Searched defs:count (Results 76 - 100 of 430) sorted by last modified time

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/frameworks/native/libs/gui/
H A DIDisplayEventConnection.cpp55 virtual void setVsyncRate(uint32_t count) { argument
58 data.writeInt32(count);
H A DIGraphicBufferConsumer.cpp99 void*& buffer, size_t& size, int*& fds, size_t& count) const {
114 status_t err = mGraphicBuffer->flatten(buffer, size, fds, count);
120 status_t err = mFence->flatten(buffer, size, fds, count);
146 void const*& buffer, size_t& size, int const*& fds, size_t& count) {
156 status_t err = mGraphicBuffer->unflatten(buffer, size, fds, count);
163 status_t err = mFence->unflatten(buffer, size, fds, count);
145 unflatten( void const*& buffer, size_t& size, int const*& fds, size_t& count) argument
H A DIGraphicBufferProducer.cpp448 void*& buffer, size_t& size, int*& fds, size_t& count) const
460 return fence->flatten(buffer, size, fds, count);
464 void const*& buffer, size_t& size, int const*& fds, size_t& count)
488 return fence->unflatten(buffer, size, fds, count);
463 unflatten( void const*& buffer, size_t& size, int const*& fds, size_t& count) argument
H A DISurfaceComposer.cpp314 size_t count = data.readInt32(); local
315 if (count > data.dataSize()) {
320 state.setCapacity(count);
321 for (size_t i=0 ; i<count ; i++) {
327 count = data.readInt32();
328 if (count > data.dataSize()) {
333 displays.setCapacity(count);
334 for (size_t i=0 ; i<count ; i++) {
H A DSensorEventQueue.cpp74 size_t count = numEvents < mAvailable ? numEvents : mAvailable; local
75 memcpy(events, mRecBuffer + mConsumed, count*sizeof(ASensorEvent));
76 mAvailable -= count;
77 mConsumed += count;
78 return count;
149 void SensorEventQueue::sendAck(const ASensorEvent* events, int count) { argument
150 for (int i = 0; i < count; ++i) {
H A DSensorManager.cpp92 size_t count = mSensors.size(); local
93 mSensorList = (Sensor const**)malloc(count * sizeof(Sensor*));
94 for (size_t i=0 ; i<count ; i++) {
/frameworks/native/libs/input/
H A DInput.cpp109 uint32_t count = BitSet64::count(bits); local
110 if (count >= MAX_AXES) {
115 for (uint32_t i = count; i > index; i--) {
151 uint32_t count = BitSet64::count(bits); local
152 if (count > MAX_AXES) {
156 for (uint32_t i = 0; i < count; i++) {
165 uint32_t count = BitSet64::count(bit local
182 uint32_t count = BitSet64::count(bits); local
193 uint32_t count = BitSet64::count(bits); local
[all...]
H A DInputTransport.cpp549 Batch& batch, size_t count, uint32_t* outSeq, InputEvent** outEvent) {
554 for (size_t i = 0; i < count; i++) {
568 batch.samples.removeItemsAt(0, count);
548 consumeSamples(InputEventFactoryInterface* factory, Batch& batch, size_t count, uint32_t* outSeq, InputEvent** outEvent) argument
H A DVelocityTracker.cpp221 while (idBits.count() > MAX_POINTERS) {
385 uint32_t count = idBits.count(); local
386 for (uint32_t i = 0; i < count; i++) {
841 uint32_t count = idBits.count(); local
842 for (uint32_t i = 0; i < count; i++) {
/frameworks/native/libs/ui/
H A DFence.cpp137 status_t Fence::flatten(void*& buffer, size_t& size, int*& fds, size_t& count) const {
138 if (size < getFlattenedSize() || count < getFdCount()) {
144 count--;
149 status_t Fence::unflatten(void const*& buffer, size_t& size, int const*& fds, size_t& count) { argument
166 if (count < numFds) {
172 count--;
H A DGraphicBuffer.cpp266 status_t GraphicBuffer::flatten(void*& buffer, size_t& size, int*& fds, size_t& count) const {
271 if (count < fdCountNeeded) return NO_MEMORY;
297 count -= handle->numFds;
304 void const*& buffer, size_t& size, int const*& fds, size_t& count) {
330 if (count < fdCountNeeded) return NO_MEMORY;
377 count -= numFds;
303 unflatten( void const*& buffer, size_t& size, int const*& fds, size_t& count) argument
H A DRegion.cpp714 size_t count = reg.mStorage.size(); local
716 while (count) {
719 count--;
755 size_t count = size / sizeof(Rect); local
756 if (count > 0) {
758 ssize_t err = result.mStorage.insertAt(0, count);
762 memcpy(result.mStorage.editArray(), rects, count*sizeof(Rect));
788 Rect const* Region::getArray(size_t* count) const {
791 if (count) *count
[all...]
