/frameworks/av/media/libstagefright/timedtext/ |
H A D | TextDescriptions.cpp | 72 int timeMs, Parcel *parcel, int depth) { 73 if (depth == 0) { 288 const uint8_t *data, ssize_t size, Parcel *parcel, int depth) { 299 if (depth == 0) { 70 extract3GPPLocalDescriptions( const uint8_t *data, ssize_t size, int timeMs, Parcel *parcel, int depth) argument 287 extract3GPPGlobalDescriptions( const uint8_t *data, ssize_t size, Parcel *parcel, int depth) argument
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/frameworks/base/packages/SystemUI/src/com/android/systemui/statusbar/ |
H A D | StatusBarIconView.java | 239 protected void debug(int depth) { argument 240 super.debug(depth); 241 Log.d("View", debugIndent(depth) + "slot=" + mSlot); 242 Log.d("View", debugIndent(depth) + "icon=" + mIcon);
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/frameworks/rs/ |
H A D | rsScriptGroup.h | 103 bool calcOrderRecurse(Node *n, int depth);
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H A D | rsScriptGroup.cpp | 59 bool ScriptGroup::calcOrderRecurse(Node *n, int depth) { argument 61 if (n->mOrder < depth) { 62 n->mOrder = depth;
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/frameworks/base/graphics/java/android/graphics/drawable/ |
H A D | AnimationDrawable.java | 292 int depth; 294 && ((depth = parser.getDepth()) >= innerDepth || type != XmlPullParser.END_TAG)) { 299 if (depth > innerDepth || !parser.getName().equals("item")) {
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H A D | LevelListDrawable.java | 97 int depth; 99 && ((depth = parser.getDepth()) >= innerDepth 105 if (depth > innerDepth || !parser.getName().equals("item")) {
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H A D | StateListDrawable.java | 166 int depth; 168 && ((depth = parser.getDepth()) >= innerDepth 174 if (depth > innerDepth || !parser.getName().equals("item")) {
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/frameworks/support/v8/renderscript/java/src/android/support/v8/renderscript/ |
H A D | RenderScript.java | 452 int width, int height, int depth, 457 int width, int height, int depth, 463 dstMip, width, height, depth, 467 native void rsnAllocationData3D(int con, int id, int xoff, int yoff, int zoff, int mip, int w, int h, int depth, byte[] d, int sizeBytes); argument 468 synchronized void nAllocationData3D(int id, int xoff, int yoff, int zoff, int mip, int w, int h, int depth, byte[] d, int sizeBytes) { argument 470 rsnAllocationData3D(mContext, id, xoff, yoff, zoff, mip, w, h, depth, d, sizeBytes); 472 native void rsnAllocationData3D(int con, int id, int xoff, int yoff, int zoff, int mip, int w, int h, int depth, short[] d, int sizeBytes); argument 473 synchronized void nAllocationData3D(int id, int xoff, int yoff, int zoff, int mip, int w, int h, int depth, short[] d, int sizeBytes) { argument 475 rsnAllocationData3D(mContext, id, xoff, yoff, zoff, mip, w, h, depth, d, sizeBytes); 477 native void rsnAllocationData3D(int con, int id, int xoff, int yoff, int zoff, int mip, int w, int h, int depth, in argument 449 rsnAllocationData3D(int con, int dstAlloc, int dstXoff, int dstYoff, int dstZoff, int dstMip, int width, int height, int depth, int srcAlloc, int srcXoff, int srcYoff, int srcZoff, int srcMip) argument 455 nAllocationData3D(int dstAlloc, int dstXoff, int dstYoff, int dstZoff, int dstMip, int width, int height, int depth, int srcAlloc, int srcXoff, int srcYoff, int srcZoff, int srcMip) argument 478 nAllocationData3D(int id, int xoff, int yoff, int zoff, int mip, int w, int h, int depth, int[] d, int sizeBytes) argument 482 rsnAllocationData3D(int con, int id, int xoff, int yoff, int zoff, int mip, int w, int h, int depth, float[] d, int sizeBytes) argument 483 nAllocationData3D(int id, int xoff, int yoff, int zoff, int mip, int w, int h, int depth, float[] d, int sizeBytes) argument [all...] |
/frameworks/base/media/java/android/mtp/ |
