Searched refs:fY (Results 1 - 4 of 4) sorted by relevance

/development/ndk/platforms/android-18/samples/MoreTeapots/jni/
H A DMoreTeapotsRenderer.cpp130 float fY = random() / float( RAND_MAX ) - 0.5f; local
131 vec_rotations_.push_back( ndk_helper::Vec2( fX * 0.05f, fY * 0.05f ) );
132 vec_current_rotations_.push_back( ndk_helper::Vec2( fX * M_PI, fY * M_PI ) );
318 float fX, fY; local
320 vec_current_rotations_[i].Value( fX, fY );
322 * ndk_helper::Mat4::RotationY( fY );
/development/ndk/sources/android/ndk_helper/
H A Dvecmath.h60 Vec2( const float fX, const float fY )
63 y_ = fY;
233 void Value( float& fX, float& fY )
236 fY = y_;
264 Vec3( const float fX, const float fY, const float fZ ) argument
267 y_ = fY;
473 void Value( float& fX, float& fY, float& fZ ) argument
476 fY = y_;
505 Vec4( const float fX, const float fY, const float fZ, const float fW ) argument
508 y_ = fY;
733 Value( float& fX, float& fY, float& fZ, float& fW ) argument
979 Quaternion( const float fX, const float fY, const float fZ, const float fW ) argument
1106 Value( float& fX, float& fY, float& fZ, float& fW ) argument
[all...]
H A Dvecmath.cpp272 Mat4 Mat4::Translation( const float fX, const float fY, const float fZ ) argument
282 ret.f_[13] = fY;
/development/ndk/platforms/android-17/samples/Teapot/jni/
H A DTeapotNativeActivity.cpp86 float& fY );

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