/frameworks/native/opengl/libagl/
H A Darray.cpp314 const GLvoid *pointer, const buffer_t* bo, GLsizei count)
334 this->bounds = count;
381 size_t count = VERTEX_BUFFER_SIZE + VERTEX_CACHE_SIZE; local
385 } while (--count);
392 size_t count = VERTEX_BUFFER_SIZE + VERTEX_CACHE_SIZE; local
396 } while (--count);
533 void drawPrimitivesPoints(ogles_context_t* c, GLint first, GLsizei count) argument
535 if (ggl_unlikely(count < 1))
544 GLsizei num = count > vcs ? vcs : count;
312 init( GLint size, GLenum type, GLsizei stride, const GLvoid *pointer, const buffer_t* bo, GLsizei count) argument
564 drawPrimitivesLineStrip(ogles_context_t* c, GLint first, GLsizei count) argument
603 drawPrimitivesLineLoop(ogles_context_t* c, GLint first, GLsizei count) argument
618 drawPrimitivesLines(ogles_context_t* c, GLint first, GLsizei count) argument
650 drawPrimitivesTriangleFanOrStrip(ogles_context_t* c, GLint first, GLsizei count, int winding) argument
704 drawPrimitivesTriangleStrip(ogles_context_t* c, GLint first, GLsizei count) argument
709 drawPrimitivesTriangleFan(ogles_context_t* c, GLint first, GLsizei count) argument
714 drawPrimitivesTriangles(ogles_context_t* c, GLint first, GLsizei count) argument
764 drawIndexedPrimitivesPoints(ogles_context_t* c, GLsizei count, const GLvoid *indices) argument
781 drawIndexedPrimitivesLineStrip(ogles_context_t* c, GLsizei count, const GLvoid *indices) argument
806 drawIndexedPrimitivesLineLoop(ogles_context_t* c, GLsizei count, const GLvoid *indices) argument
838 drawIndexedPrimitivesLines(ogles_context_t* c, GLsizei count, const GLvoid *indices) argument
860 drawIndexedPrimitivesTriangleFanOrStrip(ogles_context_t* c, GLsizei count, const GLvoid *indices, int winding) argument
896 drawIndexedPrimitivesTriangleStrip(ogles_context_t* c, GLsizei count, const GLvoid *indices) argument
901 drawIndexedPrimitivesTriangleFan(ogles_context_t* c, GLsizei count, const GLvoid *indices) argument
906 drawIndexedPrimitivesTriangles(ogles_context_t* c, GLsizei count, const GLvoid *indices) argument
965 compileElements__generic(ogles_context_t* c, vertex_t* v, GLint first, GLsizei count) argument
1345 glDrawArrays(GLenum mode, GLint first, GLsizei count) argument
1389 glDrawElements( GLenum mode, GLsizei count, GLenum type, const GLvoid *indices) argument
[all...]
H A Degl.cpp279 inline Region() : count(0) { }
282 const_iterator end() const { return storage+count; }
319 reg.count = storage - reg.storage;
324 return count<=0;
328 ssize_t count; member in struct:android::egl_window_surface_v2_t::Region
H A Dprimitives.cpp542 unsigned int count = clip_line(c, v0, v1); local
543 if (ggl_unlikely(count == 0))
/frameworks/native/opengl/libs/EGL/
H A Degl_display.cpp288 size_t count = objects.size(); local
289 ALOGW_IF(count, "eglTerminate() called w/ %d objects remaining", count);
290 for (size_t i=0 ; i<count ; i++) {
H A Degl_object.h43 mutable volatile int32_t count; member in class:android::egl_object_t
52 inline int32_t incRef() { return android_atomic_inc(&count); }
53 inline int32_t decRef() { return android_atomic_dec(&count); }
H A Dtrace.cpp102 static void TraceGLShaderSource(GLuint shader, GLsizei count, argument
105 for (GLsizei i = 0; i < count; i++) {
106 const char* comma = i < count-1 ? "," : "";
118 for (GLsizei i = 0; i < count; i++) {
119 const char* comma = i < count-1 ? "," : "";
125 shader, count);
128 shader, count);
135 GLsizei count = chunkCount * chunkSize;
139 for (GLsizei i = 0; i < count; i++) {
145 if (i == count
[all...]