H A D | MtpPropertyGroup.java | 296 MtpPropertyList getPropertyList(int handle, int format, int depth) { argument 297 //Log.d(TAG, "getPropertyList handle: " + handle + " format: " + format + " depth: " + depth); 298 if (depth > 1) { 299 // we only support depth 0 and 1 300 // depth 0: single object, depth 1: immediate children 313 if (depth == 1) { 326 if (depth == 1) { 337 if (depth > [all...] |
/frameworks/base/tools/aapt/ |
H A D | Command.cpp | 330 int depth = 0; local 335 depth--; 336 if (depth < 0) { 344 depth++; 410 int depth = 0; local 414 depth--; 422 if (depth == 0 && tag == serviceTagName) { 427 depth++; 435 if (depth == 1) { 439 } else if (depth 716 int depth = 0; local 779 int depth = 0; local [all...] |
H A D | XMLNode.cpp | 414 static String8 make_prefix(int depth) argument 418 for (i=0; i<depth; i++) { 450 int depth = 0; local 452 String8 prefix = make_prefix(depth); 466 depth++; 467 prefix = make_prefix(depth); 502 depth--; 516 depth++; 518 depth--; 529 prefix = make_prefix(depth); [all...] |
/frameworks/base/opengl/java/android/opengl/ |
H A D | GLES30.java | 366 // C function void glTexImage3D ( GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels ) 374 int depth, 381 // C function void glTexImage3D ( GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, GLsizei offset ) 389 int depth, 396 // C function void glTexSubImage3D ( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels ) 406 int depth, 412 // C function void glTexSubImage3D ( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLsizei offset ) 422 int depth, 442 // C function void glCompressedTexImage3D ( GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data ) 450 int depth, 368 glTexImage3D( int target, int level, int internalformat, int width, int height, int depth, int border, int format, int type, java.nio.Buffer pixels ) argument 383 glTexImage3D( int target, int level, int internalformat, int width, int height, int depth, int border, int format, int type, int offset ) argument 398 glTexSubImage3D( int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int type, java.nio.Buffer pixels ) argument 414 glTexSubImage3D( int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int type, int offset ) argument 444 glCompressedTexImage3D( int target, int level, int internalformat, int width, int height, int depth, int border, int imageSize, java.nio.Buffer data ) argument 458 glCompressedTexImage3D( int target, int level, int internalformat, int width, int height, int depth, int border, int imageSize, int offset ) argument 472 glCompressedTexSubImage3D( int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int imageSize, java.nio.Buffer data ) argument 488 glCompressedTexSubImage3D( int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int imageSize, int offset ) argument 1224 glClearBufferfi( int buffer, int drawbuffer, float depth, int stencil ) argument [all...] |
/frameworks/native/opengl/libagl/ |
H A D | context.h | 451 uint8_t depth; member in struct:android::gl::matrix_stack_t 456 void init(int depth); 468 matrixf_t& top() { return stack[depth]; } 469 const matrixf_t& top() const { return stack[depth]; } 470 uint32_t top_ops() const { return ops[depth]; } 472 return !(ops[depth] & ~(OP_TRANSLATE|OP_UNIFORM_SCALE|OP_ROTATE));
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H A D | state.cpp | 95 // in OpenGL, writing to the depth buffer is enabled by default. 410 params[0] = c->rasterizer.state.buffers.depth.format ? 0 : 16; 584 void glClearDepthx(GLclampx depth) { argument 586 c->rasterizer.procs.clearDepthx(c, depth); 589 void glClearDepthf(GLclampf depth) argument 592 c->rasterizer.procs.clearDepthx(c, gglFloatToFixed(depth));
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/frameworks/base/core/java/android/content/res/ |
H A D | ColorStateList.java | 179 int depth; 186 && ((depth=parser.getDepth()) >= innerDepth 192 if (depth > innerDepth || !parser.getName().equals("item")) {
