/external/chromium_org/third_party/skia/src/gpu/effects/ |
H A D | GrMatrixConvolutionEffect.h | 22 static GrFragmentProcessor* Create(GrTexture* texture, argument 31 return SkNEW_ARGS(GrMatrixConvolutionEffect, (texture, 42 static GrFragmentProcessor* CreateGaussian(GrTexture* texture,
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H A D | GrCustomCoordsTextureEffect.h | 17 * The output color of this effect is a modulation of the input color and a sample from a texture. 40 GrCustomCoordsTextureEffect(GrTexture* texture, const GrTextureParams& params);
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H A D | GrBicubicEffect.cpp | 121 const GrTexture& texture = *processor.texture(0); local 123 imageIncrement[0] = 1.0f / texture.width(); 124 imageIncrement[1] = 1.0f / texture.height(); 127 fDomain.setData(pdman, bicubicEffect.domain(), texture.origin()); 139 GrBicubicEffect::GrBicubicEffect(GrTexture* texture, argument 143 : INHERITED(texture, matrix, GrTextureParams(tileModes, GrTextureParams::kNone_FilterMode)) 148 GrBicubicEffect::GrBicubicEffect(GrTexture* texture, argument 152 : INHERITED(texture, matrix, GrTextureParams(SkShader::kClamp_TileMode, 220 // When we use the bicubic filtering effect each sample is read from the texture usin [all...] |
H A D | GrConfigConversionEffect.cpp | 105 GrConfigConversionEffect::GrConfigConversionEffect(GrTexture* texture, argument 109 : GrSingleTextureEffect(texture, matrix) 112 SkASSERT(kRGBA_8888_GrPixelConfig == texture->config() || 113 kBGRA_8888_GrPixelConfig == texture->config()); 114 // Why did we pollute our texture cache instead of using a GrSingleTextureEffect? 124 return this->texture(0) == s.texture(0) && 264 const GrFragmentProcessor* GrConfigConversionEffect::Create(GrTexture* texture, argument 270 // then we may pollute our texture cache with redundant shaders. So in the case that no 272 return GrSimpleTextureEffect::Create(texture, matri [all...] |
/external/chromium_org/cc/test/ |
H A D | test_web_graphics_context_3d_unittest.cc | 38 GLuint texture = context->createTexture(); local 39 context->bindTexture(GL_TEXTURE_2D, texture); 48 GLuint texture = context->createTexture(); local 49 context->bindTexture(GL_TEXTURE_2D, texture); 61 // Set and get non-default texture parameters on the first texture. 72 // Set and get different, non-default texture parameters on the second 73 // texture. 86 // Get texture parameters on the first texture an [all...] |
/external/chromium_org/ppapi/examples/compositor/ |
H A D | compositor.cc | 77 void OnTextureReleased(int32_t result, GLuint texture); 189 GLuint texture = 0; local 192 // Create a texture object 193 glGenTextures(1, &texture); 194 glBindTexture(GL_TEXTURE_2D, texture); 203 texture = textures_.back(); 223 // attach the texture to FBO color attachment point 227 texture, 241 return texture; 345 // Set the stable texture laye 349 GLuint texture = PrepareFramebuffer(); local 399 GLuint texture = PrepareFramebuffer(); local 415 OnTextureReleased(int32_t result, GLuint texture) argument [all...] |
/external/chromium_org/third_party/mesa/src/src/gallium/drivers/radeonsi/ |
H A D | r600_blit.c | 116 void si_blit_uncompress_depth(struct pipe_context *ctx, struct r600_resource_texture *texture) argument 122 if (!texture->dirty_db) 125 for (level = 0; level <= texture->resource.b.b.last_level; level++) { 126 unsigned num_layers = u_num_layers(&texture->resource.b.b, level); 131 surf_tmpl.format = texture->real_format; 137 zsurf = ctx->create_surface(ctx, &texture->resource.b.b, &surf_tmpl); 139 surf_tmpl.format = texture->flushed_depth_texture->real_format; 142 (struct pipe_resource*)texture->flushed_depth_texture, &surf_tmpl); 153 texture->dirty_db = FALSE; 169 tex = (struct r600_resource_texture *)view->base.texture; 385 r600_blit_push_depth(struct pipe_context *ctx, struct r600_resource_texture *texture) argument [all...] |
/external/chromium_org/third_party/mesa/src/src/mesa/drivers/dri/nouveau/ |
H A D | nv04_context.h | 40 struct nouveau_surface *texture[2]; member in struct:nv04_context
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H A D | nv04_render.c | 101 PUSH_RELOC(push, nv04->texture[0]->bo, nv04->texture[0]->offset, 103 PUSH_RELOC(push, nv04->texture[0]->bo, nv04->format[0], NOUVEAU_BO_OR, 116 PUSH_RELOC(push, nv04->texture[0]->bo, nv04->texture[0]->offset, 118 PUSH_RELOC(push, nv04->texture[1]->bo, nv04->texture[1]->offset, 120 PUSH_RELOC(push, nv04->texture[0]->bo, nv04->format[0], NOUVEAU_BO_OR, 123 PUSH_RELOC(push, nv04->texture[1]->bo, nv04->format[1], NOUVEAU_BO_OR, 148 { nv04->texture[ [all...] |