/frameworks/native/opengl/libs/GLES_trace/src/
H A Dgltrace_api.cpp1551 void GLTrace_glDrawArrays(GLenum mode, GLint first, GLsizei count) { argument
1569 // copy argument count
1573 arg_count->add_intvalue(count);
1578 glContext->hooks->gl.glDrawArrays(mode, first, count);
1591 void GLTrace_glDrawElements(GLenum mode, GLsizei count, GLenum type, const void * indices) { argument
1603 // copy argument count
1607 arg_count->add_intvalue(count);
1624 glContext->hooks->gl.glDrawElements(mode, count, type, indices);
2168 void GLTrace_glGetAttachedShaders(GLuint program, GLsizei maxCount, GLsizei * count, GLuint * shaders) { argument
2186 // copy argument count
3787 GLTrace_glShaderBinary(GLsizei count, const GLuint * shaders, GLenum binaryformat, const void * binary, GLsizei length) argument
3841 GLTrace_glShaderSource(GLuint shader, GLsizei count, const GLchar *const* string, const GLint * length) argument
4473 GLTrace_glUniform1fv(GLint location, GLsizei count, const GLfloat * value) argument
4548 GLTrace_glUniform1iv(GLint location, GLsizei count, const GLint * value) argument
4629 GLTrace_glUniform2fv(GLint location, GLsizei count, const GLfloat * value) argument
4710 GLTrace_glUniform2iv(GLint location, GLsizei count, const GLint * value) argument
4797 GLTrace_glUniform3fv(GLint location, GLsizei count, const GLfloat * value) argument
4884 GLTrace_glUniform3iv(GLint location, GLsizei count, const GLint * value) argument
4977 GLTrace_glUniform4fv(GLint location, GLsizei count, const GLfloat * value) argument
5070 GLTrace_glUniform4iv(GLint location, GLsizei count, const GLint * value) argument
5111 GLTrace_glUniformMatrix2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value) argument
5158 GLTrace_glUniformMatrix3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value) argument
5205 GLTrace_glUniformMatrix4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value) argument
5753 GLTrace_glDrawRangeElements(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void * indices) argument
6588 GLTrace_glUniformMatrix2x3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value) argument
6635 GLTrace_glUniformMatrix3x2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value) argument
6682 GLTrace_glUniformMatrix2x4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value) argument
6729 GLTrace_glUniformMatrix4x2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value) argument
6776 GLTrace_glUniformMatrix3x4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value) argument
6823 GLTrace_glUniformMatrix4x3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value) argument
7468 GLTrace_glTransformFeedbackVaryings(GLuint program, GLsizei count, const GLchar *const* varyings, GLenum bufferMode) argument
8148 GLTrace_glUniform1uiv(GLint location, GLsizei count, const GLuint * value) argument
8189 GLTrace_glUniform2uiv(GLint location, GLsizei count, const GLuint * value) argument
8230 GLTrace_glUniform3uiv(GLint location, GLsizei count, const GLuint * value) argument
8271 GLTrace_glUniform4uiv(GLint location, GLsizei count, const GLuint * value) argument
8862 GLTrace_glDrawArraysInstanced(GLenum mode, GLint first, GLsizei count, GLsizei instancecount) argument
8908 GLTrace_glDrawElementsInstanced(GLenum mode, GLsizei count, GLenum type, const void * indices, GLsizei instancecount) argument
9332 GLTrace_glGenSamplers(GLsizei count, GLuint * samplers) argument
9367 GLTrace_glDeleteSamplers(GLsizei count, const GLuint * samplers) argument
10922 GLTrace_glCreateShaderProgramv(GLenum type, GLsizei count, const GLchar *const* strings) argument
11734 GLTrace_glProgramUniform1iv(GLuint program, GLint location, GLsizei count, const GLint * value) argument
11781 GLTrace_glProgramUniform2iv(GLuint program, GLint location, GLsizei count, const GLint * value) argument
11828 GLTrace_glProgramUniform3iv(GLuint program, GLint location, GLsizei count, const GLint * value) argument
11875 GLTrace_glProgramUniform4iv(GLuint program, GLint location, GLsizei count, const GLint * value) argument
11922 GLTrace_glProgramUniform1uiv(GLuint program, GLint location, GLsizei count, const GLuint * value) argument
11969 GLTrace_glProgramUniform2uiv(GLuint program, GLint location, GLsizei count, const GLuint * value) argument
12016 GLTrace_glProgramUniform3uiv(GLuint program, GLint location, GLsizei count, const GLuint * value) argument
12063 GLTrace_glProgramUniform4uiv(GLuint program, GLint location, GLsizei count, const GLuint * value) argument
12110 GLTrace_glProgramUniform1fv(GLuint program, GLint location, GLsizei count, const GLfloat * value) argument
12157 GLTrace_glProgramUniform2fv(GLuint program, GLint location, GLsizei count, const GLfloat * value) argument
12204 GLTrace_glProgramUniform3fv(GLuint program, GLint location, GLsizei count, const GLfloat * value) argument
12251 GLTrace_glProgramUniform4fv(GLuint program, GLint location, GLsizei count, const GLfloat * value) argument
12298 GLTrace_glProgramUniformMatrix2fv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value) argument
12351 GLTrace_glProgramUniformMatrix3fv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value) argument
