Searched refs:SkAnimateMaker (Results 1 - 25 of 220) sorted by relevance

123456789

/external/chromium_org/third_party/skia/src/animator/
H A DSkDisplayInclude.h18 virtual void onEndElement(SkAnimateMaker & );
19 virtual bool enable(SkAnimateMaker & );
H A DSkAnimate.h24 virtual void dump(SkAnimateMaker* );
26 virtual void onEndElement(SkAnimateMaker& maker);
28 bool resolveCommon(SkAnimateMaker& );
H A DSkAnimateSet.h19 virtual void dump(SkAnimateMaker* );
21 virtual void onEndElement(SkAnimateMaker& );
22 virtual void refresh(SkAnimateMaker& );
H A DSkDisplayPost.h20 class SkAnimateMaker;
30 virtual bool addChild(SkAnimateMaker& , SkDisplayable* child) SK_OVERRIDE;
34 virtual void dump(SkAnimateMaker* );
36 virtual bool enable(SkAnimateMaker& );
38 virtual void onEndElement(SkAnimateMaker& );
47 SkAnimateMaker* fMaker;
50 SkAnimateMaker* fTargetMaker;
H A DSkDisplayMovie.h24 virtual SkDisplayable* deepCopy(SkAnimateMaker* );
30 virtual bool draw(SkAnimateMaker& );
32 virtual void dump(SkAnimateMaker* );
35 virtual bool enable(SkAnimateMaker& );
38 virtual void onEndElement(SkAnimateMaker& );
45 friend class SkAnimateMaker;
H A DSkDrawSaveLayer.h23 virtual bool draw(SkAnimateMaker& );
25 virtual void dump(SkAnimateMaker* );
27 virtual void onEndElement(SkAnimateMaker& );
H A DSkDrawFull.cpp11 #include "SkAnimateMaker.h"
14 bool SkFull::draw(SkAnimateMaker& maker) {
H A DSkDrawFull.h17 virtual bool draw(SkAnimateMaker& );
H A DSkDrawOval.h17 virtual bool draw(SkAnimateMaker& );
H A DSkDump.h16 class SkAnimateMaker;
23 virtual bool enable(SkAnimateMaker & );
24 bool evaluate(SkAnimateMaker &);
35 virtual bool enable(SkAnimateMaker & );
H A DSkDrawTo.h22 virtual bool draw(SkAnimateMaker& );
24 virtual void dump(SkAnimateMaker* );
H A DSkHitTest.h19 virtual bool draw(SkAnimateMaker& );
20 virtual bool enable(SkAnimateMaker& );
H A DSkTextToPath.h23 virtual bool draw(SkAnimateMaker& );
24 virtual void onEndElement(SkAnimateMaker& );
/external/skia/src/animator/
H A DSkDisplayInclude.h18 virtual void onEndElement(SkAnimateMaker & );
19 virtual bool enable(SkAnimateMaker & );
H A DSkAnimate.h24 virtual void dump(SkAnimateMaker* );
26 virtual void onEndElement(SkAnimateMaker& maker);
28 bool resolveCommon(SkAnimateMaker& );
H A DSkAnimateSet.h19 virtual void dump(SkAnimateMaker* );
21 virtual void onEndElement(SkAnimateMaker& );
22 virtual void refresh(SkAnimateMaker& );
H A DSkDisplayPost.h20 class SkAnimateMaker;
30 virtual bool addChild(SkAnimateMaker& , SkDisplayable* child) SK_OVERRIDE;
34 virtual void dump(SkAnimateMaker* );
36 virtual bool enable(SkAnimateMaker& );
38 virtual void onEndElement(SkAnimateMaker& );
47 SkAnimateMaker* fMaker;
50 SkAnimateMaker* fTargetMaker;
H A DSkDisplayMovie.h24 virtual SkDisplayable* deepCopy(SkAnimateMaker* );
30 virtual bool draw(SkAnimateMaker& );
32 virtual void dump(SkAnimateMaker* );
35 virtual bool enable(SkAnimateMaker& );
38 virtual void onEndElement(SkAnimateMaker& );
45 friend class SkAnimateMaker;
H A DSkDrawSaveLayer.h23 virtual bool draw(SkAnimateMaker& );
25 virtual void dump(SkAnimateMaker* );
27 virtual void onEndElement(SkAnimateMaker& );
H A DSkDrawFull.cpp11 #include "SkAnimateMaker.h"
14 bool SkFull::draw(SkAnimateMaker& maker) {
H A DSkDrawFull.h17 virtual bool draw(SkAnimateMaker& );
H A DSkDrawOval.h17 virtual bool draw(SkAnimateMaker& );
H A DSkDump.h16 class SkAnimateMaker;
23 virtual bool enable(SkAnimateMaker & );
24 bool evaluate(SkAnimateMaker &);
35 virtual bool enable(SkAnimateMaker & );
H A DSkDrawTo.h22 virtual bool draw(SkAnimateMaker& );
24 virtual void dump(SkAnimateMaker* );
H A DSkHitTest.h19 virtual bool draw(SkAnimateMaker& );
20 virtual bool enable(SkAnimateMaker& );

Completed in 1720 milliseconds

123456789