/external/chromium_org/third_party/mesa/src/src/mesa/main/ |
H A D | texobj.h | 82 * Return number of faces for a texture target. This will be 6 for 92 /** Is the texture "complete" with respect to the given sampler state? */ 151 _mesa_BindTexture( GLenum target, GLuint texture ); 164 _mesa_IsTexture( GLuint texture ); 167 _mesa_InvalidateTexSubImage(GLuint texture, GLint level, GLint xoffset, 172 _mesa_InvalidateTexImage(GLuint texture, GLint level);
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/external/chromium_org/third_party/mesa/src/src/mesa/state_tracker/ |
H A D | st_cb_fbo.h | 49 struct pipe_resource *texture; member in struct:st_renderbuffer 50 struct pipe_surface *surface; /* temporary view into texture */ 61 struct st_texture_object *rtt; /**< GL render to texture's texture */
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/external/chromium_org/third_party/skia/src/effects/ |
H A D | SkAlphaThresholdFilter.cpp | 64 static GrFragmentProcessor* Create(GrTexture* texture, argument 68 return SkNEW_ARGS(AlphaThresholdEffect, (texture, 87 AlphaThresholdEffect(GrTexture* texture, argument 94 GrCoordTransform::MakeDivByTextureWHMatrix(texture), texture) 95 , fImageTextureAccess(texture) 226 return (this->texture(0) == s.texture(0) && 233 GrPixelConfigIsOpaque(this->texture(0)->config())) { 272 GrTexture* texture, 271 asFragmentProcessor(GrFragmentProcessor** fp, GrTexture* texture, const SkMatrix& in_matrix, const SkIRect&) const argument [all...] |
H A D | SkGpuBlurUtils.cpp | 49 GrTexture* texture, 58 texture, direction, radius, sigma, useBounds, bounds)); 67 GrTexture* texture, 79 texture, bounds, size, 1.0, 0.0, kernelOffset, 90 GrTexture* texture, 97 convolve_gaussian_1d(context, srcRect, dstRect, texture, 107 bounds[0] = SkScalarToFloat(srcRect.left()) / texture->width(); 108 bounds[1] = SkScalarToFloat(srcRect.right()) / texture->width(); 117 bounds[0] = SkScalarToFloat(srcRect.top()) / texture->height(); 118 bounds[1] = SkScalarToFloat(srcRect.bottom()) / texture 46 convolve_gaussian_1d(GrContext* context, const SkRect& srcRect, const SkRect& dstRect, GrTexture* texture, Gr1DKernelEffect::Direction direction, int radius, float sigma, bool useBounds, float bounds[2]) argument 64 convolve_gaussian_2d(GrContext* context, const SkRect& srcRect, const SkRect& dstRect, GrTexture* texture, int radiusX, int radiusY, SkScalar sigmaX, SkScalar sigmaY, bool useBounds, SkIRect bounds) argument 87 convolve_gaussian(GrContext* context, const SkRect& srcRect, const SkRect& dstRect, GrTexture* texture, Gr1DKernelEffect::Direction direction, int radius, float sigma, bool cropToSrcRect) argument [all...] |
/external/mesa3d/src/gallium/drivers/radeonsi/ |
H A D | r600_blit.c | 116 void si_blit_uncompress_depth(struct pipe_context *ctx, struct r600_resource_texture *texture) argument 122 if (!texture->dirty_db) 125 for (level = 0; level <= texture->resource.b.b.last_level; level++) { 126 unsigned num_layers = u_num_layers(&texture->resource.b.b, level); 131 surf_tmpl.format = texture->real_format; 137 zsurf = ctx->create_surface(ctx, &texture->resource.b.b, &surf_tmpl); 139 surf_tmpl.format = texture->flushed_depth_texture->real_format; 142 (struct pipe_resource*)texture->flushed_depth_texture, &surf_tmpl); 153 texture->dirty_db = FALSE; 169 tex = (struct r600_resource_texture *)view->base.texture; 385 r600_blit_push_depth(struct pipe_context *ctx, struct r600_resource_texture *texture) argument [all...] |
/external/mesa3d/src/mesa/drivers/dri/nouveau/ |
H A D | nv04_context.h | 40 struct nouveau_surface *texture[2]; member in struct:nv04_context
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/external/mesa3d/src/mesa/main/ |
H A D | texobj.h | 82 * Return number of faces for a texture target. This will be 6 for 92 /** Is the texture "complete" with respect to the given sampler state? */ 151 _mesa_BindTexture( GLenum target, GLuint texture ); 164 _mesa_IsTexture( GLuint texture ); 167 _mesa_InvalidateTexSubImage(GLuint texture, GLint level, GLint xoffset, 172 _mesa_InvalidateTexImage(GLuint texture, GLint level);
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/external/mesa3d/src/mesa/state_tracker/ |
H A D | st_cb_fbo.h | 49 struct pipe_resource *texture; member in struct:st_renderbuffer 50 struct pipe_surface *surface; /* temporary view into texture */ 61 struct st_texture_object *rtt; /**< GL render to texture's texture */