12404 GLTrace_glProgramUniformMatrix4fv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value) argument
12457 GLTrace_glProgramUniformMatrix2x3fv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value) argument
12510 GLTrace_glProgramUniformMatrix3x2fv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value) argument
12563 GLTrace_glProgramUniformMatrix2x4fv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value) argument
12616 GLTrace_glProgramUniformMatrix4x2fv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value) argument
12669 GLTrace_glProgramUniformMatrix3x4fv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value) argument
12722 GLTrace_glProgramUniformMatrix4x3fv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value) argument
13476 GLTrace_glDebugMessageControlKHR(GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint * ids, GLboolean enabled) argument
13630 GLTrace_glGetDebugMessageLogKHR(GLuint count, GLsizei bufSize, GLenum * sources, GLenum * types, GLuint * ids, GLenum * severities, GLsizei * lengths, GLchar * messageLog) argument
15613 GLTrace_glDrawArraysInstancedANGLE(GLenum mode, GLint first, GLsizei count, GLsizei primcount) argument
15659 GLTrace_glDrawElementsInstancedANGLE(GLenum mode, GLsizei count, GLenum type, const void * indices, GLsizei primcount) argument
17319 GLTrace_glDrawArraysInstancedEXT(GLenum mode, GLint start, GLsizei count, GLsizei primcount) argument
17365 GLTrace_glDrawElementsInstancedEXT(GLenum mode, GLsizei count, GLenum type, const void * indices, GLsizei primcount) argument
17593 GLTrace_glMultiDrawArraysEXT(GLenum mode, const GLint * first, const GLsizei * count, GLsizei primcount) argument
17641 GLTrace_glMultiDrawElementsEXT(GLenum mode, const GLsizei * count, GLenum type, const void *const* indices, GLsizei primcount) argument
18249 GLTrace_glCreateShaderProgramvEXT(GLenum type, GLsizei count, const GLchar ** strings) argument
18573 GLTrace_glProgramUniform1fvEXT(GLuint program, GLint location, GLsizei count, const GLfloat * value) argument
18660 GLTrace_glProgramUniform1ivEXT(GLuint program, GLint location, GLsizei count, const GLint * value) argument
18753 GLTrace_glProgramUniform2fvEXT(GLuint program, GLint location, GLsizei count, const GLfloat * value) argument
18846 GLTrace_glProgramUniform2ivEXT(GLuint program, GLint location, GLsizei count, const GLint * value) argument
18945 GLTrace_glProgramUniform3fvEXT(GLuint program, GLint location, GLsizei count, const GLfloat * value) argument
19044 GLTrace_glProgramUniform3ivEXT(GLuint program, GLint location, GLsizei count, const GLint * value) argument
19149 GLTrace_glProgramUniform4fvEXT(GLuint program, GLint location, GLsizei count, const GLfloat * value) argument
19254 GLTrace_glProgramUniform4ivEXT(GLuint program, GLint location, GLsizei count, const GLint * value) argument
19301 GLTrace_glProgramUniformMatrix2fvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value) argument
19354 GLTrace_glProgramUniformMatrix3fvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value) argument
19407 GLTrace_glProgramUniformMatrix4fvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value) argument
19724 GLTrace_glProgramUniform1uivEXT(GLuint program, GLint location, GLsizei count, const GLuint * value) argument
19771 GLTrace_glProgramUniform2uivEXT(GLuint program, GLint location, GLsizei count, const GLuint * value) argument
19818 GLTrace_glProgramUniform3uivEXT(GLuint program, GLint location, GLsizei count, const GLuint * value) argument
19865 GLTrace_glProgramUniform4uivEXT(GLuint program, GLint location, GLsizei count, const GLuint * value) argument
19912 GLTrace_glProgramUniformMatrix2x3fvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value) argument
19965 GLTrace_glProgramUniformMatrix3x2fvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value) argument
20018 GLTrace_glProgramUniformMatrix2x4fvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value) argument
20071 GLTrace_glProgramUniformMatrix4x2fvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value) argument
20124 GLTrace_glProgramUniformMatrix3x4fvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value) argument
20177 GLTrace_glProgramUniformMatrix4x3fvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value) argument
21830 GLTrace_glDrawArraysInstancedNV(GLenum mode, GLint first, GLsizei count, GLsizei primcount) argument
21876 GLTrace_glDrawElementsInstancedNV(GLenum mode, GLsizei count, GLenum type, const void * indices, GLsizei primcount) argument
22342 GLTrace_glUniformMatrix2x3fvNV(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value) argument
22389 GLTrace_glUniformMatrix3x2fvNV(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value) argument
22436 GLTrace_glUniformMatrix2x4fvNV(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value) argument
22483 GLTrace_glUniformMatrix4x2fvNV(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value) argument
22530 GLTrace_glUniformMatrix3x4fvNV(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value) argument
22577 GLTrace_glUniformMatrix4x3fvNV(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value) argument
[all...]