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/frameworks/base/core/java/android/view/ |
H A D | GhostView.java | 288 int depth = Math.min(viewParents.size(), comparedWith.size()); 289 for (int i = 1; i < depth; i++) { 300 boolean isComparedWithTheParent = (comparedWith.size() == depth);
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/frameworks/av/media/libstagefright/include/ |
H A D | AVIExtractor.h | 88 ssize_t parseChunk(off64_t offset, off64_t size, int depth = 0);
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/frameworks/av/media/mtp/ |
H A D | MtpDatabase.h | 81 int groupCode, int depth,
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/frameworks/base/core/java/android/view/textservice/ |
H A D | SpellCheckerInfo.java | 102 final int depth = parser.getDepth(); 104 while (((type = parser.next()) != XmlPullParser.END_TAG || parser.getDepth() > depth)
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/frameworks/native/opengl/tools/glgen/specs/gles11/ |
H A D | GLES11Ext.spec | 16 void glClearDepthxOES ( GLclampx depth ) 81 void glClearDepthfOES ( GLclampf depth )
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H A D | GLES31Ext.spec | 14 void glTexStorage3DMultisampleOES ( GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations )
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/frameworks/base/core/java/android/preference/ |
H A D | GenericInflater.java | 462 final int depth = parser.getDepth(); 466 parser.getDepth() > depth) && type != parser.END_DOCUMENT) {
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/frameworks/base/libs/hwui/ |
H A D | PathTessellator.cpp | 978 Vector<Vertex>& outputVertices, int depth) { 986 if (depth >= MAX_DEPTH 1011 sqrInvScaleX, sqrInvScaleY, thresholdSquared, outputVertices, depth + 1); 1015 sqrInvScaleX, sqrInvScaleY, thresholdSquared, outputVertices, depth + 1); 1024 Vector<Vertex>& outputVertices, int depth) { 1030 if (depth >= MAX_DEPTH 1045 sqrInvScaleX, sqrInvScaleY, thresholdSquared, outputVertices, depth + 1); 1047 sqrInvScaleX, sqrInvScaleY, thresholdSquared, outputVertices, depth + 1); 974 recursiveCubicBezierVertices( float p1x, float p1y, float c1x, float c1y, float p2x, float p2y, float c2x, float c2y, float sqrInvScaleX, float sqrInvScaleY, float thresholdSquared, Vector<Vertex>& outputVertices, int depth) argument 1019 recursiveQuadraticBezierVertices( float ax, float ay, float bx, float by, float cx, float cy, float sqrInvScaleX, float sqrInvScaleY, float thresholdSquared, Vector<Vertex>& outputVertices, int depth) argument
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/frameworks/base/tests/RenderScriptTests/SceneGraph/src/com/android/testapp/ |
H A D | FullscreenBlur.java | 83 static RenderPass addPass(Scene scene, Camera cam, TextureRenderTarget color, TextureRenderTarget depth) {
argument 86 pass.setDepthTarget(depth);
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/frameworks/native/opengl/include/GLES/ |
H A D | glext.h | 669 GL_API void GL_APIENTRY glClearDepthxOES (GLclampx depth); 709 typedef void (GL_APIENTRYP PFNGLCLEARDEPTHXOESPROC) (GLclampx depth); 851 GL_API void GL_APIENTRY glClearDepthfOES (GLclampf depth); 858 typedef void (GL_APIENTRYP PFNGLCLEARDEPTHFOESPROC) (GLclampf depth); 1116 GL_API void GL_APIENTRY glTexStorage3DEXT (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth); 1119 GL_API void GL_APIENTRY glTextureStorage3DEXT (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth); 1123 typedef void (GL_APIENTRYP PFNGLTEXSTORAGE3DEXTPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth); 1126 typedef void (GL_APIENTRYP PFNGLTEXTURESTORAGE3DEXTPROC) (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth); 1224 GL_API void GL_APIENTRY glExtGetTexSubImageQCOM (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLvoid *texels); 1233 typedef void (GL_APIENTRYP PFNGLEXTGETTEXSUBIMAGEQCOMPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenu [all...] |