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/external/replicaisland/src/com/replica/replicaisland/ |
H A D | DebugSystem.java | 70 Texture texture = getTexture(shapeType, colorType); 71 bitmap.resize((int)texture.width, (int)texture.height); 75 bitmap.setTexture(texture);
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H A D | ScrollerComponent.java | 35 public ScrollerComponent(float speedX, float speedY, int width, int height, Texture texture) { argument 39 setUseTexture(texture); 84 public void setUseTexture(Texture texture) { argument 85 mTexture = texture;
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/external/skia/src/gpu/effects/ |
H A D | GrCustomCoordsTextureEffect.h | 17 * The output color of this effect is a modulation of the input color and a sample from a texture. 39 GrCustomCoordsTextureEffect(GrTexture* texture, const GrTextureParams& params);
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H A D | GrBicubicEffect.cpp | 110 const GrTexture& texture = *effect.texture(0); local 112 imageIncrement[0] = 1.0f / texture.width(); 113 imageIncrement[1] = 1.0f / texture.height(); 116 fDomain.setData(uman, effect.domain(), texture.origin()); 128 GrBicubicEffect::GrBicubicEffect(GrTexture* texture, argument 132 : INHERITED(texture, matrix, GrTextureParams(tileModes, GrTextureParams::kNone_FilterMode)) 137 GrBicubicEffect::GrBicubicEffect(GrTexture* texture, argument 141 : INHERITED(texture, matrix, GrTextureParams(SkShader::kClamp_TileMode, 208 // When we use the bicubic filtering effect each sample is read from the texture usin [all...] |
/external/chromium_org/third_party/skia/gm/ |
H A D | texturedomaineffect.cpp | 95 GrTexture* texture = GrLockAndRefCachedBitmapTexture(context, fBmp, NULL); variable 96 if (NULL == texture) { 101 textureMatrices.push_back().setIDiv(texture->width(), texture->height()); 105 textureMatrices.back().preRotate(45.f, texture->width() / 2.f, texture->height() / 2.f); 126 GrTextureDomainEffect::Create(texture, textureMatrices[tm], 127 GrTextureDomain::MakeTexelDomain(texture, 147 GrUnlockAndUnrefCachedBitmapTexture(texture); variable
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/external/chromium_org/third_party/angle/src/libGLESv2/ |
H A D | Framebuffer.cpp | 29 gl::Texture *texture = attachment->getTexture(); local 30 ASSERT(texture); 31 TextureD3D *textureD3D = TextureD3D::makeTextureD3D(texture->getImplementation()); 49 gl::Texture *texture = attachment->getTexture(); local 50 ASSERT(texture); 51 TextureD3D *textureD3D = TextureD3D::makeTextureD3D(texture->getImplementation()); 113 Texture *texture = context->getTexture(handle); local 114 if (texture && texture->getTarget() == GL_TEXTURE_2D) 116 return new TextureAttachment(binding, texture, ImageInde 131 Texture *texture = context->getTexture(handle); local 144 Texture *texture = context->getTexture(handle); local 157 Texture *texture = context->getTexture(handle); local [all...] |
/external/chromium_org/third_party/mesa/src/src/gallium/auxiliary/util/ |
H A D | u_debug.c | 504 struct pipe_resource *texture; local 513 * back into the texture. Need to nail down the semantics of views 517 texture = surface->texture; 519 transfer = pipe_get_transfer(pipe, texture, surface->u.tex.level, 529 texture->format, 530 util_format_get_blocksize(texture->format), 531 util_format_get_nblocksx(texture->format, surface->width), 532 util_format_get_nblocksy(texture->format, surface->height), 544 struct pipe_resource *texture) 542 debug_dump_texture(struct pipe_context *pipe, const char *prefix, struct pipe_resource *texture) argument 599 struct pipe_resource *texture = surface->texture; local [all...] |
/external/mesa3d/src/gallium/auxiliary/util/ |
H A D | u_debug.c | 504 struct pipe_resource *texture; local 513 * back into the texture. Need to nail down the semantics of views 517 texture = surface->texture; 519 transfer = pipe_get_transfer(pipe, texture, surface->u.tex.level, 529 texture->format, 530 util_format_get_blocksize(texture->format), 531 util_format_get_nblocksx(texture->format, surface->width), 532 util_format_get_nblocksy(texture->format, surface->height), 544 struct pipe_resource *texture) 542 debug_dump_texture(struct pipe_context *pipe, const char *prefix, struct pipe_resource *texture) argument 599 struct pipe_resource *texture = surface->texture; local [all...] |