/external/chromium_org/third_party/angle/src/libGLESv2/ |
H A D | ProgramBinary.cpp | 11 #include "libGLESv2/ProgramBinary.h" 139 ProgramBinary::VertexExecutable::VertexExecutable(const VertexFormat inputLayout[], 151 ProgramBinary::VertexExecutable::~VertexExecutable() 156 bool ProgramBinary::VertexExecutable::matchesSignature(const GLenum signature[]) const 169 ProgramBinary::PixelExecutable::PixelExecutable(const std::vector<GLenum> &outputSignature, rx::ShaderExecutable *shaderExecutable) 175 ProgramBinary::PixelExecutable::~PixelExecutable() 190 unsigned int ProgramBinary::mCurrentSerial = 1; 192 ProgramBinary::ProgramBinary(rx::ProgramImpl *impl) 212 ProgramBinary [all...] |
H A D | Program.cpp | 11 #include "libGLESv2/ProgramBinary.h" 254 mProgramBinary.set(new ProgramBinary(mRenderer->createProgram())); 301 ProgramBinary* Program::getProgramBinary() const 312 mProgramBinary.set(new ProgramBinary(mRenderer->createProgram())); 345 ProgramBinary *programBinary = mProgramBinary.get(); 398 ProgramBinary *programBinary = getProgramBinary(); 422 ProgramBinary *programBinary = getProgramBinary(); 435 ProgramBinary *programBinary = getProgramBinary(); 448 ProgramBinary *programBinary = getProgramBinary(); 472 ProgramBinary *programBinar [all...] |
H A D | Context.h | 45 class ProgramBinary; 236 void applyShaders(ProgramBinary *programBinary, bool transformFeedbackActive); 237 void applyTextures(ProgramBinary *programBinary, SamplerType shaderType, const FramebufferTextureSerialArray &framebufferSerials, 239 void applyTextures(ProgramBinary *programBinary); 252 void generateSwizzles(ProgramBinary *programBinary, SamplerType type); 253 void generateSwizzles(ProgramBinary *programBinary);
|
H A D | Program.h | 16 #include "libGLESv2/ProgramBinary.h" 83 ProgramBinary *getProgramBinary() const; 136 BindingPointer<ProgramBinary> mProgramBinary;
|
H A D | State.h | 169 void setCurrentProgramBinary(ProgramBinary *binary); 171 ProgramBinary *getCurrentProgramBinary() const; 284 BindingPointer<ProgramBinary> mCurrentProgramBinary;
|
H A D | ProgramBinary.h | 94 // This is the result of linking a program. It is the state that would be passed to ProgramBinary. 95 class ProgramBinary : public RefCountObject class in namespace:gl 98 explicit ProgramBinary(rx::ProgramImpl *impl); 99 ~ProgramBinary(); 200 DISALLOW_COPY_AND_ASSIGN(ProgramBinary);
|
H A D | angletypes.h | 18 class ProgramBinary; 231 ProgramBinary *programBinary,
|
H A D | libGLESv2.cpp | 19 #include "libGLESv2/ProgramBinary.h" 1943 gl::ProgramBinary *programBinary = programObject->getProgramBinary(); 3176 gl::ProgramBinary *programBinary = programObject->getProgramBinary(); 3197 gl::ProgramBinary *programBinary = programObject->getProgramBinary(); 3219 gl::ProgramBinary *programBinary = programObject->getProgramBinary(); 3240 gl::ProgramBinary *programBinary = programObject->getProgramBinary(); 3275 gl::ProgramBinary *programBinary = programObject->getProgramBinary(); 4394 gl::ProgramBinary *programBinary = context->getState().getCurrentProgramBinary(); 4416 gl::ProgramBinary *programBinary = context->getState().getCurrentProgramBinary(); 4440 gl::ProgramBinary *programBinar [all...] |
H A D | Context.cpp | 22 #include "libGLESv2/ProgramBinary.h" 1379 void Context::applyShaders(ProgramBinary *programBinary, bool transformFeedbackActive) 1393 void Context::generateSwizzles(ProgramBinary *programBinary, SamplerType type) 1412 void Context::generateSwizzles(ProgramBinary *programBinary) 1421 void Context::applyTextures(ProgramBinary *programBinary, SamplerType shaderType, 1471 void Context::applyTextures(ProgramBinary *programBinary) 1483 ProgramBinary *programBinary = programObject->getProgramBinary(); 1673 ProgramBinary *programBinary = mState.getCurrentProgramBinary(); 1720 ProgramBinary *programBinary = mState.getCurrentProgramBinary(); 2010 // ProgramBinary assume [all...] |
H A D | angletypes.cpp | 10 #include "libGLESv2/ProgramBinary.h" 150 ProgramBinary *programBinary,
|
H A D | validationES.cpp | 19 #include "libGLESv2/ProgramBinary.h" 1053 gl::ProgramBinary *programBinary = context->getState().getCurrentProgramBinary(); 1462 gl::ProgramBinary *programBinary = state.getCurrentProgramBinary(); 1568 gl::ProgramBinary *programBinary = state.getCurrentProgramBinary(); 1867 gl::ProgramBinary *programBinary = programObject->getProgramBinary(); 1902 gl::ProgramBinary *programBinary = programObject->getProgramBinary();
