Searched refs:draw (Results 201 - 225 of 232) sorted by relevance

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/frameworks/base/packages/SystemUI/src/com/android/systemui/statusbar/
H A DActivatableNotificationView.java694 * When we draw the appear animation, we render the view in a bitmap and render this bitmap
711 draw(canvas);
H A DKeyguardAffordanceView.java182 mArrowDrawable.draw(canvas);
/frameworks/support/v17/leanback/src/android/support/v17/leanback/app/
H A DBackgroundManager.java148 public void draw(Canvas canvas) { method in class:BackgroundManager.BitmapDrawable
/frameworks/base/core/jni/
H A Dandroid_opengl_EGL14.cpp1081 /* EGLBoolean eglMakeCurrent ( EGLDisplay dpy, EGLSurface draw, EGLSurface read, EGLContext ctx ) */
1084 (JNIEnv *_env, jobject _this, jobject dpy, jobject draw, jobject read, jobject ctx) {
1087 EGLSurface draw_native = (EGLSurface) fromEGLHandle(_env, eglsurfaceGetHandleID, draw);
1083 android_eglMakeCurrent(JNIEnv *_env, jobject _this, jobject dpy, jobject draw, jobject read, jobject ctx) argument
/frameworks/support/v7/appcompat/src/android/support/v7/widget/
H A DLinearLayoutCompat.java361 mDivider.draw(canvas);
367 mDivider.draw(canvas);
/frameworks/base/core/java/android/view/
H A DView.java459 * draw it before calling back to its <code>onDraw()</code> method. The child
466 * To force a view to draw, call {@link #invalidate()}.
702 * When set to true, apps will draw debugging information about their layouts.
814 * This view won't draw. {@link #onDraw(android.graphics.Canvas)} won't be
823 * this view is will draw
1632 * invalidated, prior to the current drawing iteration. If true, the view must re-draw
1635 * in drawChild(), when we decide to draw a view's children's display lists into our own).
2303 * Flag indicating whether a view failed the quickReject() check in draw(). This condition
2460 * {@link #SYSTEM_UI_FLAG_LOW_PROFILE}; on devices that draw essential navigation controls
3551 * An overlay is going to draw thi
14847 boolean draw(Canvas canvas, ViewGroup parent, long drawingTime) { method in class:View
15200 public void draw(Canvas canvas) { method in class:View
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H A DViewRootImpl.java473 // Compute surface insets required to draw at specified Z value.
1579 // mView.draw(layerCanvas);
1965 // Remember if we must report the next draw.
2316 * Called from draw() when DEBUG_FPS is enabled
2350 Trace.traceBegin(Trace.TRACE_TAG_VIEW, "draw");
2352 draw(fullRedrawNeeded);
2396 private void draw(boolean fullRedrawNeeded) { method in class:ViewRootImpl
2456 // The app owns the surface, we won't draw.
2530 mAttachInfo.mHardwareRenderer.draw(mView, mAttachInfo, this);
2644 mView.draw(canva
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/frameworks/base/core/java/android/widget/
H A DEditor.java1304 mCorrectionHighlighter.draw(canvas, cursorOffsetVertical);
1309 // Rely on the drawable entirely, do not draw the cursor line.
1318 layout.draw(canvas, highlight, highlightPaint, cursorOffsetVertical);
1442 mCursorDrawable[i].draw(canvas);
3419 mDrawable.draw(c);
4016 public void draw(Canvas canvas, int cursorOffsetVertical) { method in class:Editor.CorrectionHighlighter
H A DListView.java685 * range that we draw.
883 * Calculate the bottom-most pixel we can draw the selection into
888 * @return The bottom-most pixel we can draw the selection into
900 * Calculate the top-most pixel we can draw the selection into
905 * @return The top-most pixel we can draw the selection into
908 // first pixel we can draw the selection into
3204 drawable.draw(canvas);
3221 drawable.draw(canvas);
3258 // need to draw anything since the background will do it for us
3406 * @param canvas The canvas to draw t
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H A DLinearLayout.java415 mDivider.draw(canvas);
421 mDivider.draw(canvas);
H A DAbsListView.java303 * The drawable used to draw the selector
665 * we saw it. Used to hint where to draw edge glows.
672 * we saw it. Used to hint where to draw edge glows.
1404 * If fast scroll is enabled, then don't draw the vertical scrollbar.
