/development/samples/HelloEffects/src/com/example/android/mediafx/ |
H A D | GLToolbox.java | 23 public static int loadShader(int shaderType, String source) { method in class:GLToolbox 43 int vertexShader = loadShader(GLES20.GL_VERTEX_SHADER, vertexSource); 47 int pixelShader = loadShader(GLES20.GL_FRAGMENT_SHADER, fragmentSource);
|
/development/samples/browseable/MediaEffects/src/com.example.android.mediaeffects/ |
H A D | GLToolbox.java | 23 public static int loadShader(int shaderType, String source) { method in class:GLToolbox 40 int vertexShader = loadShader(GLES20.GL_VERTEX_SHADER, vertexSource); 44 int pixelShader = loadShader(GLES20.GL_FRAGMENT_SHADER, fragmentSource);
|
/development/perftests/panorama/feature_mos/src/mosaic_renderer/ |
H A D | Renderer.h | 34 GLuint loadShader(GLenum shaderType, const char* pSource);
|
H A D | Renderer.cpp | 38 GLuint Renderer::loadShader(GLenum shaderType, const char* pSource) { function in class:Renderer 66 GLuint vertexShader = loadShader(GL_VERTEX_SHADER, pVertexSource); 72 GLuint pixelShader = loadShader(GL_FRAGMENT_SHADER, pFragmentSource);
|
/development/samples/OpenGL/HelloOpenGLES20/src/com/example/android/opengl/ |
H A D | Triangle.java | 86 int vertexShader = MyGLRenderer.loadShader( 88 int fragmentShader = MyGLRenderer.loadShader(
|
H A D | Square.java | 93 int vertexShader = MyGLRenderer.loadShader( 96 int fragmentShader = MyGLRenderer.loadShader(
|
H A D | MyGLRenderer.java | 117 public static int loadShader(int type, String shaderCode){ method in class:MyGLRenderer
|
/development/ndk/platforms/android-5/samples/hello-gl2/jni/ |
H A D | gl_code.cpp | 57 GLuint loadShader(GLenum shaderType, const char* pSource) { function 84 GLuint vertexShader = loadShader(GL_VERTEX_SHADER, pVertexSource); 89 GLuint pixelShader = loadShader(GL_FRAGMENT_SHADER, pFragmentSource);
|
/development/samples/browseable/WatchFace/Wearable/src/com.example.android.wearable.watchface/ |
H A D | Gles2ColoredTriangleList.java | 160 private static int loadShader(int type, String shaderCode){ method in class:Gles2ColoredTriangleList 213 int vertexShader = loadShader(GLES20.GL_VERTEX_SHADER, VERTEX_SHADER_CODE); 214 int fragmentShader = loadShader(GLES20.GL_FRAGMENT_SHADER, FRAGMENT_SHADER_CODE);
|
/development/ndk/platforms/android-14/samples/native-media/src/com/example/nativemedia/ |
H A D | MyGLSurfaceView.java | 223 private int loadShader(int shaderType, String source) { method in class:MyRenderer 241 int vertexShader = loadShader(GLES20.GL_VERTEX_SHADER, vertexSource); 245 int pixelShader = loadShader(GLES20.GL_FRAGMENT_SHADER, fragmentSource);
|
/development/samples/ApiDemos/src/com/example/android/apis/graphics/ |
H A D | GLES20TriangleRenderer.java | 157 private int loadShader(int shaderType, String source) { method in class:GLES20TriangleRenderer 175 int vertexShader = loadShader(GLES20.GL_VERTEX_SHADER, vertexSource); 180 int pixelShader = loadShader(GLES20.GL_FRAGMENT_SHADER, fragmentSource);
|
/development/samples/BasicGLSurfaceView/src/com/example/android/basicglsurfaceview/ |
H A D | GLES20TriangleRenderer.java | 155 private int loadShader(int shaderType, String source) { method in class:GLES20TriangleRenderer 173 int vertexShader = loadShader(GLES20.GL_VERTEX_SHADER, vertexSource); 178 int pixelShader = loadShader(GLES20.GL_FRAGMENT_SHADER, fragmentSource);
|