Searched refs:CellStruct (Results 1 - 5 of 5) sorted by relevance
/external/chromium_org/third_party/WebKit/Source/core/rendering/ |
H A D | RenderTableSection.h | 92 struct CellStruct { struct in class:blink::FINAL 98 CellStruct() function in struct:blink::FINAL::CellStruct 117 typedef WillBeHeapVector<CellStruct> Row; 174 CellStruct& cellAt(unsigned row, unsigned col) { return m_grid[row].row[col]; } 175 const CellStruct& cellAt(unsigned row, unsigned col) const { return m_grid[row].row[col]; } 178 CellStruct& c = m_grid[row].row[col]; 330 template<> struct VectorTraits<blink::RenderTableSection::CellStruct> : VectorTraitsBase<blink::RenderTableSection::CellStruct> {
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H A D | RenderTableSection.cpp | 80 void RenderTableSection::CellStruct::trace(Visitor* visitor) 259 CellStruct& c = cellAt(insertionRow + r, m_cCol); 283 const CellStruct& rowSpanCell = cellAt(row, col); 495 const CellStruct& rowSpanCell = cellAt(row, col); 529 const CellStruct& rowSpanCell = cellAt(row, col); 735 CellStruct& current = cellAt(r, c); 807 CellStruct& current = row[startColumn]; 969 CellStruct& cs = cellAt(r, c); 1103 CellStruct& cs = cellAt(r, c); 1150 const CellStruct [all...] |
H A D | RenderTable.cpp | 1176 RenderTableSection::CellStruct& aboveCell = section->cellAt(rAbove, effCol); 1203 RenderTableSection::CellStruct& belowCell = section->cellAt(rBelow, effCol); 1219 RenderTableSection::CellStruct& prevCell = section->cellAt(cell->rowIndex(), effCol - 1);
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H A D | AutoTableLayout.cpp | 61 RenderTableSection::CellStruct current = section->cellAt(i, effCol);
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/external/chromium_org/third_party/WebKit/Source/core/paint/ |
H A D | TableSectionPainter.cpp | 80 RenderTableSection::CellStruct& current = m_renderTableSection.cellAt(row, col); 95 RenderTableSection::CellStruct& current = m_renderTableSection.cellAt(r, c); 122 RenderTableSection::CellStruct& current = m_renderTableSection.cellAt(r, c);
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