Searched refs:ANIMATION_NONE (Results 1 - 6 of 6) sorted by relevance

/external/chromium_org/content/browser/renderer_host/input/
H A Dtouch_handle_unittest.cc151 handle.SetVisible(true, TouchHandle::ANIMATION_NONE);
155 handle.SetVisible(false, TouchHandle::ANIMATION_NONE);
158 handle.SetVisible(true, TouchHandle::ANIMATION_NONE);
188 handle.SetVisible(true, TouchHandle::ANIMATION_NONE);
215 handle.SetVisible(true, TouchHandle::ANIMATION_NONE);
232 handle.SetVisible(true, TouchHandle::ANIMATION_NONE);
293 handle.SetVisible(true, TouchHandle::ANIMATION_NONE);
312 handle.SetVisible(true, TouchHandle::ANIMATION_NONE);
358 handle.SetVisible(true, TouchHandle::ANIMATION_NONE);
383 handle.SetVisible(true, TouchHandle::ANIMATION_NONE);
[all...]
H A Dtouch_handle.h71 enum AnimationStyle { ANIMATION_NONE, ANIMATION_SMOOTH }; enumerator in enum:content::TouchHandle::AnimationStyle
H A Dtouch_handle.cc78 bool animate = animation_style != ANIMATION_NONE;
H A Dtouch_selection_controller.cc414 : TouchHandle::ANIMATION_NONE;
/external/chromium_org/chrome/browser/chromeos/login/ui/
H A Dlogin_display_host_impl.h153 ANIMATION_NONE, // No animation. enumerator in enum:chromeos::LoginDisplayHostImpl::FinalizeAnimationType
H A Dlogin_display_host_impl.cc466 case ANIMATION_NONE:
566 finalize_animation_type_ = ANIMATION_NONE;

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