertOffset, @Nullable int[] colors, int colorOffset,
1562 checkRange(verts.length, vertOffset, count * 2);
1568 verts, vertOffset, colors, colorOffset,
1589 * verts array is required, and specifies the x,y pairs for each vertex. If
1604 * @param verts Array of vertices for the mesh
1605 * @param vertOffset Number of values in the verts to skip before drawing.
1617 public void drawVertices(@NonNull VertexMode mode, int vertexCount, @NonNull float[] verts, argument
1551 drawBitmapMesh(@onNull Bitmap bitmap, int meshWidth, int meshHeight, @NonNull float[] verts, int vertOffset, @Nullable int[] colors, int colorOffset, @Nullable Paint paint) argument
2069 nativeDrawBitmapMesh(long nativeCanvas, long nativeBitmap, int meshWidth, int meshHeight, float[] verts, int vertOffset, int[] colors, int colorOffset, long nativePaint) argument
2075 nativeDrawVertices(long nativeCanvas, int mode, int n, float[] verts, int vertOffset, float[] texs, int texOffset, int[] colors, int colorOffset, short[] indices, int indexOffset, int indexCount, long nativePaint) argument
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