|
H A D | State.cpp | 851 void State::setCurrentProgramBinary(ProgramBinary *binary) 861 ProgramBinary *State::getCurrentProgramBinary() const
|
/external/chromium_org/third_party/angle/src/libGLESv2/renderer/d3d/d3d9/ |
H A D | VertexDeclarationCache.h | 29 gl::Error applyDeclaration(IDirect3DDevice9 *device, TranslatedAttribute attributes[], gl::ProgramBinary *programBinary, GLsizei instances, GLsizei *repeatDraw);
|
H A D | Renderer9.h | 80 virtual void applyShaders(gl::ProgramBinary *programBinary, const gl::VertexFormat inputLayout[], const gl::Framebuffer *framebuffer, 82 virtual void applyUniforms(const gl::ProgramBinary &programBinary); 84 virtual gl::Error applyVertexBuffer(gl::ProgramBinary *programBinary, const gl::VertexAttribute vertexAttributes[], const gl::VertexAttribCurrentValueData currentValues[],
|
H A D | VertexDeclarationCache.cpp | 12 #include "libGLESv2/ProgramBinary.h" 43 gl::Error VertexDeclarationCache::applyDeclaration(IDirect3DDevice9 *device, TranslatedAttribute attributes[], gl::ProgramBinary *programBinary, GLsizei instances, GLsizei *repeatDraw)
|
/external/chromium_org/third_party/angle/src/libGLESv2/renderer/d3d/d3d11/ |
H A D | InputLayoutCache.h | 24 class ProgramBinary; 42 gl::ProgramBinary *programBinary);
|
H A D | Renderer11.h | 80 virtual void applyShaders(gl::ProgramBinary *programBinary, const gl::VertexFormat inputLayout[], const gl::Framebuffer *framebuffer, 82 virtual void applyUniforms(const gl::ProgramBinary &programBinary); 83 virtual gl::Error applyVertexBuffer(gl::ProgramBinary *programBinary, const gl::VertexAttribute vertexAttributes[], const gl::VertexAttribCurrentValueData currentValues[],
|
H A D | InputLayoutCache.cpp | 16 #include "libGLESv2/ProgramBinary.h" 89 gl::ProgramBinary *programBinary)
|
H A D | Renderer11.cpp | 12 #include "libGLESv2/ProgramBinary.h" 936 gl::Error Renderer11::applyVertexBuffer(gl::ProgramBinary *programBinary, const gl::VertexAttribute vertexAttributes[], const gl::VertexAttribCurrentValueData currentValues[], 1325 void Renderer11::applyShaders(gl::ProgramBinary *programBinary, const gl::VertexFormat inputLayout[], const gl::Framebuffer *framebuffer, 1389 void Renderer11::applyUniforms(const gl::ProgramBinary &programBinary)
|
/external/chromium_org/third_party/angle/src/libGLESv2/renderer/d3d/ |
H A D | VertexDataManager.h | 20 class ProgramBinary; 56 gl::ProgramBinary *programBinary, GLint start, GLsizei count, TranslatedAttribute *outAttribs, GLsizei instances);
|
H A D | ProgramD3D.cpp | 12 #include "libGLESv2/ProgramBinary.h" 150 if (!gl::ProgramBinary::linkVaryings(infoLog, fragmentShader, vertexShader))
|
H A D | VertexDataManager.cpp | 15 #include "libGLESv2/ProgramBinary.h" 86 gl::ProgramBinary *programBinary, GLint start, GLsizei count, TranslatedAttribute *translated, GLsizei instances)
|
/external/chromium_org/third_party/angle/src/libGLESv2/renderer/ |
H A D | Renderer.h | 36 class ProgramBinary; 129 virtual void applyShaders(gl::ProgramBinary *programBinary, const gl::VertexFormat inputLayout[], const gl::Framebuffer *framebuffer, 131 virtual void applyUniforms(const gl::ProgramBinary &programBinary) = 0; 133 virtual gl::Error applyVertexBuffer(gl::ProgramBinary *programBinary, const gl::VertexAttribute vertexAttributes[], const gl::VertexAttribCurrentValueData currentValues[],
|
/external/deqp/modules/gles3/functional/ |
H A D | es3fShaderApiTests.cpp | 1081 struct ProgramBinary struct in namespace:deqp::gles3::Functional::__anon20047 1087 bool programBinariesEqual (const ProgramBinary& first, const ProgramBinary& second) 1108 void getProgramBinary (ProgramBinary& out, GLuint program); 1109 void loadProgramBinary (ProgramBinary& binary, GLuint program); 1111 void verifyProgramBinary (ProgramBinary& binary); 1152 void ProgramBinaryCase::getProgramBinary (ProgramBinary& out, GLuint program) 1173 void ProgramBinaryCase::loadProgramBinary (ProgramBinary& binary, GLuint program) 1179 void ProgramBinaryCase::verifyProgramBinary (ProgramBinary& binary) 1242 ProgramBinary binar [all...] |
/external/chromium_org/gpu/command_buffer/service/ |
H A D | memory_program_cache_unittest.cc | 52 void ProgramBinary(GLuint program, function in class:gpu::gles2::ProgramBinaryEmulator 155 ProgramBinary(program_id, 159 .WillOnce(Invoke(emulator, &ProgramBinaryEmulator::ProgramBinary)); 169 ProgramBinary(program_id, 173 .WillOnce(Invoke(emulator, &ProgramBinaryEmulator::ProgramBinary));
|