Searched refs:CellStruct (Results 1 - 5 of 5) sorted by relevance

/external/chromium_org/third_party/WebKit/Source/core/rendering/
H A DRenderTableSection.h92 struct CellStruct { struct in class:blink::FINAL
98 CellStruct() function in struct:blink::FINAL::CellStruct
117 typedef WillBeHeapVector<CellStruct> Row;
174 CellStruct& cellAt(unsigned row, unsigned col) { return m_grid[row].row[col]; }
175 const CellStruct& cellAt(unsigned row, unsigned col) const { return m_grid[row].row[col]; }
178 CellStruct& c = m_grid[row].row[col];
330 template<> struct VectorTraits<blink::RenderTableSection::CellStruct> : VectorTraitsBase<blink::RenderTableSection::CellStruct> {
H A DRenderTableSection.cpp80 void RenderTableSection::CellStruct::trace(Visitor* visitor)
259 CellStruct& c = cellAt(insertionRow + r, m_cCol);
283 const CellStruct& rowSpanCell = cellAt(row, col);
495 const CellStruct& rowSpanCell = cellAt(row, col);
529 const CellStruct& rowSpanCell = cellAt(row, col);
735 CellStruct& current = cellAt(r, c);
807 CellStruct& current = row[startColumn];
969 CellStruct& cs = cellAt(r, c);
1103 CellStruct& cs = cellAt(r, c);
1150 const CellStruct
[all...]
H A DRenderTable.cpp1176 RenderTableSection::CellStruct& aboveCell = section->cellAt(rAbove, effCol);
1203 RenderTableSection::CellStruct& belowCell = section->cellAt(rBelow, effCol);
1219 RenderTableSection::CellStruct& prevCell = section->cellAt(cell->rowIndex(), effCol - 1);
H A DAutoTableLayout.cpp61 RenderTableSection::CellStruct current = section->cellAt(i, effCol);
/external/chromium_org/third_party/WebKit/Source/core/paint/
H A DTableSectionPainter.cpp80 RenderTableSection::CellStruct& current = m_renderTableSection.cellAt(row, col);
95 RenderTableSection::CellStruct& current = m_renderTableSection.cellAt(r, c);
122 RenderTableSection::CellStruct& current = m_renderTableSection.cellAt(r, c);

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