2653 * @return True if the current touch mode requires that we draw the selector in the pressed
2682 selector.draw(canvas);
2727 * Returns the selector {@link android.graphics.drawable.Drawable} that is used to draw the
4109 public void draw(Canvas canvas) { method in class:AbsListView
4110 super.draw(canvas);
4120 if (mEdgeGlowTop.draw(canva
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H A DTextView.java552 // tmp primitives, so we don't alloc them on each draw
5320 dr.mDrawableLeft.draw(canvas);
5331 dr.mDrawableRight.draw(canvas);
5341 dr.mDrawableTop.draw(canvas);
5352 dr.mDrawableBottom.draw(canvas);
5438 layout.draw(canvas, highlight, mHighlightPaint, cursorOffsetVertical);
5444 layout.draw(canvas, highlight, mHighlightPaint, cursorOffsetVertical);
7221 postInvalidate(); // So we draw again
H A DProgressBar.java546 * <p>Get the drawable used to draw the progress bar in
559 * Define the drawable used to draw the progress bar in indeterminate mode.
685 * Define the tileable drawable used to draw the progress bar in
704 * <p>Get the drawable used to draw the progress bar in
717 * Define the drawable used to draw the progress bar in progress mode.
1121 * Define the tileable drawable used to draw the progress bar in
1140 * @return The drawable currently used to draw the progress bar
1586 // onDraw will translate the canvas so we draw starting at 0,0.
1669 d.draw(canvas);
H A DStackView.java1434 v.draw(mCanvas);
/frameworks/support/v7/recyclerview/src/android/support/v7/widget/
H A DRecyclerView.java884 * item decorations in the list will be asked to draw/pad within the previous decoration's
915 * item decorations in the list will be asked to draw/pad within the previous decoration's
2439 public void draw(Canvas c) { method in class:RecyclerView
2440 super.draw(c);
2446 // TODO If padding is not 0 and chilChildrenToPadding is false, to draw glows properly, we
2454 needsInvalidate = mLeftGlow != null && mLeftGlow.draw(c);
2462 needsInvalidate |= mTopGlow != null && mTopGlow.draw(c);
2471 needsInvalidate |= mRightGlow != null && mRightGlow.draw(c);
2482 needsInvalidate |= mBottomGlow != null && mBottomGlow.draw(c);
2487 // Invalidate RecyclerView to re-draw decorator
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/frameworks/base/core/java/android/inputmethodservice/
H A DKeyboardView.java629 // Release the buffer, if any and it will be reallocated on the next draw
699 keyBackground.draw(canvas);
729 key.icon.draw(canvas);
/frameworks/base/graphics/java/android/graphics/drawable/
H A DBitmapDrawable.java108 * instead to specify a bitmap to draw with and ensure the correct density is set.
120 * instead to specify a bitmap to draw with.
488 public void draw(Canvas canvas) { method in class:BitmapDrawable
/frameworks/base/packages/PrintSpooler/src/com/android/printspooler/ui/
H A DPageAdapter.java457 content.draw(canvas);
/frameworks/base/packages/SystemUI/src/com/android/systemui/egg/
H A DLLand.java932 g.draw(c);
/frameworks/base/packages/SystemUI/src/com/android/systemui/recents/
H A DAlternateRecentsComponent.java449 // Inflate the header bar layout so that we can rebind and draw it for the transition
568 mHeaderBar.draw(c);
/frameworks/base/policy/src/com/android/internal/policy/impl/
H A DPhoneWindow.java2192 // View added at runtime to draw under the status bar area
2194 // View added at runtime to draw under the navigation bar area
2246 mBackgroundFallback.draw(mContentRoot, c, mContentParent);
2649 public void draw(Canvas canvas) { method in class:PhoneWindow.DecorView
2650 super.draw(canvas);
2653 mMenuBackground.draw(canvas);
3116 // no background so it can draw everything itself. For that,
3144 // frame and background together will draw all pixels.
/frameworks/minikin/libs/minikin/
H A DLayout.cpp807 void Layout::draw(Bitmap* surface, int x0, int y0, float size) const { function in class:android::Layout
/frameworks/ex/common/java/com/android/ex/editstyledtext/
H A DEditStyledText.java2712 public void draw(Canvas canvas) { method in class:EditStyledText.EditStyledTextSpans.HorizontalLineDrawable
2780 public void draw(Canvas canvas) { method in class:EditStyledText.ColorPaletteDrawable
/frameworks/opt/chips/src/com/android/ex/chips/
H A DRecipientEditTextView.java602 * @param paint The paint to use to draw the bitmap.
620 * @param paint The paint to use to draw the bitmap.
671 overrideBackgroundDrawable.draw(canvas);
688 // Set the variables that are needed to draw the icon bitmap once it's loaded
725 * draw an icon for this recipient.
729 // Don't draw photos for recipients that have been typed in OR generated on the fly.
805 * Given a height, returns a Y offset that will draw the text in the middle of the height.
833 // Then draw the border.
2998 mChip.draw(canvas);
/frameworks/base/docs/html/training/
H A Dtraining_toc.cs422 <li><a href="<?cs var:toroot ?>training/graphics/opengl/draw.html">

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