H A Dgltrace_fixup.cpp305 /* void glShaderSource(GLuint shader, GLsizei count, const GLchar** string,
311 GLsizei count = arg_count.intvalue(0); local
320 for (int i = 0; i < count; i++) {
332 /* void glUniform?iv(GLint location, GLsizei count, const GLint *value); */
345 /* void glUniformMatrix?fv(GLint location, GLsizei count, GLboolean transpose,
611 void findMinAndMaxIndices(GLvoid *indices, GLsizei count, GLenum type, argument
621 for (GLsizei i = 0; i < count; i++) {
666 /* void glDrawArrays(GLenum mode, GLint first, GLsizei count) */
667 GLsizei count = glmsg->args(2).intvalue(0); local
673 trace_VertexAttribPointerData(context, 0, count, tim
684 GLsizei count = glmsg->args(1).intvalue(0); local
728 GLsizei count = glmsg->args(1).intvalue(0); local
[all...]
/frameworks/native/opengl/tests/angeles/
H A Ddemo.c85 GLsizei count; member in struct:__anon1381
123 result->count = vertices;
165 glDrawArrays(GL_TRIANGLES, 0, object->count);
339 result->count = currentVertex;
/frameworks/native/opengl/tests/gl_perf/
H A Dfill_common.cpp122 static void endTimer(int count) { argument
125 double pixels = (gWidth * gHeight) * count;
127 double dc60 = ((double)count) / delta / 60;
/frameworks/native/opengl/tools/glgen/stubs/gles11/
H A Dcommon.cpp24 const GLvoid *ptr, GLsizei count);
26 const GLvoid *pointer, GLsizei count);
28 GLsizei stride, const GLvoid *pointer, GLsizei count);
30 GLsizei stride, const GLvoid *pointer, GLsizei count);
32 GLsizei stride, const GLvoid *pointer, GLsizei count);
34 GLsizei stride, const GLvoid *pointer, GLsizei count);
36 GLsizei stride, const GLvoid *pointer, GLsizei count);
40 GLboolean normalized, GLsizei stride, const GLvoid *pointer, GLsizei count) {
46 GLsizei stride, const GLvoid *pointer, GLsizei count) {
275 _remaining /= sizeof(CTYPE); // convert from bytes to item count
39 glVertexAttribPointerBounds(GLuint indx, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer, GLsizei count) argument
45 glVertexAttribIPointerBounds(GLuint indx, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer, GLsizei count) argument
[all...]
H A DglDrawElementsInstanced.cpp1 /* void glDrawElementsInstanced ( GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei instanceCount ) */
4 (JNIEnv *_env, jobject _this, jint mode, jint count, jint type, jobject indices_buf, jint instanceCount) {
17 (GLsizei)count,
27 /* void glDrawElementsInstanced ( GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei instanceCount ) */
30 (JNIEnv *_env, jobject _this, jint mode, jint count, jint type, jint indicesOffset, jint instanceCount) {
33 (GLsizei)count,
3 android_glDrawElementsInstanced__IIILjava_nio_Buffer_2I(JNIEnv *_env, jobject _this, jint mode, jint count, jint type, jobject indices_buf, jint instanceCount) argument
29 android_glDrawElementsInstanced__IIIII(JNIEnv *_env, jobject _this, jint mode, jint count, jint type, jint indicesOffset, jint instanceCount) argument
H A DglDrawElementsInstanced.java1 // C function void glDrawElementsInstanced ( GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei instanceCount )
5 int count,
11 // C function void glDrawElementsInstanced ( GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei instanceCount )
15 int count,
3 glDrawElementsInstanced( int mode, int count, int type, java.nio.Buffer indices, int instanceCount ) argument
13 glDrawElementsInstanced( int mode, int count, int type, int indicesOffset, int instanceCount ) argument

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